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Learning ABC :o) |
Mon 21 Dec 2009 19:57 |
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<radiant> Quarantine is certainly out; that's for levels that rely on bugs after those bugs are written out of the game.
It could head off to veryfunny, as an analog of HARDEST IQ CARRIER (EXPERTS ONLY), but it's not even that funny. Just an exercise in reading a huge mess of a D map over a 2,009-tile area. |
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Test, sorry |
Sun 20 Dec 2009 13:56 |
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<Tom 7> There's now a modest limit on the number of levels a user can upload in one day. |
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Require Of Thought (contest) |
Sat 19 Dec 2009 21:47 |
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<N7DOT> Try harder. The contest starting level is still the best, even though I did release "Star Transport" which didn't make it. You Can Do It! |
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Holiday E-Decoration |
Sat 19 Dec 2009 10:29 |
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<devin> actually style is based on how much work you put into it.
<N7DOT> Oh, and please don't leave insulting comments. It's The holidays! And if you do leave insulting comments, You are destroying your well-being! |
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Lost In Transport |
Fri 18 Dec 2009 22:17 |
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<N7DOT> The contest will end on January 15th!
<N7DOT> it's fine now.
<N7DOT> Why is the picture not loading on the site? i refreshed it, but it won't show up! |
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Memory Hole |
Wed 16 Dec 2009 23:14 |
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<N7DOT> Yes! First 7 difficulty that I have Beat! |
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Seven plus Eight plus Nine |
Mon 14 Dec 2009 20:17 |
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<N7DOT> Oops. That should be 7+8+9=24.
<SPAM> 7+8+9=23??? |
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Memoryless Hole (final!) |
Sat 05 Dec 2009 12:16 |
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<radiant> The best advice out there would be to try solving some, so you can get a feel for just how stylish the level really is.
This level in particular was extremely easy to come up with; the hard part was going through all the potential solutions until I found one that worked so that I could actually upload it.
<devin> Can somebodygiveme tips to make hard levels and stylish levels? |
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NIM |
Wed 25 Nov 2009 21:37 |
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<wowei> a damned fine implementation of Nim. Whenever you leave the right path, the bot's winning strategy is perfect. |
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Newark Liberty Airport (EWR) |
Tue 24 Nov 2009 19:51 |
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<Tom 7> Thanks. :) |
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Hole of Memories |
Tue 24 Nov 2009 19:50 |
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<Tom 7> Whoa, worlds collide!
<John Lewis> Briliant, radiant - this just made my night. :) |
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Newark Liberty Airport (EWR) |
Sun 22 Nov 2009 18:19 |
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<radiant> What a level to mark 1469 clear in triage.
Once you figure it out, it's nothing short of the game's quintessential storytelling level. |
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Faper Fairplane |
Sun 22 Nov 2009 09:31 |
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<devin> John L. Is right.
<devin> its supposed to be by devin (half from daedelus)
<gary> I don't think that daedelus really made this?
<John Lewis> It almost looks like this could have been built off of "Antontonebarr NE-0," which explains the designer miscredit here... |
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Cross Spiral |
Wed 11 Nov 2009 07:54 |
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<wowei> very nice puzzle, Gary. Good levels are rare these days.
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-12- In Shoves -55- Steps |
Tue 10 Nov 2009 18:53 |
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<radiant> Somehow I don't think the step-count button does anything. |
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Silver Links |
Tue 10 Nov 2009 01:01 |
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<John Lewis> Thanks, Cntrl-0! |
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