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| Claustrophobia/Panel Abuse |
Thu 31 Mar 2005 00:34 |
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<Max> :'( |
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| Atom Smash |
Thu 31 Mar 2005 00:32 |
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<Max> (SPOILER) Well, that's kind of the idea. We're smashing an atom here--things go awry. The Dalek Nucleus is fried, the blue sphere electrons cease to orbit, the hugbot neutrons or whatever are vaporized... You know, all the pseudo-scientific events you would expect from an Escape rendering of a biological model. ;) |
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| Claustrophobia/Panel Abuse |
Thu 31 Mar 2005 00:30 |
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<Tom 7> Well, the mechanism for making the one-way panels requires you to walk over the pair of panels in the opposite direction now, so it has definitely changed. |
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| Construct-A-Maze |
Thu 31 Mar 2005 00:29 |
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<Tom 7> They'll show up in the level selector (for solved levels) soon enough. |
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| Modern Art Gallery |
Thu 31 Mar 2005 00:28 |
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<Tom 7> Okay, max, you can have the "aesthetic run" record. |
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| Level Error |
Thu 31 Mar 2005 00:28 |
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<Tom 7> Hah! |
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| Impossible |
Thu 31 Mar 2005 00:27 |
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<Tom 7> (SPOILER) Yeah, I have been planning that, don't worry. |
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| Letter Series: f |
Thu 31 Mar 2005 00:24 |
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<Tom 7> (SPOILER) Added speedrun: 268 moves (old: 328). |
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| Letter Series: g |
Thu 31 Mar 2005 00:24 |
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<Tom 7> (SPOILER) Added speedrun: 104 moves (old: 107). |
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| Letter Series: j |
Thu 31 Mar 2005 00:24 |
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<Tom 7> (SPOILER) Added speedrun: 131 moves (old: 197). |
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| Atom Smash |
Thu 31 Mar 2005 00:23 |
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<Tom 7> Very cute mechanisms, but they appear to malfunction. ;) |
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| Impossible |
Thu 31 Mar 2005 00:16 |
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<bpotetz> I also completely agree. This was the first thing I thought about when I saw the new update, but I thought maybe it was just me.
Anyway, I'm excited about being able to see other people's solutions soon. But I think I will pass on competitively tweaking my solutions to minimize moves. Mostly I just like the logic of solving levels. |
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| Letter Series: j |
Thu 31 Mar 2005 00:01 |
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<Max> (SPOILER) Added speedrun: 197 moves (old: 999999). |
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| Letter Series: g |
Thu 31 Mar 2005 00:01 |
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<Max> (SPOILER) Added speedrun: 107 moves (old: 999999). |
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| Letter Series: f |
Thu 31 Mar 2005 00:01 |
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<Max> (SPOILER) Added speedrun: 328 moves (old: 999999). |
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| Letter Series: c |
Wed 30 Mar 2005 23:51 |
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<Max> (SPOILER) Added speedrun: 139 moves (old: 159). |
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| Letter Series: d |
Wed 30 Mar 2005 23:49 |
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<Max> (SPOILER) Cool. I can tell these levels are hard to make challenging and interesting while preserving a fairly accurate letter shape! I've noticed that, though they are looking less and less like their eponymous letters, they do remain consistently and cleverly challenging for their size, and this one is no exception. |
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| House Arrest |
Wed 30 Mar 2005 23:12 |
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<Keith> (SPOILER) Added speedrun: 208 moves (old: 999999). |
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| River of SLIME |
Wed 30 Mar 2005 23:10 |
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<Keith> (SPOILER) Added speedrun: 273 moves (old: 999999). |
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| Impossible |
Wed 30 Mar 2005 23:10 |
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<Max> Yeah, so I suggest that the title and player for each speed record be shown by default, and that the number of moves should only be accessible by turning on spoilers... |
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| ...in a China Shop |
Wed 30 Mar 2005 23:07 |
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<Keith> (SPOILER) Added speedrun: 265 moves (old: 281). |
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| Atom Smash |
Wed 30 Mar 2005 22:58 |
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<Max> (SPOILER) Added speedrun: 93 moves (old: 101). |
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| Air Miami |
Wed 30 Mar 2005 22:54 |
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<Max> (SPOILER) Added speedrun: 109 moves (old: 115). |
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| A day in the park |
Wed 30 Mar 2005 22:54 |
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<Max> (SPOILER) Added speedrun: 216 moves (old: 218). |
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| Two Daleks, A Girl and a Pizza Place |
Wed 30 Mar 2005 22:48 |
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<Max> (SPOILER) Added speedrun: 25 moves (old: 27).
Make that "was"! |
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