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All mod cons 17 Thu 09 May 2013 21:23
<Dave> (SPOILER) Added speedrun: 835 moves (old: 1210).
Same solution, not spotted another way yet.

Have pushed the rating up a bit. I know we are not exactly pushing the boundaries in terms of difficulty yet, but 5 seemed a bit on the low side.
<mm> One more general remark: I keep on struggling with all our missunderstandings... It is a pity that things like that are happening again and again, but probably that's kind of normal as we all have to communicate using this one and only possibility to "comment" and as English is a foreign language for some of us. I bet we are all trying to give our best! So maybe it would be wise to not take any "words" too personal. I might have a certain tendence to do that, too, and even knowing that this is silly, once in a while, I just feel hurt, period.

I think our teamwork is evolving, and I'm glad that Mark had initiated such a thing, it had been a great idea! I hope we will continue, so let's try to overcome those "beginner" problems. We've been used to play a lonely game, now we're trying to work as a team, and I think we're doing a great job.

Wishing you fun -> happy cooking!

 
All mod cons 15 Thu 09 May 2013 17:02
<mm> LOL!
 
All mod cons 17 Thu 09 May 2013 16:48
<mm> 'All mod cons 17' uploaded by mm:
Just a try to make this tighter. I've also tried to introduce new tiles to the resting more or less "empty" compartments, but I couldn't figure out anything decent enough to fit into the concept without taking the risk to destroy what we already have.

BTW: I think it's kind of nice to have empty rooms to just walk around and take a deep breath as well as stuffed corners where one really has to think about the next step. It adds interest to the general course.
 
All mod cons 15 Thu 09 May 2013 16:34
<Dave> Now I'm posting in the wrong level...
<Dave> (SPOILER) Hi Kirima, it was meant more as a general observation on the positive way the level has progressed rather that a riposte to your comment and wasn't directed at you, my bad wording not yours. :)

Keep sharing your finds, please! PS. Have you tried 16... hint.
 
All mod cons 16 Thu 09 May 2013 16:24
<mm> Dito!
 
All mod cons 15 Thu 09 May 2013 08:51
<mm> (SPOILER) Dave, I didn't mean it that way and certainly not unfair or even negative at all, I did write it with a -> ;-) and just wanted to share my (unexpected) found with you folks. I guess I shouldn't have done this, as it obviously resulted in new missunderstandings... :( I am sorry that I had not been able to express myself properly.

<Dave> (SPOILER) I'm not sure describing the original solutions as a 'cook' is entirely fair. I think Jim introduced the 'cook' part for later use but utilised it very well for a minor misdirection in the meantime, hence my 'well planned' comment.

I think this policy is a good counter-measure to the totally-stuck-cooking fiasco we got into before where the level got ten times easier with each mod rather than harder and every one could be solved in ten minutes rather than ten hours.
 
Imposter v1 Wed 08 May 2013 22:13
<devin> Moved to graveyard:
Spring Cleaning.
 
I Found A Bot Glitch. Wed 08 May 2013 22:12
<devin> Moved to graveyard:
.
 
All mod cons 16 Wed 08 May 2013 19:35
<Jim> (SPOILER) Added speedrun: 1163 moves (old: 1289).
Nice additions, that took me longer to solve than I care to admit to.
 
All mod cons 15 Wed 08 May 2013 19:34
<Jim> Moved to graveyard:
No longer needed.


<mm> (SPOILER) Added solution ""Properly done"."
<mm> (SPOILER) (note: speedrun of 930 moves didn't break record; not added)
I had been sure, positive, that this would be the one and only right solution! ;) I'd say your solutions are cooks...?
 
I Found A Bot Glitch. Wed 08 May 2013 10:18
<mark> (SPOILER) Added speedrun: 4 moves (old: 5).
<devin> 'I Found A Bot Glitch.' uploaded by devin:
I noticed this before, but I thought it was on purpose.
 
All mod cons 15 Wed 08 May 2013 04:12
<Dave> Jim, this was very well planned. Have tried to cook it but, so far, failed, minor shortcuts only. Uploaded 16 which, hopefully (only time will tell), forces a more tricky solve of this. Thanks.
 
All mod cons 16 Wed 08 May 2013 03:56
<Dave> (SPOILER) Obviously the extra stuff is intended only as a seed to a new sub-puzzle in an unused compartment, we have lot of level to fill up yet before it gets too hard. The main solution is just a tighter version of Jim's and will work on 15.
<Dave> 'All mod cons 16' uploaded by Dave:
More stuff and a twist! Happy cooking!
 
All mod cons 10 Tue 07 May 2013 17:40
<mm> Moved to graveyard:
A revair, sta bain!
 
All mod cons 15 Tue 07 May 2013 15:59
<Dave> (SPOILER) Added speedrun: 748 moves (old: 937).
 
All mod cons 14 Tue 07 May 2013 15:04
<Dave> Moved to graveyard:
Byeee
 
All mod cons 15 Tue 07 May 2013 13:22
<Jim> 'All mod cons 15' uploaded by Jim.
 
All mod cons 15 Tue 07 May 2013 13:21
<Jim> Moved to graveyard:
Small mistake, new 15 coming shortly.
 
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