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Survival training |
Wed 11 Apr 2007 11:54 |
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<Tom 7> The bottom part does have a nice antfarm-like texture when zoomed out all the way. But there's not much left when you take out all the surprise deaths, which are easily defeated with 'undo'...
Also: nice find, mjn. |
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Modern Art |
Mon 09 Apr 2007 18:16 |
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<Haley> yo!i like it |
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pathway |
Thu 29 Mar 2007 11:46 |
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<TheKurgan> The only fun part of this level was navigating it in the bizzaro/bizaro or however you spell that world view...very interesting that. |
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D B-u-t S N D 'D'| |
Wed 28 Mar 2007 19:25 |
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<Tom 7> Definitely turn on panel destinations (press 'd') and zoom out for this one. |
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Block Shortage |
Sun 25 Mar 2007 06:30 |
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<Henri> I've been a bit behind with the different versions, and just replayed this one only to see that I hadn't even seen Erik's cook before. I found it pretty neat, actually (wouldn't call it 'boring'), and I think that having one version for the original (cook doesn't work) and one version for the cook (original solution doesn't work) is perfectly fine.
In summary, variations lose a lot of importance if there's one specific solution that works in all of them, and Erik's solution is different enough to justify a modification.
<mm> Hi Henri, I guess it's up to you to solve or comment the problems we're acutally having with our mods of your wonderful original level?! Could you please let us students know what the great master thinks about our work?
Thanks! ;-) |
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Not Enough Block Shortage |
Sat 24 Mar 2007 16:55 |
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<wowei> sorry, JL, no style-points again.
i dont get it, why you wanna take a pretty fine level and make a boring cook the only solution. |
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Breaking into Jail |
Thu 22 Mar 2007 17:04 |
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<Ian> Usually, you break out of jail, not into it... either way, nicely done level even though I didn't get very far at all. |
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Just Enough |
Wed 21 Mar 2007 12:13 |
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<mm> John, I'm sorry, I didn't express myself well enough: what I wanted to say was: this version does force us to solve the mod the way the original was cooked by for example Eric - whereas the mod is still solvable the way Henri intended. I'd love to see a mod that forces the original solution because that one is just so beautiful! I had a third, different solution of the original level, but I've lost if unfortunately cause I didn't bookmark it. All I know for sure is that your mod is not solvable that third way. |
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Reverse Sokoban |
Tue 20 Mar 2007 21:00 |
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<mm> 4-6-6 |
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Shuffle |
Tue 20 Mar 2007 20:56 |
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<mm> My rating was or is: 5-6-5 |
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Simple Simon met the Pieman |
Mon 19 Mar 2007 16:56 |
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<Tom 7> Very easy, but style points for being mesmerizing and for the timing. |
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Shuffle |
Sun 18 Mar 2007 23:45 |
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<John Lewis> The style-rating spin doctors are back in the house...this one got a 2 over the weekend. *sigh* |
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revenge of the computers 2 |
Sun 18 Mar 2007 11:57 |
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<Tom 7> I like when the computers get revenge on each other. ;)
<John Lewis> I'm not smart enough either, but fortunate enough to have found a program online to assist in solving it :)
<John Lewis> I'm just happy to have solved this...not even going to attempt breaking David's amazing speedrun! (if it's even possible at all!) |
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Bar Code |
Fri 16 Mar 2007 13:59 |
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<Tom 7> Nice visually, but unfortunately not much of a puzzle... |
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Reverse Sokoban |
Tue 13 Mar 2007 23:08 |
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<John Lewis> Hey everyone, I'm sorry for being negative...didn't mean to come across the wrong way there. :)
<John Lewis> And now, this level gets a style rating of 2. Good gravy... |
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Just Enough |
Tue 13 Mar 2007 19:55 |
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<John Lewis> And a difficulty rating of 3. That easy, huh?
<John Lewis> Wow. I'm really dying to know who gave this a style rating of 0. |
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Shuffle |
Tue 13 Mar 2007 19:21 |
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<John Lewis> Note: I'll probably be deleting this level soon to make some adjustments, but I just wanted to upload it to receive some initial feedback. Please let me know what you think! |
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Newark Liberty Airport (EWR) |
Mon 12 Mar 2007 06:24 |
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<mm> Got it! What a superbe level and fascinating challenge! :-) |
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revenge of the computers 3 |
Sun 11 Mar 2007 19:49 |
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<mm> This level is wonderful! But compared to number 1 & 2 it's quite easy - that's my personal opinion 'cause I have no idea at all how to solve the others: I don't even have a glimpse of an idea or clue!
Wowei, I did leave a tiny hint on the rouge-like-like page, hope it'll help!
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Breaking into Jail |
Fri 09 Mar 2007 19:56 |
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<John Lewis> Not sure why someone would want to break into a jail, but a great easy level nonetheless! :) |
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