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The Only Dalek Sat 20 Aug 2005 03:23
<Doom> I've not solved this one yet, because removing the machinery removes the original solution too. I assume, that this level uses noname's solution for the original version. I got pretty close, though.
 
When Push Comes to Love (v2) Fri 19 Aug 2005 19:15
<John Lewis> Moved to graveyard.
 
When Push Comes to Love (v3) Fri 19 Aug 2005 19:15
<John Lewis> 'When Push Comes to Love (v3)' uploaded by John Lewis:
Sorry for uploading yet another version of this level...I thought it would look better without the green blocks. I also took out the one-way traps in the left room. If you solved v2, your solution *might* still work...I'm not really sure though.
 
Needle or a Haystack Fri 19 Aug 2005 15:55
<Feanor> Ha Ha Ha Ha, good one Max!
 
Escapeapalooza! Fri 19 Aug 2005 15:34
<Tom 7> (SPOILER) Cook: Maybe it is not so loose after all. ;)

I wish I could believe that this level was ironically poking fun at the levels that it includes, but I don't think that's the case...
<Doom> (SPOILER) Added speedrun: 286 moves (old: 288).
<Doom> Man, great timing, John :)
<Doom> (SPOILER) (note: speedrun of 288 moves didn't break record; not added)
Didn't even try to use the orbs in the first room. The cook in the last room is the same as in another previously uploaded level.
<John Lewis> (SPOILER) Added speedrun: 288 moves (old: 413).
Cooked - bypassed most of the stuff in the first room. Also used to same cook from "House of Traps" in the last room.
<Brandon> 'Escapeapalooza!' uploaded by Brandon:
This level took alot of hard work.
 
When Push Comes to Love (v2) Fri 19 Aug 2005 10:44
<Tom 7> It's okay.. that's what triage is supposed to be about. (Once I get off my butt, the idea is to have triage be much smaller, with the levels being sorted into semipermanent categories after a few weeks.)

At least for my part, I derive a certain pleasure from cooking levels and helping to make them trickier!
 
A Tale of Two Broken Hearts Fri 19 Aug 2005 10:37
<Tom 7> (SPOILER) JL: Nice, I wasn't able to do it with just two bots. Your solution is much cleaner..
 
When Push Comes to Love (v2) Fri 19 Aug 2005 10:12
<John Lewis> (SPOILER) Added speedrun: 77 moves (old: 79).
 
When Push Comes to Love Fri 19 Aug 2005 09:59
<John Lewis> Moved to graveyard.
 
When Push Comes to Love (v2) Fri 19 Aug 2005 09:59
<John Lewis> 'When Push Comes to Love (v2)' uploaded by John Lewis:
Here's a new version that will hopefully be tighter. Sorry everyone...I really should test these levels out more thoroughly before uploading...
 
The Only Dalek Fri 19 Aug 2005 08:22
<noname> 'The Only Dalek' uploaded by noname:
Since Tom complained about useless machinery in "Too Many Lasers", I decided to make a mod by erasing all those machinery that is not really necessary. Good luck.
 
Blue Basis Fri 19 Aug 2005 04:10
<noname> (SPOILER) Added speedrun: 158 moves (old: 230).
 
When Push Comes to Love Fri 19 Aug 2005 03:15
<noname> (SPOILER) Added speedrun: 39 moves (old: 53).
This solution completely ignores the Dalek on the bottom right hand corner.
 
A Tale of Two Hearts (v2) Fri 19 Aug 2005 02:56
<John Lewis> I like this new version!
 
A Tale of Two Hearts Fri 19 Aug 2005 02:35
<noname> Moved to graveyard.
 
A Tale of Two Hearts (v2) Fri 19 Aug 2005 02:35
<noname> 'A Tale of Two Hearts (v2)' uploaded by noname:
This should (hopefully) fix the cook.

By the way, thanks John Lewis for allowing me to cheat on Tom 7's mod...
 
When Push Comes to Love Fri 19 Aug 2005 00:22
<John Lewis> (SPOILER) Wow...Brian's solution wasn't quite what I had in mind! Maybe I should upload a new version...I was in too much of a hurry while making it.
<bpotetz> (SPOILER) Added speedrun: 53 moves (old: 95).
Neat! I can see that this level type could get pretty complicated.
 
River of SLIME Fri 19 Aug 2005 00:18
<John Lewis> (SPOILER) Added speedrun: 218 moves (old: 236).
 
A Tale of Two Hearts Fri 19 Aug 2005 00:17
<John Lewis> (SPOILER) Added speedrun: 193 moves (old: 303).
 
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