Comments
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75 |
Claustrophobia II |
Max (61) |
Tue 17 Aug 2004 00:11 |
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Yeah, inspired by levels like "Bullseye" and "Specific Gravity" I wanted to see what the minimum amount of tiles necessary for a level to remain somewhat challenging. I think this one gets kind of close, at least! |
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Claustrophobia II |
Tom 7 (1) |
Mon 16 Aug 2004 23:09 |
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I think this is superior in its tininess to, say, Bullseye. But like that one, my solution came from random movement, not from careful planning. That's too bad... |
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