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| Steel Age |
Wed 02 Nov 2005 16:55 |
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<Max> The hidden information is kind of detrimental to this level. Not sure if I cooked it but it didn't seem very rigid. |
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| Sisyphus |
Wed 02 Nov 2005 16:22 |
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<Max> Historical note: my first Escape level. |
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| Rough |
Wed 02 Nov 2005 15:59 |
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<wowei> (SPOILER) Cook: |
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| Somewhat Faire |
Wed 02 Nov 2005 15:41 |
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<wowei> (SPOILER) Cook: |
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| The Kiln |
Wed 02 Nov 2005 09:49 |
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<Max> Hmm, why does wowei have the speedrun when Fish Fry got it back in May? |
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| find an exit |
Tue 01 Nov 2005 11:52 |
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<DoctorMO> (SPOILER) Cook: I walked strait to the exit. |
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| Clear the Way |
Mon 31 Oct 2005 22:37 |
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<John Lewis> (SPOILER) Cook: I solved this the same way as mjn.
<mjn> (SPOILER) Added solution "Possible cook":
Cook: it's supposed to be impossible to use the reds, I reckon? |
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| Hugbot Laser |
Mon 31 Oct 2005 21:13 |
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<Max> I think it's just one of those levels that initially seems a lot harder than it actually is. ;) BTW, sleeping bots must be the most underused thing in Escape... |
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| Steel Age |
Mon 31 Oct 2005 21:07 |
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<mjn> (SPOILER) Whoops, definitely a cook--didn't even notice there was a blue switch. (I think you could require it by removing one of the initial greens, perhaps?)
<mjn> (SPOILER) Added speedrun: 753 moves (old: 859).
Possibly a slight cook? I didn't use the green block behind the blue panel on the left. |
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| Hugbot Laser |
Mon 31 Oct 2005 20:11 |
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<Tom 7> Wow, I can't believe this is rated as a difficulty of 2. Maybe my hugbot skills are just not up to snuff, because I can't get it... |
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| Steel Age |
Mon 31 Oct 2005 19:49 |
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<Tom 7> (SPOILER) Added speedrun: 859 moves (old: 1134).
Hah, well I doubt this speedrun will last long.
I think I cooked it slightly; at the bottom you needn't hide the blue panel before pushing the blue steel to the middle, because as the steel goes off the panel, the laser disappears. |
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| Blocks and Bombs: Slightly Less Explosive Edition |
Sun 30 Oct 2005 23:49 |
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<Max> (SPOILER) Ah good fix Tom, I used a slightly different solution on this one. |
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| Blocks and Bombs: Less Explosive Edition |
Sun 30 Oct 2005 23:44 |
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<Max> Nice! Very clever and satisfying to solve. |
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| Squint |
Sun 30 Oct 2005 22:55 |
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<wowei> (SPOILER) Cook: |
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| Blocks and Bombs: Less Explosive Edition |
Sat 29 Oct 2005 18:39 |
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<Tom 7> This had a lot of nice sokoban puzzles where there was just *barely* enough room to maneuver. Nice, very tight. |
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| double trouble |
Fri 28 Oct 2005 23:45 |
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<Main> (SPOILER) Cook:
moveing blocks everywhere is too easy, maybe this is what you wanted? |
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| Strip Mine |
Fri 28 Oct 2005 12:15 |
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<Tom 7> (SPOILER) Nice one. Quite tight!
<Max> (SPOILER) Quite generous of you, John! ;)
<John Lewis> (SPOILER) Hint for mjn: It is possible to get 10 red blocks, but the solution uses less. |
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| Blocks and Bombs: Less Explosive Edition |
Thu 27 Oct 2005 22:30 |
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<Max> Wow, hard! Still stumped... |
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| Strip Mine |
Thu 27 Oct 2005 22:08 |
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<mjn> (SPOILER) Man, I can't seem to get more than 5 reds free! I hope I'm not barking up the wrong tree entirely... |
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| Feel the Love |
Thu 27 Oct 2005 18:48 |
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<Max> (SPOILER) Added speedrun: 98 moves (old: 99).
Suck it, Coaster.
<Coaster> (SPOILER) Added speedrun: 99 moves (old: 100).
Eat my dust, Max. |
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