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| Two Parts |
Sun 24 Apr 2005 17:00 |
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<Jane> (SPOILER) Added speedrun: 61 moves (old: 73). |
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| Letter Series: a |
Sun 24 Apr 2005 17:00 |
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<Jane> (SPOILER) Added speedrun: 91 moves (old: 93). |
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| Staring at the Sun |
Sun 24 Apr 2005 17:00 |
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<Jane> (SPOILER) Added speedrun: 102 moves (old: 110). |
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| Obfuscate |
Sun 24 Apr 2005 17:00 |
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<Jane> (SPOILER) Added speedrun: 340 moves (old: 347). |
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| Mummy Guards |
Sun 24 Apr 2005 16:59 |
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<Jane> (SPOILER) Added speedrun: 427 moves (old: 450). |
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| Hardest IQ Carrier (EXPERTS ONLY!!!!!!!!) |
Sun 24 Apr 2005 16:34 |
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<nushae> So I solve the Carrier block part... walk up to the teleport... move left... get zapped. Great. Two days later I try again. Walk up to the teleport... what way did I go last time? Let's try walking left... DOH. |
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| Handmade 037 |
Sun 24 Apr 2005 16:23 |
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<nushae> Ok this is the last of the handmade levels by Yoshio murase that i will upload. I just found the comments attached to autogenerated 52 by accident and will use the comment option more now that I know what it does :)
You could say I'm a sokoban purist. Levels I upload will be sokoban style. I would suggest making an extra category for "pure sokoban" levels... Escape did evolve from it after all, so a homage folder wouldn't be too bad.
I was in the process of entering all the original sokoban levels; please let me know if that is also a nono - I do feel they shouldbe part of escape. |
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| Autogenerated 052 |
Sun 24 Apr 2005 16:17 |
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<nushae> My apologies; I was not aware I was only to upload my own work. The Yoshio Murase levels are readily available from a plethora of sources. Since I also credited the author I saw no problem with it.
Thing is... Escape may have just a little too many different tile-types. Also, about 99% of all escape levels are some sort of hugbot thing. It's like ppl are totally in love with em. For these two reasons I felt the game could use some good sokoban levels. The Yoshio sets are probably the best around.
One thing that I did find annoying (and the cause of the missing autogenerated levels) is that I could not make a "box" start on top of a switch...
I'll see if I can dig up my own levels from way back when. I will refrain from uploading additional Yoshio levels. |
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| One of Three |
Sun 24 Apr 2005 14:18 |
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<Emory> (SPOILER) Added speedrun: 120 moves (old: 130). |
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| Handmade 037 |
Sun 24 Apr 2005 13:37 |
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<nushae> 'Handmade 037' uploaded by nushae. |
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| Sneaky Snake |
Sun 24 Apr 2005 12:46 |
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<iain> (SPOILER) Added speedrun: 431 moves (old: 478). |
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| CP Violation |
Sun 24 Apr 2005 12:43 |
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<iain> (SPOILER) Added speedrun: 162 moves (old: 368). |
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| Got Them Blues Again |
Sun 24 Apr 2005 12:36 |
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<iain> (SPOILER) Added speedrun: 144 moves (old: 174). |
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| Tumbler |
Sun 24 Apr 2005 11:11 |
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<iain> (SPOILER) Added speedrun: 158 moves (old: 261). |
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| Claustrophobia II |
Sun 24 Apr 2005 11:10 |
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<iain> (SPOILER) Added speedrun: 22 moves (old: 24). |
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| What's the point? |
Sun 24 Apr 2005 11:09 |
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<iain> (SPOILER) Added speedrun: 63 moves (old: 79). |
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| Switcheroo |
Sun 24 Apr 2005 11:08 |
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<iain> (SPOILER) Added speedrun: 98 moves (old: 110). |
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| Electric Fence (SEDI) |
Sun 24 Apr 2005 11:07 |
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<iain> (SPOILER) Added speedrun: 123 moves (old: 174). |
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| Handmade 020 |
Sun 24 Apr 2005 06:44 |
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<estatin> (SPOILER) Added speedrun: 207 moves (old: 213). |
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| Square Peg (v2) |
Sat 23 Apr 2005 22:00 |
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<estatin> (SPOILER) Added speedrun: 161 moves (old: 215). |
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| EBTG |
Sat 23 Apr 2005 21:25 |
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<Filch> (SPOILER) Added speedrun: 186 moves (old: 202). |
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| Lab 2 |
Sat 23 Apr 2005 21:19 |
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<iain> (SPOILER) Added speedrun: 35 moves (old: 40). |
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| More Wires |
Sat 23 Apr 2005 21:16 |
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<iain> (SPOILER) Added speedrun: 75 moves (old: 81). |
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| Stop right there! |
Sat 23 Apr 2005 20:15 |
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<iain> (SPOILER) Added speedrun: 88 moves (old: 110). |
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| Who Let The Hugbot Out? |
Sat 23 Apr 2005 19:37 |
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<jcreed> (SPOILER) Any solution significantly shorter than this one is probably a cook. |
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