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Botkoban 4 Tue 03 Jun 2008 01:01
<Adam> (SPOILER) Added speedrun: 23 moves (old: 27).
Optimal.
 
Small 24 Tue 03 Jun 2008 01:00
<Adam> (SPOILER) Added speedrun: 15 moves (old: 18).
Optimal.
 
Botkoban 5 Tue 03 Jun 2008 00:53
<Adam> (SPOILER) Added speedrun: 24 moves (old: 34).
Optimal.
 
forest Tue 03 Jun 2008 00:08
<Adam> (SPOILER) Added speedrun: 43 moves (old: 49).
Optimal.
 
g. hugbot part 2# Tue 03 Jun 2008 00:04
<Adam> (SPOILER) Added speedrun: 21 moves (old: 23).
Optimal.
 
the hardest level ever Mon 02 Jun 2008 20:44
<gary> This is not hard...
 
Untitled 33 Mon 02 Jun 2008 20:43
<gary> No, that isn't hard...
 
the hardest level ever Mon 02 Jun 2008 18:03
<CHAZ> it isn't that hard when you play it
 
100001001111 AD (Robot Nightmare) Mon 02 Jun 2008 02:28
<gary> So boring... I'd almost felt tired.
This level makes us tired...
 
Blocks and Bombs: Slightly Less Explosive Edition Sun 01 Jun 2008 16:05
<Lukas> (SPOILER) I finally solved this level, and wanted to say that it's a great mod! Much better than the original!

By the way, I solved the (not slightly) less explosive edition first with excactly the same solution I used here. Then I wanted to solve this one but couldn't see any difference. I had to watch the original solution of it before I got it. (After all, that was better, since I didn't have to do it all over again)
 
Grandmaster's Castle Escape Sat 31 May 2008 18:10
<mm> Wowei: :-))) and ;-)

Keep on searching! You'll get it! And thanks for making me smile and laugh!

Danke, dass Du mich zum Lachen bringst!!! :-)))
 
Rouge-Like-Like Sat 31 May 2008 18:02
<mm> Wowei, I do expect you to call her Queen-Mom! ;-))) It's a question of respect, isn't it? ;-)
 
Seems Knotty Sat 31 May 2008 13:08
<wowei> (SPOILER) Added speedrun: 411 moves (old: 422).
Fine level, Gary
 
Rouge-Like-Like Sat 31 May 2008 07:02
<wowei> Congrats Mom1, I bow before you.

But don't expect me to call you "Queen-mom" now. :)
 
Grandmaster's Castle Escape Sat 31 May 2008 06:54
<wowei> (SPOILER) thanks for the wink, Your Highness.

Yes yes robots are our friends, I know. You sound almost like Isaac Asimov. But here they 're driving me nuts, these rusty rotten tinheads ... rotten! ;) I think, I'm getting closer to the switch-off-laser part, but tere're still problems. I'll keep trying further.

Speaking of bot-friends (those lousy useless trashboxes); these stupid stinky goldblocks with their sphere-companions drive me nuts also, not to mention the compies that arranged them. ;) I mean pieguy's c.-revenges 5 and 2. =)
 
Guesswork (mod) Wed 28 May 2008 01:39
<cameron> This isnt fair. This takes no skill, and I dont wana take the time to try all the diffrent possibiltys. pleas some tell me the anser
 
Panels of Steel Sun 25 May 2008 20:25
<Tom 7> I really like this little level.
 
Seems Knotty Sat 24 May 2008 11:34
<Tom 7> I like your levels, Gary. Keep 'em coming!
 
Rouge-Like-Like Sat 24 May 2008 11:32
<Tom 7> (SPOILER) I'm impressed, Mom1! I don't even know how to start on this one.
 
Rouge-Like-Like-Me-Too Thu 22 May 2008 22:07
<Mom1> I FINALLY got all of the Rogues DONE!!!!
 
Rouge-Like-Like Tue 20 May 2008 11:50
<mm> Congratulations Mom1! :-)
<Mom1> (SPOILER) I FINALLY GOT IT!!!!! Thanks MM for the hints even though I still didn't do it quite the same as you did the end was the same.
<mm> (SPOILER) Ok, here is another hint: even if you've still haven't found what you're looking for: re-inventing the wheel can't help. You already know the clue, you just can't see it right now. But I'm sure you will! Bots are our friend. And two bots together can do magic things...
 
Grandmaster's Castle Escape Thu 15 May 2008 16:37
<mm> (SPOILER) Wowei, I'm feeling honoured! And I'm laughing. Thanks! How are you doing with pieguy's revenge levels? ;-) I think my rating for this level is appropriate. But that's only my own opinion.

Ok, seriously: this level as well as rouge-like-like is all about bots. Bots are our friends!
 
Grandmother's Castle Escape Thu 15 May 2008 02:39
<gary> Well-made mod, wowei!
 
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