Comments
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2149 |
Sneaky Snake |
iain (294) |
Sun 24 Apr 2005 12:46 |
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Added speedrun: 431 moves (old: 478). |
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1345 |
Sneaky Snake |
Tom 7 (1) |
Fri 01 Apr 2005 17:15 |
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Added speedrun: 478 moves (old: 668). |
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1304 |
Sneaky Snake |
Max (61) |
Fri 01 Apr 2005 16:10 |
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Added speedrun: 668 moves (old: 999999). |
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534 |
Sneaky Snake |
Tom 7 (1) |
Sun 06 Mar 2005 14:08 |
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I don't think it's old news. I've never deliberately used it making a level, and I've never noticed it being necessary before in someone else's level. (I've solved almost all of them...) So, good find! |
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533 |
Sneaky Snake |
jcreed (223) |
Sun 06 Mar 2005 13:46 |
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I was very happy to prove to myself at least that this kind of fishy behavior is possible even when excluding the previously "officially" banned configurations, the self-targeting and adjacent-panel targeting panels --- not just with steel, but with the kind of tiles that have been in the game for a long, long time.
Is this kind of abuse old news, though? Maybe I should go back and play Max's old levels now :) |
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532 |
Sneaky Snake |
Tom 7 (1) |
Sun 06 Mar 2005 11:00 |
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Yet another instance of remote panel abuse! I'm glad these levels are coming just as I decided that this is the behavior I want to support.. |
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