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Surrounded Mon 11 Jul 2005 18:17
<John Lewis> (SPOILER) Added speedrun: 170 moves (old: 190).
 
Moving Targets Mon 11 Jul 2005 17:54
<Tom 7> (SPOILER) Fun and easy. You definitely had me a few times with those heart framer tricks..
 
DJ v2 Mon 11 Jul 2005 17:41
<Tom 7> Yeah, this level is totally cookable, but it was a long time ago..
 
Moving Targets Mon 11 Jul 2005 17:40
<John Lewis> (SPOILER) Added speedrun: 134 moves (old: 162).
 
DJ v2 Mon 11 Jul 2005 17:40
<Tom 7> (SPOILER) Added solution "Original":
This is the original, for comparison.
 
Popsicle Mon 11 Jul 2005 17:24
<John Lewis> (SPOILER) Added speedrun: 108 moves (old: 116).
 
Moving Targets Mon 11 Jul 2005 17:18
<Max> 'Moving Targets' uploaded by Max.
 
The Blockizzle Mon 11 Jul 2005 17:17
<John Lewis> (SPOILER) Added speedrun: 87 moves (old: 89).
 
Only an Idiot Would... Mon 11 Jul 2005 17:04
<John Lewis> (SPOILER) Added speedrun: 60 moves (old: 62).
 
Symmetry2 Mon 11 Jul 2005 16:50
<John Lewis> (SPOILER) Added speedrun: 355 moves (old: 360).
 
DJ v2 Mon 11 Jul 2005 15:18
<John Lewis> (SPOILER) Added speedrun: 87 moves (old: 100).
This doesn't seem like the intended solution, but maybe...
 
revenge of the computers 2 Mon 11 Jul 2005 14:28
<Tom 7> If you ever used ctrl-0, that will occasionally solve some indelicate levels by re-using a solution from another level. It seems pretty unlikely to me that Walk The Plank could be solved that way, but maybe..
 
Bottrap Mirror: Reloaded (Original by Brandon) Mon 11 Jul 2005 14:25
<Tom 7> (SPOILER) Added solution "Tom's Method":
I felt really stupid when I saw how this level is actually solved, but here's a totally different way to do it.

(Also, you can cook it in other ways, like using a grey block to fill the holes that come from those traps, so that you can enter the room more than once.)
 
Study in Blue Mon 11 Jul 2005 14:05
<John Lewis> (SPOILER) Added speedrun: 209 moves (old: 213).
 
revenge of the computers 2 Mon 11 Jul 2005 13:34
<John Lewis> Actually, I'm at 384 for triage. I was counting the tutorial levels as well...

Also, something strange has happened. For some reason, the game says that I've solved "Walk the Plank and Drop Anchor," but I've never beaten it. I viewed the solution (which had *tons* of redundant moves), and optimized it. My speedrun was lowered by about 200 or so...weird!
<Doom> I'm at 396, but there seems to be lots of old levels that I've not played a lot. Anyway, beating all levels is an impressive accomplishment. There are a couple very hard levels, after all. This one being one of them.
 
super froggy's maze Mon 11 Jul 2005 13:31
<John Lewis> (SPOILER) Added speedrun: 54 moves (old: 61).
 
What's going on? Mon 11 Jul 2005 13:15
<littlekenny> (SPOILER) Added speedrun: 79 moves (old: 85).
 
Build a Bridge to the Exit Mon 11 Jul 2005 12:52
<littlekenny> (SPOILER) Added speedrun: 46 moves (old: 47).
 
revenge of the computers 2 Mon 11 Jul 2005 12:37
<Tom 7> I'm at 528 for triage. For a long time, Max and I had 100% coverage of triage, and I believe Brian also solved all of the levels after that point. I've slipped significantly (the beginning of the end for me was "Jungle Fever"), but I think Max and Brian are both pretty close to having solved all of them. It looks like mjn is not too far away, either.

Still, I am quite impressed, noname!
<John Lewis> WOW!!! noname, you've solved all of the levels?! Has anyone else managed to do that? That's amazing!! I'm still at 403...

How many levels has everyone else solved?
 
Extraction Mon 11 Jul 2005 11:04
<John Lewis> (SPOILER) Added speedrun: 535 moves (old: 591).
 
Letter Series: j Mon 11 Jul 2005 11:04
<John Lewis> (SPOILER) Added speedrun: 111 moves (old: 117).
 
Handmade 001 Mon 11 Jul 2005 11:04
<John Lewis> (SPOILER) Added speedrun: 135 moves (old: 143).
 
Handmade 004 Mon 11 Jul 2005 11:04
<John Lewis> (SPOILER) Added speedrun: 75 moves (old: 83).
 
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