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House Of Traps Mon 22 Aug 2005 19:24
<Max> (SPOILER) Cook: Didn't use the upper right part of the level at all.
 
Skills Training: sphere pushing (200) Mon 22 Aug 2005 19:23
<Max> Yesss, I have sphere-pushing skills!
 
my new level Mon 22 Aug 2005 09:37
<Tom 7> OK, I deleted it, but Brandon can upload again if he changes the author to be accurate (or just non-impersonating!)

As for moving all of his levels into sophomoric/, I do think they are generally on par with those. But I don't want to be cruel to eager new players, because that can be discouraging...

Still, it seems, Brandon, that people would appreciate more care taken with your levels.
<Tom 7> (admin) Moved to graveyard.
<mjn> Hey, I *thought* this seemed a little too easy for noname. Man, impersonation ain't cool.
(Accident, maybe? Perhaps he opened up one of noname's levels to see where the panels went and then just went on to make this without remembering to change the author...)
<Dorothy> Why all the hate for Brandon? So he doesn't make a level to your taste, let's not be immature about it.
<noname> No, I have absolutely nothing to do with this level. In fact, I don't know Brandon at all.

So, Brandon, how old are you? Ten?

Tom 7, please delete this level to avoid confusion. I also suggest that all Brandon levels uploaded so far be put into Annoying: Sophomoric folder, since this is where they belong IMO.
<Doom> (SPOILER) Added speedrun: 107 moves (old: 108).
<Doom> (SPOILER) Added speedrun: 108 moves (old: 112).
I really don't believe that noname made this. It's of typical "Brandon quality"...
<John Lewis> (SPOILER) Added speedrun: 112 moves (old: 116).
<John Lewis> (SPOILER) Added speedrun: 116 moves (old: 120).
Brandon, did noname really make this?
<Brandon> 'my new level' uploaded by Brandon.
 
No Shoving Sun 21 Aug 2005 14:22
<John Lewis> 'No Shoving' uploaded by John Lewis:
I couldn't resist making this mod!
 
When Push Comes to Love (v3) Sun 21 Aug 2005 00:22
<bpotetz> (SPOILER) Added solution "Hey, No Shoving!":
John's bot-pushing solution is more elegant, but non-pushing solutions are still possible.
 
The Only Dalek Sat 20 Aug 2005 03:23
<Doom> I've not solved this one yet, because removing the machinery removes the original solution too. I assume, that this level uses noname's solution for the original version. I got pretty close, though.
 
When Push Comes to Love (v2) Fri 19 Aug 2005 19:15
<John Lewis> Moved to graveyard.
 
When Push Comes to Love (v3) Fri 19 Aug 2005 19:15
<John Lewis> 'When Push Comes to Love (v3)' uploaded by John Lewis:
Sorry for uploading yet another version of this level...I thought it would look better without the green blocks. I also took out the one-way traps in the left room. If you solved v2, your solution *might* still work...I'm not really sure though.
 
Needle or a Haystack Fri 19 Aug 2005 15:55
<Feanor> Ha Ha Ha Ha, good one Max!
 
Escapeapalooza! Fri 19 Aug 2005 15:34
<Tom 7> (SPOILER) Cook: Maybe it is not so loose after all. ;)

I wish I could believe that this level was ironically poking fun at the levels that it includes, but I don't think that's the case...
<Doom> (SPOILER) Added speedrun: 286 moves (old: 288).
<Doom> Man, great timing, John :)
<Doom> (SPOILER) (note: speedrun of 288 moves didn't break record; not added)
Didn't even try to use the orbs in the first room. The cook in the last room is the same as in another previously uploaded level.
<John Lewis> (SPOILER) Added speedrun: 288 moves (old: 413).
Cooked - bypassed most of the stuff in the first room. Also used to same cook from "House of Traps" in the last room.
<Brandon> 'Escapeapalooza!' uploaded by Brandon:
This level took alot of hard work.
 
When Push Comes to Love (v2) Fri 19 Aug 2005 10:44
<Tom 7> It's okay.. that's what triage is supposed to be about. (Once I get off my butt, the idea is to have triage be much smaller, with the levels being sorted into semipermanent categories after a few weeks.)

At least for my part, I derive a certain pleasure from cooking levels and helping to make them trickier!
 
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