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When Push Comes to Love (v2) Fri 19 Aug 2005 10:44
<Tom 7> It's okay.. that's what triage is supposed to be about. (Once I get off my butt, the idea is to have triage be much smaller, with the levels being sorted into semipermanent categories after a few weeks.)

At least for my part, I derive a certain pleasure from cooking levels and helping to make them trickier!
 
When Push Comes to Love Fri 19 Aug 2005 09:59
<John Lewis> Moved to graveyard.
 
When Push Comes to Love (v2) Fri 19 Aug 2005 09:59
<John Lewis> 'When Push Comes to Love (v2)' uploaded by John Lewis:
Here's a new version that will hopefully be tighter. Sorry everyone...I really should test these levels out more thoroughly before uploading...
 
The Only Dalek Fri 19 Aug 2005 08:22
<noname> 'The Only Dalek' uploaded by noname:
Since Tom complained about useless machinery in "Too Many Lasers", I decided to make a mod by erasing all those machinery that is not really necessary. Good luck.
 
A Tale of Two Hearts (v2) Fri 19 Aug 2005 02:56
<John Lewis> I like this new version!
 
A Tale of Two Hearts Fri 19 Aug 2005 02:35
<noname> Moved to graveyard.
 
A Tale of Two Hearts (v2) Fri 19 Aug 2005 02:35
<noname> 'A Tale of Two Hearts (v2)' uploaded by noname:
This should (hopefully) fix the cook.

By the way, thanks John Lewis for allowing me to cheat on Tom 7's mod...
 
When Push Comes to Love Thu 18 Aug 2005 22:47
<John Lewis> 'When Push Comes to Love' uploaded by John Lewis:
Probably won't be too hard. I'm not sure if I should make a new version or not...

Inspired by the awesome puzzle in "Bigger Waste of Time." :-)
 
A Tale of Two Broken Hearts Thu 18 Aug 2005 22:38
<Tom 7> 'A Tale of Two Broken Hearts' uploaded by Tom 7:
I apologize for this level, since it forces you to do the annoying cook of noname's much more stylish level.
 
A Tale of Two Hearts Thu 18 Aug 2005 00:32
<Doom> Great level and fun to solve.
<noname> 'A Tale of Two Hearts' uploaded by noname.
 
House Of Traps Wed 17 Aug 2005 20:00
<Brandon> 'House Of Traps' uploaded by Brandon.
 
Frogger Tue 16 Aug 2005 16:30
<Max> Cute!
 
Traffic and Potholes Mon 15 Aug 2005 22:51
<John Lewis> Brilliant level!! The solution is awesome.
 
Frogger Mon 15 Aug 2005 13:09
<Tom 7> A very lovely embedding!
 
Remote Transmission Bug Mon 15 Aug 2005 13:00
<Tom 7> Hmm, I guess that is a problem, yeah. Worse still, this can happen if the sender and receiver are both totally off the screen. I'll fix this when I rewrite the wire animation code (maybe on the plane next week..)
 
Scuba Diving III: Undertoe Mon 15 Aug 2005 04:34
<Doom> Yay! 500 levels in triage completed!
 
Remote Transmission Bug Mon 15 Aug 2005 04:06
<noname> Moved to graveyard.
<noname> 'Remote Transmission Bug' uploaded by noname:
Yet another transponder animation bug.
 
Traffic and Potholes Mon 15 Aug 2005 04:05
<noname> 'Traffic and Potholes' uploaded by noname.
 
Frogger Sat 13 Aug 2005 22:23
<Feanor> 'Frogger' uploaded by Feanor:
Finally, after hours of hard work, here it is. Enjoy!
 
Scramble (v3) Fri 12 Aug 2005 20:43
<John Lewis> 'Scramble (v3)' uploaded by John Lewis:
I've decided to make a few changes to this level. Hopefully this will be more tight than the previous versions...and there's also a new "twist" at the end.
 
Scramble (v2) Fri 12 Aug 2005 20:40
<John Lewis> Moved to graveyard:
I'm uploading a new, more rigid (hopefully) version of this level.
 
Why Fri 12 Aug 2005 01:41
<Max> Wow, this is kind of a trainwreck...
 
Sieve Redux Fri 12 Aug 2005 01:40
<Max> Easy and fun, I like it.
 
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