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| Memory Hole (v3) |
Fri 18 Feb 2005 19:54 |
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<Tom 7> It's no problem, mjn, triage is supposed to be a free-for-all like this. Memory Hole is a great level to play with...
<mjn> (SPOILER) Whoa, there's even more than that: your solution works with only two gold blocks (the leftmost, and one other). Or you can use one block to pull the green down, another to get the green back up, and the third to trap the second red in the memory hole in order to let the last blue get by. |
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| Memoryless Hole |
Fri 18 Feb 2005 18:22 |
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<bpotetz> Solving the Memory Hole without memory is fun!
Here is a harder version to try. |
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| Memory Hole (v3) |
Fri 18 Feb 2005 18:05 |
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<mjn> (SPOILER) Yeah, that's different from mine--mine involved sending two yellow blocks down below to pull the second red sphere out of line, then using the third for both that red and the last blue. |
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| 107% Fat Free |
Fri 18 Feb 2005 17:40 |
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<bpotetz> This one looks good to me. Seems less cookable. |
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| Memory Hole (v3) |
Fri 18 Feb 2005 17:27 |
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<bpotetz> (SPOILER) Cook: Hmmm. I wonder what non-panel solution you came up with, mjn. This did not prevent mine. My non-panel solution works by pusing a gold block down to the bottom, then pushing the first green sphere on top of it. I use the other two gold blocks to push spheres up to the memory hole from below (first the blue, then the green).
<mjn> (SPOILER) Sheesh, I can't believe I didn't notice that. Sorry about the level clutter; I promise to sleep on any late-night level changes from now on... |
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| 106% Fat Free |
Fri 18 Feb 2005 15:20 |
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<mjn> (SPOILER) Oh, man, I remember noticing the trap/slider thing, but then deciding that it didn't screw anything up, but that was before I moved the second teleport destination. Although, come to think of it, it would've needed to be fixed then, too.
Well, I guess this goes to show that I shouldn't try to edit levels late at night.
<bpotetz> (SPOILER) Cook: You sure changed a lot of things. Now I don't have to use that upper panel (the one above the gold block). That doesn't seem right. |
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| Memory Hole (v2) |
Fri 18 Feb 2005 11:16 |
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<Tom 7> (SPOILER) Cook: Yeah, these roughs make it easier to manipulate the spheres! With the original one I wasn't thinking about anything but shootin' 'em into the memory hole, which was much more distracting. |
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| 106% Fat Free |
Fri 18 Feb 2005 11:11 |
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<Tom 7> (SPOILER) Cook: Hmm, I'm not sure if I'm solving it the way you did, but part of the point of having a slider in the middle rather than a trap was so that you'd block the teleporter and have to move the slider above it to the left before enterning the teleport. This then forces you to use the top center panel to get rid of that thing (which ties up the grey block). I solved this version ignoring all of that stuff. So, maybe this is less cookable than the last one, but it has cooks of its own, at least relative to the intended solution for 105%. ;) |
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| Memory Hole (v2) |
Fri 18 Feb 2005 10:55 |
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<bpotetz> (SPOILER) Cook: I haven't gone looking for the non-panel solution for the first version, but for me, these changes introduce a new non-panel version, where I can push the first green sphere up, and then push it back down when I need it. |
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| 106% Fat Free |
Fri 18 Feb 2005 04:39 |
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<mjn> (SPOILER) This removes the no-teleport cook, and toughens up a couple of other things. |
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| Memory Hole (v2) |
Fri 18 Feb 2005 01:54 |
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<mjn> (SPOILER) This removes the panel-free solution (the one I found, at least). |
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| Memory Hole |
Fri 18 Feb 2005 01:46 |
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<mjn> (SPOILER) Whoops, I finally noticed the non-panel solution. Reckon I should fix it... |
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| Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) |
Thu 17 Feb 2005 10:17 |
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<Max> Thanks, Brian! |
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| Letter Series: j |
Thu 17 Feb 2005 09:55 |
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<Tom 7> I haven't abandoned the airport series, I just haven't been traveling since January. =)
<bpotetz> Agreed - nicely done.
I was going to comment on how you abandoned the airport series in favor of the letter series, but then I realized that three letter levels is kind of like having an airport level. |
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| Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) |
Thu 17 Feb 2005 00:38 |
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<bpotetz> Craptastic, Max!
<Max> Oh man, I guess I'll have to make another version after you cook this one! You know, for the sake of completeness.
<Tom 7> (SPOILER) Dammit, this is more annoying than I thought because I can't just replay my solution for the first part. ;)
BTW I am planning to cook this level--there is a shorter path than the one I think you intended for the laser maze at the right, because one of the lasers that appears isn't actually in your path. Hah! |
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| Letter Series: j |
Tue 15 Feb 2005 22:23 |
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<Tom 7> Good, I'm glad it has a little difficulty, at least. It's sometimes hard to tell with these tiny ones.
<Max> This one is surprisingly hard for its size! Very clever. |
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| Bumps |
Tue 15 Feb 2005 19:32 |
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<bje> The solution to this one took me by surprise! |
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| Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) |
Tue 15 Feb 2005 19:30 |
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<Max> Ha, yeah, it did take a while, but it's only fair. ;) |
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