Comments
(turn spoilers off) |
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12285 |
Broken Trap (bug ask) |
inigo (2220) |
Sun 07 Jun 2009 17:11 |
SPOILER |
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Cook: it is very cool |
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11525 |
Broken Trap (bug ask) |
Jack (2031) |
Sat 22 Nov 2008 09:49 |
SPOILER |
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Cook: Real easy only 3 or 4 moves needed! Kinda stupid. |
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10789 |
Broken Trap (bug ask) |
Masterhand (1827) |
Fri 06 Jun 2008 03:08 |
SPOILER |
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down no up! Down! I SAY! |
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8763 |
Broken Trap (bug ask) |
Kacper (1505) |
Fri 21 Sep 2007 14:15 |
SPOILER |
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Cook: The top part is for nothing. |
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6122 |
Broken Trap (bug ask) |
jordan (985) |
Sun 14 May 2006 11:56 |
SPOILER |
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Cook: dude this level is mint!!!! |
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3128 |
Broken Trap (bug ask) |
Tom 7 (1) |
Mon 20 Jun 2005 16:02 |
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Not actually impossible, as Doom showed, but the solution on the server doesn't match the game now. |
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3127 |
Broken Trap (bug ask) |
Tom 7 (1) |
Mon 20 Jun 2005 16:01 |
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(admin) Moved to quarantine. |
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3117 |
Broken Trap (bug ask) |
Tom 7 (1) |
Mon 20 Jun 2005 15:27 |
SPOILER |
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nice, doom.. ;) |
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3102 |
Broken Trap (bug ask) |
Doom (371) |
Mon 20 Jun 2005 10:06 |
SPOILER |
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Added speedrun: 8 moves (old: 12).
I'm definitely surprised to make a speedrun in a level like this! |
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3099 |
Broken Trap (bug ask) |
Tom 7 (1) |
Mon 20 Jun 2005 09:26 |
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Yes, there's something wrong here. I'll look into it. (I hope it doesn't break 'jumps'..) |
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3097 |
Broken Trap (bug ask) |
Tom 7 (1) |
Mon 20 Jun 2005 08:57 |
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(admin) Moved to graveyard. |
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3094 |
Broken Trap (bug ask) |
noname (559) |
Mon 20 Jun 2005 05:34 |
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The behavior of the upper path and the lower path seems to contradict each other. Is this a bug? (I noticed this behavior while playing Jumps (Tom 7's Variation)) |
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3093 |
Broken Trap (bug ask) |
noname (559) |
Mon 20 Jun 2005 05:31 |
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'Broken Trap (bug ask)' uploaded by noname. |
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