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"Skills Training: sphere pushing (200)" by Tom 7 |
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Comments (turn spoilers off) | ||||
15252 | Skills Training: sphere pushing (200) | N7DOT 3 (2490) | Sun 13 Feb 2011 01:13 | |
Wow, I beat it. Very nice level, very hard! | ||||
4048 | Skills Training: sphere pushing (200) | Adam (342) | Thu 25 Aug 2005 02:08 | SPOILER |
I have proven using A* that 200 moves is the length of an optimal solution. Unfortunately, I have not been able to figure out why the solution works. | ||||
4046 | Skills Training: sphere pushing (200) | mjn (118) | Thu 25 Aug 2005 01:44 | SPOILER |
Added solution "Alternate": Huh, apparently there's more than one way to do this! My solution is different, although still exactly 200 moves. (although I'm sure this will cease to be surprising once I figure out the theory behind this...) |
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4008 | Skills Training: sphere pushing (200) | Max (61) | Mon 22 Aug 2005 19:23 | |
Yesss, I have sphere-pushing skills! | ||||
3883 | Skills Training: sphere pushing (200) | Max (61) | Tue 09 Aug 2005 22:16 | |
I like how the exit falls asleep at 200 as if bored by your lack of sphere-pushing skills. | ||||
3858 | Skills Training: sphere pushing (200) | John Lewis (411) | Mon 08 Aug 2005 20:38 | |
Got it! This one is cool... | ||||
3857 | Skills Training: sphere pushing (200) | Tom 7 (1) | Mon 08 Aug 2005 17:28 | |
'Skills Training: sphere pushing (200)' uploaded by Tom 7: Usually super-tight timer levels are a bit too cruel, but this level directly exercises a specific skill that requires non-trivial reasoning in order to optimize. I believe that 200 moves is the minimum possible, unless my reasoning is flawed. By the way, this shows off the new timer prefab. |
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