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Two Parts Sun 24 Apr 2005 17:00
<Jane> (SPOILER) Added speedrun: 61 moves (old: 73).
 
Letter Series: a Sun 24 Apr 2005 17:00
<Jane> (SPOILER) Added speedrun: 91 moves (old: 93).
 
Staring at the Sun Sun 24 Apr 2005 17:00
<Jane> (SPOILER) Added speedrun: 102 moves (old: 110).
 
Obfuscate Sun 24 Apr 2005 17:00
<Jane> (SPOILER) Added speedrun: 340 moves (old: 347).
 
Mummy Guards Sun 24 Apr 2005 16:59
<Jane> (SPOILER) Added speedrun: 427 moves (old: 450).
 
Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) Sun 24 Apr 2005 16:34
<nushae> So I solve the Carrier block part... walk up to the teleport... move left... get zapped. Great. Two days later I try again. Walk up to the teleport... what way did I go last time? Let's try walking left... DOH.
 
Handmade 037 Sun 24 Apr 2005 16:23
<nushae> Ok this is the last of the handmade levels by Yoshio murase that i will upload. I just found the comments attached to autogenerated 52 by accident and will use the comment option more now that I know what it does :)

You could say I'm a sokoban purist. Levels I upload will be sokoban style. I would suggest making an extra category for "pure sokoban" levels... Escape did evolve from it after all, so a homage folder wouldn't be too bad.

I was in the process of entering all the original sokoban levels; please let me know if that is also a nono - I do feel they shouldbe part of escape.
 
Autogenerated 052 Sun 24 Apr 2005 16:17
<nushae> My apologies; I was not aware I was only to upload my own work. The Yoshio Murase levels are readily available from a plethora of sources. Since I also credited the author I saw no problem with it.

Thing is... Escape may have just a little too many different tile-types. Also, about 99% of all escape levels are some sort of hugbot thing. It's like ppl are totally in love with em. For these two reasons I felt the game could use some good sokoban levels. The Yoshio sets are probably the best around.

One thing that I did find annoying (and the cause of the missing autogenerated levels) is that I could not make a "box" start on top of a switch...

I'll see if I can dig up my own levels from way back when. I will refrain from uploading additional Yoshio levels.
 
One of Three Sun 24 Apr 2005 14:18
<Emory> (SPOILER) Added speedrun: 120 moves (old: 130).
 
Handmade 037 Sun 24 Apr 2005 13:37
<nushae> 'Handmade 037' uploaded by nushae.
 
Sneaky Snake Sun 24 Apr 2005 12:46
<iain> (SPOILER) Added speedrun: 431 moves (old: 478).
 
CP Violation Sun 24 Apr 2005 12:43
<iain> (SPOILER) Added speedrun: 162 moves (old: 368).
 
Got Them Blues Again Sun 24 Apr 2005 12:36
<iain> (SPOILER) Added speedrun: 144 moves (old: 174).
 
Tumbler Sun 24 Apr 2005 11:11
<iain> (SPOILER) Added speedrun: 158 moves (old: 261).
 
Claustrophobia II Sun 24 Apr 2005 11:10
<iain> (SPOILER) Added speedrun: 22 moves (old: 24).
 
What's the point? Sun 24 Apr 2005 11:09
<iain> (SPOILER) Added speedrun: 63 moves (old: 79).
 
Switcheroo Sun 24 Apr 2005 11:08
<iain> (SPOILER) Added speedrun: 98 moves (old: 110).
 
Electric Fence (SEDI) Sun 24 Apr 2005 11:07
<iain> (SPOILER) Added speedrun: 123 moves (old: 174).
 
Handmade 020 Sun 24 Apr 2005 06:44
<estatin> (SPOILER) Added speedrun: 207 moves (old: 213).
 
Square Peg (v2) Sat 23 Apr 2005 22:00
<estatin> (SPOILER) Added speedrun: 161 moves (old: 215).
 
EBTG Sat 23 Apr 2005 21:25
<Filch> (SPOILER) Added speedrun: 186 moves (old: 202).
 
Lab 2 Sat 23 Apr 2005 21:19
<iain> (SPOILER) Added speedrun: 35 moves (old: 40).
 
More Wires Sat 23 Apr 2005 21:16
<iain> (SPOILER) Added speedrun: 75 moves (old: 81).
 
Stop right there! Sat 23 Apr 2005 20:15
<iain> (SPOILER) Added speedrun: 88 moves (old: 110).
 
Who Let The Hugbot Out? Sat 23 Apr 2005 19:37
<jcreed> (SPOILER) Any solution significantly shorter than this one is probably a cook.
 
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