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NumBots Thu 01 Sep 2005 14:50
<Tom 7> Hah, yeah, I have no idea how to get started on this one either. But, again I reassure everyone that every level accepted into triage has its solution checked on the server, so they are all solvable.
<mjn> Man, this is way harder now... Cool level, though.
<Doom> Definitely :)

I'll repeat my earlier notes about the old version here:

The big numbers are there to show in which order the hugbots move. Bots 3-5 are in the center and you don't need to worry about those. The numbering isn't the same as in the editor, because it's not necessary to know when the dalek and the sleeping hugbot move.
 
Symmetry II: Price Check Thu 01 Sep 2005 13:53
<mjn> Whoa, creepy--by some freak coincidence, my solution to this is *exactly* as long as my solution to Milton's "Symmetry2"...
 
NumBots Thu 01 Sep 2005 13:07
<Alois> are you sure that a solution exists? :)
<Doom> 'NumBots' uploaded by Doom.
 
NumBots Thu 01 Sep 2005 00:17
<Doom> Moved to graveyard:
Nobody solved this yet, so I guess it's okay if I submit another version with one small fix.
 
Stages II Wed 31 Aug 2005 21:33
<Tom 7> Nice mod, B. You fixed the major problems, although I think the first part is still really easy (at least, I guessed it the first time.) Still, quite a good level now.
 
NumBots Wed 31 Aug 2005 11:43
<Doom> It might be a good idea to explain, that the large numbers mean the bot numbers, but they aren't intentionally the same as in the editor. They only show the movement order of the "important hugbots" . (Ignore the dalek and the hugbot in the upper right corner)
<Doom> 'NumBots' uploaded by Doom:
Movement order using to the max.
 
Hugbot Research Lab Tue 30 Aug 2005 15:19
<mjn> All this hugbot practice certainly helps with this level.

P.S. OCTweak, that's a hell of a speedrun on this!
 
A Tale of Three Hugbots Tue 30 Aug 2005 13:50
<John Lewis> 'A Tale of Three Hugbots' uploaded by John Lewis:
Okay, this is the final version of this level, hopefully. ;-) Sorry for the inconvenience.
 
A Tale of Three Hugbots Tue 30 Aug 2005 13:46
<John Lewis> Moved to graveyard:
Sorry, but I found another problem with this...
 
A Tale of Two Hugbots Tue 30 Aug 2005 13:35
<John Lewis> Moved to graveyard.
 
A Tale of Three Hugbots Tue 30 Aug 2005 13:34
<John Lewis> 'A Tale of Three Hugbots' uploaded by John Lewis:
Hopefully this version will work. :-) Thanks noname!
 
A Tale of Two Hugbots Tue 30 Aug 2005 12:45
<John Lewis> 'A Tale of Two Hugbots' uploaded by John Lewis:
Here's the revised version. Enjoy!
 
A Tale of Two Hugbots Tue 30 Aug 2005 12:43
<John Lewis> Moved to graveyard:
Never mind, I found a more interesting way to solve this...new version coming soon. :-)
<John Lewis> 'A Tale of Two Hugbots' uploaded by John Lewis:
This forces you to cook the level with estatin's awesome solution. ;-)
 
When Push Comes to Love (v3) Tue 30 Aug 2005 09:10
<mjn> Whoops, I meant to comment on "A Tale of Two Hearts."

(I really like this level too, though.)
<mjn> Aww, I hope there's another version coming--I really like this level.
 
A Tale of Two Hearts (v3) Tue 30 Aug 2005 08:44
<noname> Moved to graveyard.
 
Number Series: 0 Sat 27 Aug 2005 15:45
<John Lewis> 'Number Series: 0' uploaded by John Lewis.
 
Number Series: 0 Sat 27 Aug 2005 15:45
<John Lewis> Moved to graveyard:
I'll upload an uncooked version.
 
My Friend II: Extraction Remix Sat 27 Aug 2005 15:22
<John Lewis> Moved to graveyard:
I'm getting rid of this level. It was kind of annoying to begin with...
 
Autogenerated 033 Sat 27 Aug 2005 01:21
<Graue> This level was fairly easy.
 
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