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| Stages II |
Thu 25 Aug 2005 21:42 |
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<John Lewis> Neat mod; lots of fun to figure out!
<bpotetz> 'Stages II' uploaded by bpotetz:
I also liked the slider bot puzzle. Here - I tightened the rest of it in a way that forces the player to look ahead. I hope Tom's forbidding new antiplagiarism warning doesn't apply to mods. |
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| Stages |
Thu 25 Aug 2005 10:44 |
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<Tom 7> The first two parts are kind of loose/cookable, but a good first level. (The bot/slider puzzle is creative!) |
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| I Hate the 405 |
Thu 25 Aug 2005 04:50 |
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<mjn> 'I Hate the 405' uploaded by mjn:
For some reason I missed noname's original solution to Traffic and Potholes, and ended up with a more difficult and much longer one. And now it can be yours! |
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| Stages |
Thu 25 Aug 2005 02:04 |
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<bje> 'Stages' uploaded by bje:
My first attempt at level creation; nothing new or tricky, but I enjoy levels with a series of small challenges. |
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| Break the Floor |
Wed 24 Aug 2005 22:26 |
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<John Lewis> I love this level! Neat concept, btw. I'm attempting to make a level that uses a similar behavior with transponders...
Only 80 levels left to solve!!! :-D |
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| When Push Comes to Love (v4) |
Wed 24 Aug 2005 21:55 |
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<John Lewis> 'When Push Comes to Love (v4)' uploaded by John Lewis:
Okay, here's a tighter version. :-) I'm wondering if I should do anything to "No Shoving" or not... |
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| When Push Comes to Love (v3) |
Wed 24 Aug 2005 21:53 |
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<John Lewis> Moved to graveyard:
Wow! I had no idea this was possible with only two bots...I'll upload a new version then. :-) The idea is to make this as tight as possible... |
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| Break the Floor |
Wed 24 Aug 2005 00:32 |
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<bpotetz> Extremely cool idea. Nice design. |
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| Handmade 013 |
Tue 23 Aug 2005 23:20 |
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<noname> > do you have a computer program that generates all these routes?
No. I just played the level several times, gradually improving my routes. The solution replay feature is also helpful, since I can just watch the replay and realize what I missed. And it also helps that the game is untimed, since I can just pause at anytime and recall what needs to be done next. |
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| Break the Floor |
Tue 23 Aug 2005 11:25 |
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<Doom> 'Break the Floor' uploaded by Doom:
Another level from me.
You can try to think while playing, that the red blocks are bombs that make holes in the floor when detonated :) |
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| Skills Training: sphere pushing (200) |
Mon 22 Aug 2005 19:23 |
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<Max> Yesss, I have sphere-pushing skills! |
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| my new level |
Mon 22 Aug 2005 09:37 |
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<Tom 7> OK, I deleted it, but Brandon can upload again if he changes the author to be accurate (or just non-impersonating!)
As for moving all of his levels into sophomoric/, I do think they are generally on par with those. But I don't want to be cruel to eager new players, because that can be discouraging...
Still, it seems, Brandon, that people would appreciate more care taken with your levels.
<Tom 7> (admin) Moved to graveyard.
<mjn> Hey, I *thought* this seemed a little too easy for noname. Man, impersonation ain't cool.
(Accident, maybe? Perhaps he opened up one of noname's levels to see where the panels went and then just went on to make this without remembering to change the author...)
<Dorothy> Why all the hate for Brandon? So he doesn't make a level to your taste, let's not be immature about it.
<noname> No, I have absolutely nothing to do with this level. In fact, I don't know Brandon at all.
So, Brandon, how old are you? Ten?
Tom 7, please delete this level to avoid confusion. I also suggest that all Brandon levels uploaded so far be put into Annoying: Sophomoric folder, since this is where they belong IMO.
<Brandon> 'my new level' uploaded by Brandon. |
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| No Shoving |
Sun 21 Aug 2005 14:22 |
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<John Lewis> 'No Shoving' uploaded by John Lewis:
I couldn't resist making this mod! |
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| The Only Dalek |
Sat 20 Aug 2005 03:23 |
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<Doom> I've not solved this one yet, because removing the machinery removes the original solution too. I assume, that this level uses noname's solution for the original version. I got pretty close, though. |
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| When Push Comes to Love (v2) |
Fri 19 Aug 2005 19:15 |
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<John Lewis> Moved to graveyard. |
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| When Push Comes to Love (v3) |
Fri 19 Aug 2005 19:15 |
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<John Lewis> 'When Push Comes to Love (v3)' uploaded by John Lewis:
Sorry for uploading yet another version of this level...I thought it would look better without the green blocks. I also took out the one-way traps in the left room. If you solved v2, your solution *might* still work...I'm not really sure though. |
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| Needle or a Haystack |
Fri 19 Aug 2005 15:55 |
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<Feanor> Ha Ha Ha Ha, good one Max!
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| Escapeapalooza! |
Fri 19 Aug 2005 14:06 |
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<Doom> Man, great timing, John :)
<Brandon> 'Escapeapalooza!' uploaded by Brandon:
This level took alot of hard work. |
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