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| Guesswork (mod) |
Thu 06 Dec 2007 20:24 |
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<Eric119> I think 2^15 is more than "a bit better" than 15!. 32768 versus 1307674368000. |
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| Small 20 |
Thu 06 Dec 2007 18:58 |
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<Tom 7> Are you both 11? =) I think I was making silly little games when I was that old, but those were different days. I am not sure what to recommend to you if you want to start making games today. I have some experience with Flash, which--although it has a completely terrible programming language--has a lot of nice graphics stuff that make it pretty convenient for playing around with game ideas. I've also played some very good games made with Multimedia Fusion, though I have never used it.
Also, Escape is an open source game, so if you learned C++ you could play around with it. It's pretty big, though, and who really wants to program in C++ these days? |
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| Guesswork (mod) |
Thu 06 Dec 2007 18:53 |
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<Tom 7> There are actually 2 to the 15th power (32768) combinations, which is a bit better than 15 factorial. I will probably just open this one in the editor to solve it--noname's observation that a bot on a wire is a pixel-perfect way to hide some information was quite a brilliant subversion of one of Escape's core principles: that the puzzle should not be based on hidden information. I still consider this a bug and intend to add a key to let you see through bots, like there's a key to show the destination of panels and bot numbers and the contents of the alternate layer. |
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| Small 19 |
Thu 06 Dec 2007 18:49 |
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<Tom 7> I certainly would agree it's for the brain. (That's why my favorite kind of level is about outsmarting the player, not about bot shoving or guessing--neither one is very smart.) On the other hand, I think making levels is a big part of Escape, and it certainly uses the level creator's brain to try to make a level meeting a certain theme or criterion. Of course it's best when that level can also be fun for people to play, but if it's just a demonstration of something, that can be interesting too. (Maybe we ought to have a collection for non-levels that are primarily curiosities?) I think level contests like these are a nice way of maintaining Escape's emphasis on puzzle composition. |
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| Guesswork (mod) |
Thu 06 Dec 2007 16:22 |
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<Gil Anthony> Now your talking, this is one mind messing level. Only one combination of 15! is the right one....very very very few to none people will solve this one.In fact you and Tom VII maybe the only two to complete it.If I Do It'll be sure luck! for now I'm clueless.A+ level in my book.GIL ANTHONY |
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| 4 x 4 contest 4618 |
Thu 06 Dec 2007 15:49 |
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<Kacper> Yeah,I have thought of that.I did it 2 times:
1:For testing it
2:for creating a solution to send it
At least it's a record.
Don't worry,You'll have lots of fun pretty soon and there will be another level contest(I still don't have an idea for it)!
P.S.Your Welcome
Kacper Leszczynski |
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| Small 19 |
Thu 06 Dec 2007 15:48 |
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<Gil Anthony> Now this is more like it!,So far I Haven't solved it.Tom VII would agree this game is for the brain.The 4X4 levels are one to three button games and leave very little reasoning to be done,except for the designer with the mental help of their computer.Those are good levels and quick.Just not much play in them. Gil Anthony |
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| 4 x 4 contest 4618 |
Thu 06 Dec 2007 13:43 |
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<Kacper> '4 x 4 contest 4618' uploaded by Kacper:
I just modified it a bit.
Alois,more is possible. |
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| Traveling Europe 4 - POLAND |
Thu 06 Dec 2007 13:25 |
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<Kacper> 'Traveling Europe 4 - POLAND' uploaded by Kacper:
My home country! |
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| Prophecy |
Thu 06 Dec 2007 13:14 |
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<John Lewis> 'Prophecy' uploaded by John Lewis:
Let's hope this works! |
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| Prophecy |
Thu 06 Dec 2007 13:03 |
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<John Lewis> Moved to graveyard:
*sigh* |
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| Newark Liberty Airport (EWR) |
Thu 06 Dec 2007 12:22 |
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<Kacper> When I play gold block pushing puzzles,I usually have 1 left over.I'll keep on practice. |
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| Guesswork (mod) |
Thu 06 Dec 2007 12:02 |
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<Kacper> 'Guesswork (mod)' uploaded by Kacper:
Maximum # of bots!!HAHAHA!!!!! |
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| Small 20 |
Thu 06 Dec 2007 11:41 |
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<Kacper> Tom7,is it hard to make a computer game???My friend a I are planing to make a comeputer game just for fun.
P.S.At the age of 11.
Kacper Leszczynski
<Kacper> 'Small 20' uploaded by Kacper:
Not much. |
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| Small 19 |
Thu 06 Dec 2007 11:17 |
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<Kacper> 'Small 19' uploaded by Kacper:
HA!
If both of the middle blocks were gold blocks,The level will be too easy.I will probably get an internet on Tuesday or Wednesday.I might even get it later.But right now it's great.
Rouge-Like-Me is way easier than Rouge-Like.By the way,On Rouge-Like and Rouge-Like-Like,everything is simple but the end.I'll never pass it!
Well, the series continues.
P.S. I'd also like more levels.
P.P.S. ejg and gary,where are your levels?????????????You usually send a bunch of them!
Kacper Leszczynski |
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| Prophecy |
Thu 06 Dec 2007 11:10 |
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<Tom 7> Yeah, I was out of disk space (as usual). Boy, I can't wait to replace this machine! |
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| Prophecy |
Thu 06 Dec 2007 10:36 |
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<John Lewis> 'Prophecy' uploaded by John Lewis. |
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| Prophecy |
Thu 06 Dec 2007 10:20 |
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<John Lewis> For some reason, I can't upload another version of this level; the following message appears:
fail (bug) or bad lev (or out of disk space)
<John Lewis> Moved to graveyard. |
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| Ten by Thirty-Five |
Thu 06 Dec 2007 03:35 |
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<John Lewis> 'Ten by Thirty-Five' uploaded by John Lewis. |
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| Ross 9 |
Thu 06 Dec 2007 03:19 |
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<Ross> 'Ross 9' uploaded by Ross:
it is long! |
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| Prophecy |
Thu 06 Dec 2007 02:39 |
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<John Lewis> 'Prophecy' uploaded by John Lewis. |
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| Ross Level 1 |
Wed 05 Dec 2007 20:21 |
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<Ross> 'Ross Level 1' uploaded by Ross. |
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| Sieve |
Wed 05 Dec 2007 04:14 |
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<Gil Anthony> make more levels like this one...ok? : -) |
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