« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25
Cadmium 48 Sat 17 Jun 2017 15:21
<mm> Wow, a great level, Marc!

<mm> Happy 48th birthday, Marc!
Modify Again 3 Tue 08 Nov 2016 23:51
<devin> Sorry, would delete but I am not sure which computer I made this on. :(
Test solution upload Mon 05 Sep 2016 16:11
<Tom 7> Good :)
Blocks and Bombs more Bombing Sun 04 Sep 2016 11:31
<mark> lately
TransporterMalfunction Sat 03 Sep 2016 13:26
<Tom 7> Annoying, even with ctrl-d!
Panel Play 2 + Who Let the Bots Out? Thu 01 Sep 2016 16:10
<mm> Excellent mod, Mark! Very nifty & sneaky... (My solution is about the same as the original, so I think it's pretty tight.)

& again: Thank you so much, Tom7, for all the updates, it's so much fun to play again, and everything seems to work fine on OS X El Capitan.

PLUS: Happy 20th Birthday to this wonderful game! :)
Block Sufficienies Sat 27 Aug 2016 15:43
<Tom 7> I thought this level was pretty elegant, nice job. :)
15th prime number Sat 05 Mar 2016 21:47
<Jim> Mark, this was an incredibly hard level. It took us one week in edit with making many modifications to even solve it that way. I would rate it a level nine to even be even able to solve it in edit. For anyone who wants to solve, that is a good challenge. It took us an additional two weeks to solve after that. We still couldn't believe that it could be accomplished. Fantastic level Mark!
<Jim> Mark, thanks for the information, but we decided it would be easier if we went through our 800 moves over the phone.
<mark> Hello Jim I have left you a message in the feedback section hope it might help you.
<Jim> Both my brother and I have been working on this level. He wants to show me his latest bookmark so he sent me an attachment file called level4084.esx. How do I open this, my computer asks me what program I want to use to open it?
Unscatter lemonade Sun 21 Feb 2016 23:23
<N7DOT> Should we keep this one or plain lemonade or neither? I think only keeping two or three versions of the level is worth it (to avoid tiring out newer players, weakening the series) and the first/last ones should definitely be kept. I personally think that if this one goes then so should plain lemonade, but I want to know what others think.
15th prime number Fri 11 Dec 2015 06:09
<mm> Thank you! Happy Birthday, Mark! :-)
I'm glad I can really swim Thu 29 Oct 2015 01:26
<N7DOT> You forgot to add your name to the author list, mark! :p
Grab the Dalek (noname's mod) Tue 20 Oct 2015 16:07
<Jim> I finally got this one 2 1/2 years later!
Unscatter deep fried Thu 24 Sep 2015 02:04
<N7DOT> Good to see you're still around, noname!
Unscatter yellow with extra blueberries Thu 17 Sep 2015 01:58
<N7DOT> Also, I was thinking that maybe we could try doing another dedicated modifications series soon? I know there isn't as many people around as there once was, but it might be nice.

I'm proposing this as a comment rather than making a level right away as I'd like to make sure it won't just be a flop by seeing what everyone else thinks.
The Choice Unkown Thu 30 Jul 2015 11:46
<mm> Lovely, thank you, Mark!
Devin's A Fri 26 Jun 2015 23:10
<devin> Nice take on one of my old levels!

<mark> A mini series of mods of Devin's letter series,starting off easy and then getting harder.
Something for everyone to enjoy.
Splitsville v4 Tue 23 Jun 2015 09:19
<mark> Thanks for the praise CJ.
SuperEasy Shancy Again mod (Carolyn) Thu 07 May 2015 15:09
<mark> Nice one CJ I did do it a different way. I did use the same trick as you but used the rest differently.
Improv(ish) 7.2 Mon 27 Apr 2015 15:07
<mm> Thank you, Mark, this is really nifty, & I in fact did like this one even more!
Simple Puzzle Harder Mon 27 Apr 2015 06:01
<mm> Great speedrun, carolyn -> hi Jim! :-)
« homeBrowsing all comments (spoilers: on | off) (info: on | off) next 25