Comments
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2145 |
Claustrophobia II |
iain (294) |
Sun 24 Apr 2005 11:10 |
SPOILER |
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Added speedrun: 22 moves (old: 24). |
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1899 |
Claustrophobia II |
John Lewis (411) |
Thu 14 Apr 2005 13:49 |
SPOILER |
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Added speedrun: 24 moves (old: 26). |
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1885 |
Claustrophobia II |
Thanerik (331) |
Thu 14 Apr 2005 05:33 |
SPOILER |
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Added speedrun: 26 moves (old: 30).
Wee... I am the fastst :D
After 83 sloved mazes I go for the record!! |
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1157 |
Claustrophobia II |
Joshua Bone (257) |
Thu 31 Mar 2005 03:14 |
SPOILER |
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Added speedrun: 30 moves (old: 34). |
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851 |
Claustrophobia II |
Max (61) |
Wed 30 Mar 2005 09:40 |
SPOILER |
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Added speedrun: 34 moves (old: 999999).
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75 |
Claustrophobia II |
Max (61) |
Tue 17 Aug 2004 00:11 |
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Yeah, inspired by levels like "Bullseye" and "Specific Gravity" I wanted to see what the minimum amount of tiles necessary for a level to remain somewhat challenging. I think this one gets kind of close, at least! |
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69 |
Claustrophobia II |
Tom 7 (1) |
Mon 16 Aug 2004 23:09 |
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I think this is superior in its tininess to, say, Bullseye. But like that one, my solution came from random movement, not from careful planning. That's too bad... |
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