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"And then there were Three..." by Joshua Bone |
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Comments (turn spoilers off) | ||||
10782 | And then there were Three... | gary (1600) | Thu 05 Jun 2008 02:18 | SPOILER |
I made it! Woohoo! | ||||
7273 | And then there were Three... | noname (559) | Fri 01 Dec 2006 09:21 | SPOILER |
Added speedrun: 1054 moves (old: 1097). | ||||
5543 | And then there were Three... | Tom 7 (1) | Sat 11 Mar 2006 23:39 | |
Hah... I'd love to release a Mac version, but the Sourceforge compile farm is still down (http://sourceforge.net/docs/A05/en/) and I don't really have any way to get them to fix it, since it's a free service. | ||||
5539 | And then there were Three... | mm (690) | Sat 11 Mar 2006 19:05 | SPOILER |
Wow, already some answers (-: "d" does not do anything. I guess Tom doesn't really like Mac users -> John, we should fight aganist this discrimination! But BTW: I agree about the quality of this level. It reminded me on Rouge-Like-Like - which still seems impossible to me after all these months, with or without "d"... |
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5538 | And then there were Three... | Doom (371) | Sat 11 Mar 2006 18:53 | SPOILER |
Ah, yes. Check the changelog on the site. It's a fairly new feature. The mac version is several months of updates behind, as can be seen on the downloads page. It works in Windows and supposedly in Linux too. |
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5537 | And then there were Three... | John Lewis (411) | Sat 11 Mar 2006 18:46 | SPOILER |
By the way, this is still one of my favorite Escape levels ever. | ||||
5536 | And then there were Three... | John Lewis (411) | Sat 11 Mar 2006 18:44 | SPOILER |
I'm trying "d" and nothing is happening. Is this a Windows-only command? I'm running Escape on Mac OS X. | ||||
5535 | And then there were Three... | Doom (371) | Sat 11 Mar 2006 18:34 | SPOILER |
Try "d" in-game. It doesn't show the lines if the panels are under objects or in the alternate dimension, but it's still very helpful. Heh, Tom should really include all existing commands in the readme or something :) |
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5534 | And then there were Three... | mm (690) | Sat 11 Mar 2006 18:28 | SPOILER |
"The key that shows all panel destinations"??? Did I miss something? I finally had solved this by running it in Editor on the right sight of the screen (just to peek) and playing on the left... The level is great - but, and I totally agree with you, Doom: only once you can figure out the panel destinations. Tom, you suggested to run a copy of Escape for editing (to avoid Mac-crashes), so in fact this was your idea, I guess all alone I would never had thought about giving myself such hints. |
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5498 | And then there were Three... | Doom (371) | Fri 10 Mar 2006 12:17 | SPOILER |
I never wanted to even attempt this level before, but now that I remembered the key that shows all panel destinations, this was actually doable. Doable, and much better than it looks at first. |
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2560 | And then there were Three... | John Lewis (411) | Mon 16 May 2005 20:28 | SPOILER |
Added speedrun: 1097 moves (old: 1156). More is possible. |
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1884 | And then there were Three... | mjn (118) | Thu 14 Apr 2005 02:09 | |
This level is thoroughly awesome. | ||||
1882 | And then there were Three... | OCTweak (404) | Wed 13 Apr 2005 20:37 | |
Very good!! Congratulations Joshua! I recommend it! | ||||
1878 | And then there were Three... | Max (61) | Wed 13 Apr 2005 14:27 | SPOILER |
Added speedrun: 1156 moves (old: 1359). Might as well condense it a little if I'm gonna have the speed record! |
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1877 | And then there were Three... | Max (61) | Wed 13 Apr 2005 14:12 | SPOILER |
Added speedrun: 1359 moves (old: 1449). Wow, this is a great level! I love the ending. It's true that the hidden information of the panels is a slight weakness, but this is a very strong level nonetheless. Nice work! |
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1875 | And then there were Three... | Zoogie (317) | Wed 13 Apr 2005 11:47 | SPOILER |
Three days and far too many hours wasted, I finally got it. You really do have a knack for turning a group of smaller problems into one big problem, bravo :) | ||||
1870 | And then there were Three... | Joshua Bone (257) | Wed 13 Apr 2005 07:54 | SPOILER |
You're quite right about everything except for this level's impossibility. |
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1869 | And then there were Three... | Max (61) | Wed 13 Apr 2005 00:42 | SPOILER |
Whoa... The first two puzzles in this one are very easy and the last one seems provably impossible! To access the two grey steel in the bottom right so as to push them into the electricity and get rid of them, you have to activate three panels, each corresponding to a space on one of the three main vertical columns of electricity. None of the green panels (except maybe for one in the lower square that seems only accessible by the red steel) activate one of these spaces (except for one adjacent to another electricity making the path impassible). I must be missing some crucial detail! |
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1827 | And then there were Three... | bpotetz (144) | Tue 12 Apr 2005 02:05 | SPOILER |
Added speedrun: 1449 moves (old: 1604). Nice ending, Joshua. Clever. |
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1749 | And then there were Three... | Tom 7 (1) | Mon 11 Apr 2005 00:18 | SPOILER |
Very sneaky. The only thing dragging this down is the hidden information from the panels at the bottom left, which is a bit unfortunate. But the 'crux' is superb. | ||||
1742 | And then there were Three... | Joshua Bone (257) | Sun 10 Apr 2005 20:57 | |
'And then there were Three...' uploaded by Joshua Bone. | ||||