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Have we escaped yet?The Movie Mon 22 Jul 2019 16:55
<ncrecc> (SPOILER) Cook: Push down the green wall near the exit instead of going through the long corridor, which I'm guessing is the "true solution"... and I guess this is "the joke".
 
Level1 Mon 22 Jul 2019 16:26
<ncrecc> There is no level2 is there?
 
Guesswork (mod) Thu 28 Mar 2019 03:53
<noname> (SPOILER) Added speedrun: 47 moves (old: 49).
Optimal.
 
Bad Signal Thu 28 Mar 2019 02:13
<noname> (SPOILER) Added speedrun: 10 moves (old: 11).
Optimal.
 
Lost In Transport Thu 28 Mar 2019 02:13
<noname> (SPOILER) Added speedrun: 15 moves (old: 16).
Optimal.
 
Gray, Or Red? Thu 28 Mar 2019 02:12
<noname> (SPOILER) Added speedrun: 13 moves (old: 17).
Optimal.
 
Through the Looking Glass Thu 28 Mar 2019 02:12
<noname> (SPOILER) Added speedrun: 23 moves (old: 37).
Optimal.
 
Traffic Jam Wed 27 Feb 2019 11:15
<noname> (SPOILER) Added speedrun: 512 moves (old: 516).
Optimal.
 
Five blue balls and one exit. Tue 26 Feb 2019 01:52
<noname> (SPOILER) Added speedrun: 122 moves (old: 140).
Optimal.
 
Shunt Tue 26 Feb 2019 01:52
<noname> (SPOILER) Added speedrun: 181 moves (old: 185).
Optimal.
 
Security Vs. Theif Tue 26 Feb 2019 01:51
<noname> (SPOILER) Added speedrun: 22 moves (old: 23).
Optimal.
 
idunno Tue 26 Feb 2019 01:50
<noname> (SPOILER) Added speedrun: 92 moves (old: 94).
Optimal.
 
Improv 8 Wed 13 Feb 2019 12:46
<MAM10000> (SPOILER) Added speedrun: 994 moves (old: 1244).
good
 
game over or no Thu 26 Jul 2018 11:26
<noname> (SPOILER) Added speedrun: 76 moves (old: 82).
Optimal
 
Compression 3 Thu 26 Jul 2018 11:25
<noname> (SPOILER) Added speedrun: 89 moves (old: 91).
Optimal
 
Double Sokoban Thu 26 Jul 2018 11:25
<noname> (SPOILER) Added speedrun: 123 moves (old: 147).
Optimal
 
Double Lights Out Thu 26 Jul 2018 11:25
<noname> (SPOILER) Added speedrun: 322 moves (old: 324).
Optimal
 
Squeezed Sokobon 2 Thu 26 Jul 2018 11:25
<noname> (SPOILER) Added speedrun: 95 moves (old: 97).
Optimal
 
BOTZ 35 Thu 26 Jul 2018 01:57
<noname> (SPOILER) Added speedrun: 33 moves (old: 37).
Optimal
 
a strange path Wed 25 Jul 2018 03:50
<noname> (SPOILER) Added speedrun: 135 moves (old: 159).
Optimal. Found by my solver. It is actually possible to feed this into some sokoban solvers and optimizers available on the Internet, but by the nature of these optimizers, there is no guarantee that the outputs of these optimizers are optimal. In fact, using different starting solutions, the same optimizer output different "optimized" solutions with different length. One of these "optimized" solution has length 139, which turns out to be suboptimal. Another of these solutions does have length 135, so sometimes these optimizers do give optimal solution, but you never know whether it is actually optimal with these optimizers. (But they are of great use since they run faster than an optimal solver, which can run out of resource quickly. In fact, this speedrun is found by disk-based bidirectional search.)
 
Learn a trick 17 Wed 25 Jul 2018 03:29
<noname> (SPOILER) Added speedrun: 89 moves (old: 92).
Optimal
 
Escape and Quadrax the best games of the world. Wed 25 Jul 2018 03:28
<noname> (SPOILER) Added speedrun: 62 moves (old: 69).
Optimal
 
Blue Moon Wed 25 Jul 2018 03:26
<noname> (SPOILER) Added speedrun: 109 moves (old: 155).
Optimal
 
Six little ducks Wed 25 Jul 2018 03:25
<noname> (SPOILER) Added speedrun: 147 moves (old: 176).
Optimal
 
Unidentified Frying Object Wed 25 Jul 2018 03:25
<noname> (SPOILER) Added speedrun: 149 moves (old: 150).
Optimal. Found by running my solver for each of the two parts.
 
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