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| Small 14 |
Tue 03 Jun 2008 01:21 |
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<Adam> (SPOILER) Added speedrun: 63 moves (old: 66).
Probably optimal. |
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| Small 12 |
Tue 03 Jun 2008 01:19 |
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<Adam> (SPOILER) Added speedrun: 30 moves (old: 38).
Optimal. |
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| My Remote Work |
Tue 03 Jun 2008 01:16 |
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<Adam> (SPOILER) Added speedrun: 42 moves (old: 43).
Optimal. |
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| Level Contest #2-Another Idea |
Tue 03 Jun 2008 01:11 |
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<Adam> (SPOILER) Added speedrun: 38 moves (old: 40).
Optimal. |
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| Hug Chambers |
Tue 03 Jun 2008 01:09 |
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<Adam> (SPOILER) Added speedrun: 29 moves (old: 37).
Optimal. |
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| Color World #1:RED |
Tue 03 Jun 2008 01:07 |
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<Adam> (SPOILER) Added speedrun: 13 moves (old: 14).
Optimal. |
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| Botkoban 4 |
Tue 03 Jun 2008 01:01 |
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<Adam> (SPOILER) Added speedrun: 23 moves (old: 27).
Optimal. |
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| Small 24 |
Tue 03 Jun 2008 01:00 |
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<Adam> (SPOILER) Added speedrun: 15 moves (old: 18).
Optimal. |
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| Botkoban 5 |
Tue 03 Jun 2008 00:53 |
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<Adam> (SPOILER) Added speedrun: 24 moves (old: 34).
Optimal. |
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| forest |
Tue 03 Jun 2008 00:08 |
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<Adam> (SPOILER) Added speedrun: 43 moves (old: 49).
Optimal. |
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| g. hugbot part 2# |
Tue 03 Jun 2008 00:04 |
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<Adam> (SPOILER) Added speedrun: 21 moves (old: 23).
Optimal. |
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| the hardest level ever |
Mon 02 Jun 2008 20:44 |
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<gary> This is not hard... |
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| Untitled 33 |
Mon 02 Jun 2008 20:43 |
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<gary> No, that isn't hard... |
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| the hardest level ever |
Mon 02 Jun 2008 18:30 |
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<Mom1> (SPOILER) Added speedrun: 73 moves (old: 131).
<Sheila> (SPOILER) Added speedrun: 131 moves (old: 180).
<CHAZ> it isn't that hard when you play it
<CHAZ> 'the hardest level ever' uploaded by CHAZ. |
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| 100001001111 AD (Robot Nightmare) |
Mon 02 Jun 2008 02:28 |
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<gary> So boring... I'd almost felt tired.
This level makes us tired... |
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| Blocks and Bombs: Slightly Less Explosive Edition |
Sun 01 Jun 2008 16:05 |
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<Lukas> (SPOILER) I finally solved this level, and wanted to say that it's a great mod! Much better than the original!
By the way, I solved the (not slightly) less explosive edition first with excactly the same solution I used here. Then I wanted to solve this one but couldn't see any difference. I had to watch the original solution of it before I got it. (After all, that was better, since I didn't have to do it all over again) |
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| Grandmaster's Castle Escape |
Sat 31 May 2008 18:10 |
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<mm> Wowei: :-))) and ;-)
Keep on searching! You'll get it! And thanks for making me smile and laugh!
Danke, dass Du mich zum Lachen bringst!!! :-)))
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| Rouge-Like-Like |
Sat 31 May 2008 18:02 |
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<mm> Wowei, I do expect you to call her Queen-Mom! ;-))) It's a question of respect, isn't it? ;-) |
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| Seems Knotty |
Sat 31 May 2008 13:12 |
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<wowei> (SPOILER) Added speedrun: 394 moves (old: 411).
<wowei> (SPOILER) Added speedrun: 411 moves (old: 422).
Fine level, Gary |
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| Rouge-Like-Like |
Sat 31 May 2008 07:02 |
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<wowei> Congrats Mom1, I bow before you.
But don't expect me to call you "Queen-mom" now. :) |
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| Grandmaster's Castle Escape |
Sat 31 May 2008 06:54 |
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<wowei> (SPOILER) thanks for the wink, Your Highness.
Yes yes robots are our friends, I know. You sound almost like Isaac Asimov. But here they 're driving me nuts, these rusty rotten tinheads ... rotten! ;) I think, I'm getting closer to the switch-off-laser part, but tere're still problems. I'll keep trying further.
Speaking of bot-friends (those lousy useless trashboxes); these stupid stinky goldblocks with their sphere-companions drive me nuts also, not to mention the compies that arranged them. ;) I mean pieguy's c.-revenges 5 and 2. =) |
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