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Empty Spaces Thu 12 May 2005 20:57
<John Lewis> The first part of this level was adapted from a custom Chip's Challenge level by someone named Gavin (last name unknown). The second part was designed by me. :-) Enjoy! Comments are welcome...
 
Extraction II: Root Canal Thu 12 May 2005 20:34
<Joshua Bone> Apologies given in advance. ;)
 
Timing is everything Wed 11 May 2005 00:35
<Max> Not bad...
 
Stress Fracture Tue 10 May 2005 23:15
<Max> This is a great puzzle--clever and challenging, but not so much so that I ever get tempted to give up in frustration. Nice one, mjn!
 
training grounds Mon 09 May 2005 14:01
<Max> What am I training for?
 
Grand Prix (v3) Mon 09 May 2005 13:59
<Max> I don't know what you changed, but for some reason the first part of this level, on which I was absolutely stranded forever on the other version, seems really easy now. At the moment, however, I'm still stuck on the home stretch...
 
Bigger Waste of Time Mon 09 May 2005 11:17
<Max> Jeez, I'm certainly stumped for now. I don't yet understand how this can replicate a cook, though, since removing one trap from play significantly changes the level. I guess it will all make sense if I can figure this one out ;).
 
Irritating Sun 08 May 2005 14:35
<Joshua Bone> ok...?
 
Grand Prix (v3) Sat 07 May 2005 02:34
<mjn> Uncooked.
 
Waste of Time Fri 06 May 2005 13:55
<Tom 7> 
Hard!
<Doom> I'm always two or three moves off the solution... I think that I know what's the cook but I've not been able to do the trick yet because it's not very easy. But if my idea works, it's an insanely clever solution!
<bpotetz> By the way, this is a really cool level. And tough!
 
Bridge Out Wed 04 May 2005 23:35
<Filch> Agreed! Very elegant combination of precision and obscurity.
 
Letter Series: o Tue 03 May 2005 22:58
<Tom 7> This should prevent Brian's cook. But boy, is it hard to make these tiny levels tight.
 
Letter Series: o Tue 03 May 2005 19:09
<Tom 7> Now more than half-way there...
 
Tight Fit Mon 02 May 2005 22:18
<Max> Cool!
 
Timing is everything Mon 02 May 2005 21:57
<Tom 7> Cute. It's good that it's easy to know when you're making progress!
 
Letter Series: k Mon 02 May 2005 17:34
<Tom 7> Just tightening this up a little.
 
Letter Series: k Mon 02 May 2005 17:22
<Tom 7> Should be a bit harder than recent letter ones; spheres continue to be a good source of difficulty in small spaces.
 
Let's Just Be Friends (v2) Mon 02 May 2005 00:16
<Tom 7> It's just because I didn't update the list (it only gets updated when someone uploads or I do it manually).
<mjn> Bug report, possibly? This still shows up in my triage folder.
 
Super Simple #1 Fri 29 Apr 2005 12:45
<Tom 7> You can upload and download solutions by selecting a level that you have solved (on the load screen) and pressing ctrl-m. From there, press ctrl-u to upload, and make sure [ ]speedrun is checked.
<Milton> I got 98 moves this time, but I'm not sure how to upload a speed record twice in a row . . .
 
Tight Fit Fri 29 Apr 2005 12:17
<Joshua Bone> Interesting how different those are. Looks like there's enough room in your solution to shave off a few moves and grab the record if you want to. (If you don't, I'll have to!)
 
Rainbow Lines Thu 28 Apr 2005 10:23
<Max> After getting over the initially tricky hump of the first part, it's pretty straightforward. Nice puzzle.
 
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