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Empty Spaces |
Thu 12 May 2005 20:57 |
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<John Lewis> The first part of this level was adapted from a custom Chip's Challenge level by someone named Gavin (last name unknown). The second part was designed by me. :-) Enjoy! Comments are welcome... |
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Extraction II: Root Canal |
Thu 12 May 2005 20:34 |
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<Joshua Bone> Apologies given in advance. ;) |
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Timing is everything |
Wed 11 May 2005 00:35 |
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<Max> Not bad... |
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Stress Fracture |
Tue 10 May 2005 23:15 |
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<Max> This is a great puzzle--clever and challenging, but not so much so that I ever get tempted to give up in frustration. Nice one, mjn! |
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training grounds |
Mon 09 May 2005 14:01 |
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<Max> What am I training for? |
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Grand Prix (v3) |
Mon 09 May 2005 13:59 |
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<Max> I don't know what you changed, but for some reason the first part of this level, on which I was absolutely stranded forever on the other version, seems really easy now. At the moment, however, I'm still stuck on the home stretch... |
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Bigger Waste of Time |
Mon 09 May 2005 11:17 |
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<Max> Jeez, I'm certainly stumped for now. I don't yet understand how this can replicate a cook, though, since removing one trap from play significantly changes the level. I guess it will all make sense if I can figure this one out ;). |
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Irritating |
Sun 08 May 2005 14:35 |
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<Joshua Bone> ok...? |
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Grand Prix (v3) |
Sat 07 May 2005 02:34 |
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<mjn> Uncooked. |
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Waste of Time |
Fri 06 May 2005 13:55 |
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<Tom 7>
Hard!
<Doom> I'm always two or three moves off the solution... I think that I know what's the cook but I've not been able to do the trick yet because it's not very easy. But if my idea works, it's an insanely clever solution!
<bpotetz> By the way, this is a really cool level. And tough! |
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Bridge Out |
Wed 04 May 2005 23:35 |
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<Filch> Agreed! Very elegant combination of precision and obscurity. |
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Letter Series: o |
Tue 03 May 2005 22:58 |
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<Tom 7> This should prevent Brian's cook. But boy, is it hard to make these tiny levels tight. |
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Letter Series: o |
Tue 03 May 2005 19:09 |
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<Tom 7> Now more than half-way there... |
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Tight Fit |
Mon 02 May 2005 22:18 |
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<Max> Cool! |
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Timing is everything |
Mon 02 May 2005 21:57 |
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<Tom 7> Cute. It's good that it's easy to know when you're making progress! |
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Letter Series: k |
Mon 02 May 2005 17:34 |
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<Tom 7> Just tightening this up a little. |
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Letter Series: k |
Mon 02 May 2005 17:22 |
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<Tom 7> Should be a bit harder than recent letter ones; spheres continue to be a good source of difficulty in small spaces. |
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Let's Just Be Friends (v2) |
Mon 02 May 2005 00:16 |
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<Tom 7> It's just because I didn't update the list (it only gets updated when someone uploads or I do it manually).
<mjn> Bug report, possibly? This still shows up in my triage folder. |
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Super Simple #1 |
Fri 29 Apr 2005 12:45 |
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<Tom 7> You can upload and download solutions by selecting a level that you have solved (on the load screen) and pressing ctrl-m. From there, press ctrl-u to upload, and make sure [ ]speedrun is checked.
<Milton> I got 98 moves this time, but I'm not sure how to upload a speed record twice in a row . . . |
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Tight Fit |
Fri 29 Apr 2005 12:17 |
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<Joshua Bone> Interesting how different those are. Looks like there's enough room in your solution to shave off a few moves and grab the record if you want to. (If you don't, I'll have to!) |
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Rainbow Lines |
Thu 28 Apr 2005 10:23 |
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<Max> After getting over the initially tricky hump of the first part, it's pretty straightforward. Nice puzzle. |
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