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"Black and White (v2)" by Tom 7 |
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Comments (turn spoilers off) | ||||
20757 | Black and White (v2) | noname (559) | Sat 03 Apr 2021 23:57 | SPOILER |
Added speedrun: 293 moves (old: 380). | ||||
20676 | Black and White (v2) | noname (559) | Thu 11 Mar 2021 08:00 | SPOILER |
Added speedrun: 293 moves (old: 295). | ||||
15334 | Black and White (v2) | Dave (2400) | Thu 14 Apr 2011 19:59 | SPOILER |
Added speedrun: 295 moves (old: 299). | ||||
10714 | Black and White (v2) | Gil Anthony (1368) | Tue 13 May 2008 15:08 | |
oh yes and the exit door is in color too. | ||||
10713 | Black and White (v2) | Gil Anthony (1368) | Tue 13 May 2008 15:05 | |
Another wickedly simple level from the mind of Tom 7.The only thing not in black and white is the little blue eyed boy...otherwise it'd be a escape level made in the early days of games circa 1900's. GIL Anthony | ||||
8947 | Black and White (v2) | wowei (685) | Wed 10 Oct 2007 10:27 | SPOILER |
Kacper, you're on the right route. The riddle here is, how to press the last panel. THere aren't any superfluos tiles. At the first looks it even seems, there are too few. Answering the question, which pieces can press which buttons, solves it. You'll see. Have fun and keep on keeping on! |
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8830 | Black and White (v2) | Kacper (1505) | Thu 27 Sep 2007 22:33 | SPOILER |
I can only get to the point where the exit it blocked by the sphere.And I don't see a way to press that panel.What do I do? | ||||
6012 | Black and White (v2) | wowei (685) | Thu 04 May 2006 21:45 | SPOILER |
Added speedrun: 299 moves (old: 303). | ||||
6011 | Black and White (v2) | wowei (685) | Thu 04 May 2006 21:33 | SPOILER |
Added speedrun: 303 moves (old: 313). | ||||
3789 | Black and White (v2) | Doom (371) | Mon 01 Aug 2005 08:33 | |
Ah, finally solved this one. Nice level! | ||||
3784 | Black and White (v2) | Tom 7 (1) | Sun 31 Jul 2005 21:46 | |
Thanks! | ||||
3781 | Black and White (v2) | John Lewis (411) | Sun 31 Jul 2005 20:13 | SPOILER |
Added speedrun: 313 moves (old: 326). This level is awesome. |
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1727 | Black and White (v2) | Zoogie (317) | Sat 09 Apr 2005 23:43 | SPOILER |
Added speedrun: 326 moves (old: 340). | ||||
1362 | Black and White (v2) | mjn (118) | Sat 02 Apr 2005 00:46 | SPOILER |
Added speedrun: 340 moves (old: 351). | ||||
1354 | Black and White (v2) | Tom 7 (1) | Fri 01 Apr 2005 17:21 | SPOILER |
It's the gift that keeps on giving. | ||||
1232 | Black and White (v2) | mjn (96) | Fri 01 Apr 2005 01:03 | SPOILER |
Huh, now that I look at it again, I think I found the first one hard because it took me a while to notice you could do that with the middle two up/down blocks--i.e. because I thought it was *this* version. Yeah, I love those levels where you get right near the end, and then it's like, "Okay, now go back and do that again, but this time without [something]..." |
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1202 | Black and White (v2) | Tom 7 (1) | Fri 01 Apr 2005 00:30 | SPOILER |
Wow, well, thanks. ;) I guess a lot of people cooked it without realizing. I am surprised that anyone who cooked the original found it difficult; maybe I am a bit too close to the level to see why I'm wrong, but the whole point of this is to "lead you down the garden path" by having a fairly obvious thing to do at each point, but then burn you at the very last step. But the cook allowed you to recover from that without thinking ahead much. Anyway, I'm much more satisfied with this new version, even if the charm of the level lies in something I don't really perceive. =) |
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1200 | Black and White (v2) | Tom 7 (1) | Thu 31 Mar 2005 20:25 | SPOILER |
Max, it's true.. this also totally ruins that level you made where you have to deduce the panel destinations, I forgot the name. But I want there to be as little hidden information as possible, so I think this is better (even if it wrecks some things that were previously nice). Oh well. And yes, the cook was bypassing the puzzle on the left. That was really the whole point of the level in the first place, because the rest is pretty trivial. |
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1194 | Black and White (v2) | Max (61) | Thu 31 Mar 2005 17:22 | SPOILER |
P.S. Did the cook involve being able to bypass the puzzle on the left? Because that's how I used to solve it... (No longer a problem, of course.) | ||||
1193 | Black and White (v2) | Max (61) | Thu 31 Mar 2005 17:21 | SPOILER |
As stylish as ever! My one regret is that the new panel animation shows you which tiles they activate. I remember being thoroughly satisfied when I realized that those two panels activated "through" the wires. That was a really cool way of communicating what was going on before the animation existed. Of course I do agree that, on the whole, panel animation has been a good change... | ||||
1191 | Black and White (v2) | Max (61) | Thu 31 Mar 2005 17:16 | SPOILER |
Added speedrun: 351 moves (old: 380). | ||||
1164 | Black and White (v2) | Tom 7 (1) | Thu 31 Mar 2005 10:34 | |
I'm sad to lose all my old high rankings for this one, but mjn (and I think, rjmccall) totally cooked it. This should fix that. | ||||