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| My Friend |
Sun 03 Jul 2005 07:09 |
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<Doom> (SPOILER) Added speedrun: 59 moves (old: 60).
And a massive optimization to the end.
<Doom> (SPOILER) Added speedrun: 60 moves (old: 70).
More optimizing.
<Doom> (SPOILER) Added speedrun: 70 moves (old: 78).
Cook: You can use the bot to replace one block. |
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| Reversi |
Sun 03 Jul 2005 06:55 |
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<Doom> (SPOILER) Now that I look at it more closely, the level seems to be more rigid than I thought at first. No. I don't think that there are other solutions anymore.
<Doom> My solution was exactly as long as the original. I have no idea if there are different solutions but in a level like this, it's surely a possibility. |
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| My Friend |
Sat 02 Jul 2005 22:48 |
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<John Lewis> (SPOILER) Added speedrun: 78 moves (old: 89). |
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| Hugbot Framer (v2) |
Sat 02 Jul 2005 20:29 |
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<John Lewis> (SPOILER) Added speedrun: 102 moves (old: 103). |
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| The Dalek Question II |
Sat 02 Jul 2005 20:29 |
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<John Lewis> Moved to graveyard:
This level was kind of pointless to begin with... |
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| Reversi |
Sat 02 Jul 2005 20:14 |
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<John Lewis> So far, I've found only one way to solve this level. If anyone manages to come up with a different solution, please upload it! |
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| My Friend |
Sat 02 Jul 2005 20:13 |
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<John Lewis> Hopefully a better use of the block puzzle from "Drawing the Line." :-) |
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| Reversi |
Sat 02 Jul 2005 20:11 |
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<John Lewis> 'Reversi' uploaded by John Lewis. |
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| My Friend |
Sat 02 Jul 2005 20:10 |
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<John Lewis> 'My Friend' uploaded by John Lewis. |
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| Primes under 60 |
Sat 02 Jul 2005 17:32 |
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<Tom 7> (SPOILER) Added speedrun: 109 moves (old: 114).
Cook: Also, you can beat it by just blocking the lasers. (There goes my cleverly optimized speed record..)
<Tom 7> (SPOILER) Added speedrun: 114 moves (old: 130).
Well, it's kinda fun to speed run, but this level is too easy to solve with 'undo' around and I think even the "real" solution is too transparent, since the title just tells you. Perhaps it would be better if it was less clear which panels were useful and which were useless? |
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| Test of July |
Sat 02 Jul 2005 17:18 |
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<Tom 7> Moved to graveyard:
Indeed they can.
<Tom 7> 'Test of July' uploaded by Tom 7:
Testing to see if uploaded levels can now come with messages. |
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| Primes under 60 |
Sat 02 Jul 2005 16:21 |
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<Doom> (SPOILER) Added speedrun: 130 moves (old: 144). |
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| Dimensional Trap 17 |
Sat 02 Jul 2005 16:11 |
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<bpotetz> (SPOILER) > A 18th panel could be added two squares above the 17th.
Yeah, true. I didn't want to add any more cheat-panels than already existed, though. Anyway, this was a fun original concept, Doom.
<bpotetz> Phew! Thanks, noname - good job. That certainly is not the hardest level ever, but I'm claiming the title for longest unsolved level, at 98 days. Who dare challenge me?
I guess maybe I should submit some new levels, now that mine are all finished. Maybe over vacation I will. |
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| Primes under 60 |
Sat 02 Jul 2005 15:13 |
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<Fish Fry> 'Primes under 60' uploaded by Fish Fry. |
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| ...in a China Shop |
Sat 02 Jul 2005 10:53 |
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<noname> (SPOILER) Added speedrun: 225 moves (old: 247). |
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| The great divide |
Sat 02 Jul 2005 10:52 |
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<noname> (SPOILER) Added speedrun: 141 moves (old: 229). |
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| Synchronize |
Sat 02 Jul 2005 10:16 |
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<noname> (SPOILER) Added speedrun: 299 moves (old: 358). |
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| Sore Loser |
Sat 02 Jul 2005 10:15 |
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<noname> (SPOILER) Added speedrun: 96 moves (old: 112). |
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| Dimensional Trap |
Sat 02 Jul 2005 10:14 |
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<noname> (SPOILER) Added speedrun: 161 moves (old: 221). |
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