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"Letter Series: m" by Tom 7 |
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Comments (turn spoilers off) | ||||
2388 | Letter Series: m | bpotetz (144) | Sat 07 May 2005 02:18 | SPOILER |
Added speedrun: 34 moves (old: 36). | ||||
1014 | Letter Series: m | Doom (371) | Wed 30 Mar 2005 10:50 | SPOILER |
Added speedrun: 36 moves (old: 999999). |
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385 | Letter Series: m | Tom 7 (1) | Tue 22 Feb 2005 21:24 | |
Thanks! | ||||
383 | Letter Series: m | bunnyrape (285) | Tue 22 Feb 2005 18:01 | |
I like this level; looks very complicated yet very simple.. and somehow manages to be neither. Now i'm going back to reading "Tautology for Beginners" :P |
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343 | Letter Series: m | Tom 7 (1) | Sun 20 Feb 2005 20:03 | |
Well, Dial M for Murder, you know. You should be able to play essentially as fast as without animation, because the next animation will cancel as soon as you press another key. It does still make it feel somewhat slower at first, though. (Also, there is an issue with levels like this one and The Chamber where you step from one panel to another that targets the same space that makes it feel extra sluggish. It's on the list...) |
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340 | Letter Series: m | bpotetz (144) | Sun 20 Feb 2005 14:43 | |
It's chilling, though, how my player starts this level off as a screaming pile of bones and ashes. From dust to dust, I suppose. This was my first level using the new animation. Cute! There's some neat stuff in there. I never realized how many escape parts were made out of jelly. It's still a little slow for my machine (or maybe I am just impatient), but pretty to watch. |
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339 | Letter Series: m | Tom 7 (1) | Sun 20 Feb 2005 14:04 | |
I finally fixed the bug where the server wouldn't accept solutions when the player started in the path of a laser. Remember, Death and Winning are checked *after* each move, so you get one chance to get out of the way! | ||||