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Why do I always Have to clean up after these Free-For-All Dod... Sat 04 Sep 2010 15:24
<N7DOT 3> 'Why do I always Have to clean up after these Free-For-All Dodgeball Games?' uploaded by N7DOT 3:
This Is a Mod I thought of as soon as I Uploaded the FFADB level. I'm Thinking a hugbot version of this mod would be interesting.
 
Why Does A Game Of Dodgeball Always Shock Before I Get Home? MOD Sat 04 Sep 2010 08:22
<radiant> (SPOILER) Added speedrun: 41 moves (old: 263).
<devin> 'Why Does A Game Of Dodgeball Always Shock Before I Get Home? MOD' uploaded by devin:
Its A harder remix of the dogdeball level recently updatded by N7DOT. He wanded a mod so I gave him a mod!
 
Why Does a Game of Free-For-All Dodgeball Always Have to Brea... Fri 03 Sep 2010 19:20
<radiant> (SPOILER) Added speedrun: 16 moves (old: 20).
<N7DOT 3> 'Why Does a Game of Free-For-All Dodgeball Always Have to Breakout EVERY Time I try to get home?' uploaded by N7DOT 3:
Go Ahead and Use this as a template for new levels. I'd like to see how hard mods of this can get. A good potential mod would have each panel trigger it's own laser and you would have to move all the spheres of the panels to be able to win.
 
Pass 'em around 2 Wed 01 Sep 2010 17:25
<radiant> (SPOILER) Added speedrun: 107 moves (old: 113).
<radiant> (SPOILER) Added speedrun: 113 moves (old: 115).
<radiant> (SPOILER) Added speedrun: 115 moves (old: 170).
 
Pass 'em around Tue 31 Aug 2010 20:42
<N7DOT 2> Moved to graveyard:
Fixed player activation cook (thanks radiant!)
 
Pass 'em around 2 Tue 31 Aug 2010 20:39
<N7DOT 2> 'Pass 'em around 2' uploaded by N7DOT 2:
Cook fixed in less than a minute later.
 
Pass 'em around Tue 31 Aug 2010 20:36
<N7DOT 2> Wow. I Just Uploaded This Level And like in less than a minute later you solve it faster. I was watching the page for activity.
<radiant> (SPOILER) Added speedrun: 21 moves (old: 122).
oh wait this is cooked
<radiant> (SPOILER) Added speedrun: 122 moves (old: 166).
<N7DOT 2> (SPOILER) Oops, meant first instead of fist.
<N7DOT 2> (SPOILER) Added solution "4 Gold Collisions":
Fist solution not using gold blocks to stop gold blocks?
<N7DOT 2> 'Pass 'em around' uploaded by N7DOT 2:
A gold block pushing level. It is a good thing we can download new levels now.
 
Three Versus One Mon 30 Aug 2010 15:04
<alessandro> (SPOILER) Bad level.
 
Sorry for level 2959. Mon 30 Aug 2010 06:38
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 1.8 Style: 2.0)
 
Data Chip 5 (Secret technique) Mon 30 Aug 2010 06:38
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.0 Style: 2.2)
 
Data Chip 2 Mon 30 Aug 2010 06:38
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.8 Style: 2.2)
 
Data Chip #1 Mon 30 Aug 2010 06:38
<Tom 7> (admin) Automatically moved to minor leagues.
(Difficulty: 2.4 Style: 2.4)
 
Does error level mucks my escape? Sun 29 Aug 2010 22:08
<Gil Anthony> 'Does error level mucks my escape?' uploaded by Gil Anthony:
uploaded to see if I can download new levels
 
Un-decent Sun 29 Aug 2010 14:56
<N7DOT 3> Moved to graveyard:
Cook Fixed.
 
All Off Sun 29 Aug 2010 05:20
<noname> (SPOILER) Added speedrun: 22 moves (old: 28).
 
Estimate. Sun 29 Aug 2010 05:20
<noname> (SPOILER) Added speedrun: 54 moves (old: 63).
 
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