|
|
 |
 |
| Hugbot Redraw Bug |
Sat 09 Apr 2005 18:30 |
 |
<Stephan> This level demonstrates a redraw bug when bots have consecutive moves in close proximity.
<Stephan> 'Hugbot Redraw Bug' uploaded by Stephan. |
|
| |
| Letter Series: d |
Sat 09 Apr 2005 16:53 |
 |
<Zoogie> (SPOILER) Added speedrun: 49 moves (old: 52).
It feels like there should be a way to do it faster, but... *shrug* |
|
| |
| Hugbot Elevators & Stairs |
Sat 09 Apr 2005 16:21 |
 |
<Stephan> (SPOILER) Yes, this is a really easy level. Mostly, it was a proof-of-concept. Several of the features in this level depend heavily on how the Hugbots move, and in what order they make those moves.
<Stephan> 'Hugbot Elevators & Stairs' uploaded by Stephan. |
|
| |
| Letter Series: w |
Sat 09 Apr 2005 14:11 |
 |
<Stephan> (SPOILER) Added speedrun: 88 moves (old: 104). |
|
| |
| 108% Fat Free |
Sat 09 Apr 2005 12:06 |
 |
<Joshua Bone> (SPOILER) Added speedrun: 254 moves (old: 265).
A very beautiful little puzzle |
|
| |
| Letter Series: w |
Sat 09 Apr 2005 00:16 |
 |
<Tom 7> (SPOILER) Well, this should make the level a little more "raw". It's sad to abandon the minimalist design, though. (Anyway, not really a very hard level, but that's nothing new for the letter series..)
<Tom 7> 'Letter Series: w' uploaded by Tom. |
|
| |
| Dodgeball |
Fri 08 Apr 2005 23:13 |
 |
<Tom 7> (SPOILER) Peter: if you mean a laser hit, then laser death is only appicable at the *end* of your turn. (That's why some levels even have you whimsically starting in the path of a laser!)
<bpotetz> (SPOILER) Added speedrun: 36 moves (old: 38).
Cute!
<Peter> (SPOILER) Used Hugbot to block laser; technically a "hit" was registered, but didn't die. |
|
| |
| Letter Series: w |
Fri 08 Apr 2005 17:25 |
 |
<Tom 7> (SPOILER) Oops. Yeah, you're not supposed to be able to get into the bottom until you do more stuff. But the reason you can get in is sorta important to the solution, hmm..
<Joshua Bone> (SPOILER) Added solution "Cook":
<Joshua Bone> (SPOILER) Cook: This one just felt like a cook. I just walked around pressing buttons 'til one appeared that opened the exit, so I held it open with a block and exited. Didn't use the light switch at all.
<Alois> (SPOILER) Added solution "Alois."
<Tom 7> dubyah
<Tom 7> 'Letter Series: w' uploaded by Tom. |
|
| |
| 101010101010101010101010 |
Fri 08 Apr 2005 15:37 |
 |
<Zoogie> (SPOILER) Added speedrun: 202 moves (old: 218). |
|
| |
| Watch out! |
Fri 08 Apr 2005 15:25 |
 |
<Zoogie> (SPOILER) Added speedrun: 79 moves (old: 94). |
|
| |
| Letter Series: v |
Fri 08 Apr 2005 14:42 |
 |
<Tom 7> Quantity, max, not quality! |
|
| |
| Super Simple #1 |
Fri 08 Apr 2005 14:16 |
 |
<estatin> (SPOILER) Added speedrun: 101 moves (old: 102). |
|
| |
| Training Circuit |
Fri 08 Apr 2005 13:57 |
 |
<littlekenny> (SPOILER) Added speedrun: 165 moves (old: 173). |
|
| |
| Wire Maze Remix |
Fri 08 Apr 2005 13:32 |
 |
<Max> (SPOILER) Added speedrun: 233 moves (old: 267).
Sorry to rob you of your hard-earned satisfaction, Tom... |
|
| |
| Bridge Out |
Fri 08 Apr 2005 12:38 |
 |
<Max> (SPOILER) Added speedrun: 278 moves (old: 315).
Double gotcha. |
|
| |
|
|
 |
 |