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| San Francisco Airport (SFO) |
Fri 21 Jan 2005 00:35 |
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<Max> (SPOILER) Cook: Okay, here goes. First I move the red block on my right all the way to the right to make the lower laser appear. I move the bottom right red lbock to the panel on the right. I move the left vertical wire to the panel on its right. I activate the red switch. I move the upper right red block to the panel on its right and teleport to the bottom right. I push the red block to my left to the panel on the bottom right to get rid of the right laser. I push down two of the grey blocks on the three-grey-block row (the two on the left). I move the one on the right directly above the exit. I push the bottom left red block onto the panel on its left. I push the grey block directly above the teleporter to the middle panel in the three-panel row on the left, making the electricity above the left blue line disappear. I push the wire (upper left of all the wires) down and left past the electricity that has just disappeared to the panel that makes the blue block on the left disappear. I now push the grey block on its upper left to the left and move down to pus uthe red bokohelet to thepnlthtmastel aeisaper. I now h red block in the right center up to the panel that makes the exit disappear, push the grey block all the way down to block the laser, make the exit reappear, and win, leaving the gold, a grey on the top, and the teleporter untouched. Okay, you've kept me up past my bedtime again now! ;)
<Tom 7> (SPOILER) I think you cooked it, then, because I need both of those grey ones for my solution. They end up in holes, along with one of the grey ones from the bottom.
(Or are you saying that the block should have just been below the line?)
<Max> (SPOILER) Very nice. My one complaint is that I think you should have only put in only one of the two grey blocks above the blue line; you can use one of the wire blocks for the same purpose and this would up the difficulty a hair, leaving the escaper with just enough blocks, instead of slightly unsatisfyingly more than enough. |
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| Dallas/Fort Worth Airport (DFW) |
Thu 20 Jan 2005 14:05 |
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<Max> You got me! I was waiting for a phone call though, so it doesn't count. |
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| Power Plant |
Thu 20 Jan 2005 14:02 |
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<Max> (SPOILER) Cook: I didn't use anything below the blue switch; towards the beginning, I pushed the gold block under the third teleporter (the one closest to the green strip on the upper right) down into the electricity to make it disappear. After switching the red, green and blue, then I just had to go back up and walk from that teleporter down to the exit. I guess this is kind of trivial though, since the part I skipped is so easy, but, a cook nonetheless... |
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| The Blockizzle |
Thu 20 Jan 2005 13:51 |
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<Max> (SPOILER) I can't tell if I cooked this because a lot of it doesn't seem very logical... I ended up with way more blocks than I needed and didn't use a few parts of the level (like the series of panels between the holes on the left side, the panels below the wall of lasers on the left, the gold was never an issue since it is so easy to turn off right at the beginning, etc...). Also hurting this level were the seemingly arbitrary surprise deaths. A shame because I think there is a challenging and stylish level lurking somewhere beneath all this! |
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| Dallas/Fort Worth Airport (DFW) |
Thu 20 Jan 2005 09:54 |
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<Tom 7> Thanks. I see it kept you up past your bedtime. ;) |
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| Splitsville |
Thu 20 Jan 2005 09:54 |
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<Tom 7> (SPOILER) Man, I sure screwed that one up. You're not supposed to be allowed to turn off electricity from the top, but obviously that's possible if you just don't activate the green light first. I should fix this level--thanks for the post!
<Michelle> (SPOILER) Cook: Entered center by moving upper right green sphere. Turned off eletricity, and set up upper left green sphere to block upper right laser. May have not been a cook, but was certainly easier than it looked.
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| Dallas/Fort Worth Airport (DFW) |
Thu 20 Jan 2005 00:49 |
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<Max> Awesome! Challenging, enjoyable, and clever. |
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| Power Plant |
Thu 20 Jan 2005 00:09 |
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<Tom 7> Also, it helped me to find a bug with animation, so now I can fix that before you guys have to see it. =)
<Tom 7> Pretty easy, but points for being as bright as the sun. |
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| Pitter Patter |
Sun 09 Jan 2005 22:01 |
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<Tom 7> (SPOILER) There are more than enough blocks to beat this level, unless you have something else in mind. (The two red blocks can go at the top right, and then you're basically done!) |
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| The Blockizzle |
Fri 07 Jan 2005 11:30 |
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<Tom 7> (SPOILER) Cook: Is the right hand side completely unnecessary? I brought one of the red blocks from the top down to let me in the exit after pressing the off button. |
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| San Francisco Airport (SFO) |
Fri 07 Jan 2005 00:53 |
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<Tom 7> OK, I claim all airport codes as level titles. ;) |
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| The Blockizzle |
Thu 06 Jan 2005 19:25 |
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<bpotetz> (SPOILER) Cook: The first time I solved this puzzle, I did it without travelling to the right half of the screen. I figured that the entire right-hand field was probably all just a distraction, like a lot of SagaDragon's last level was (Only an Idiot).
But then I found a bunch of ways to get a brick over from the right-hand side (gold or grey bricks), so I figured my first solution was a cook.
But I'm never certain. |
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| Only an Idiot Would... |
Wed 05 Jan 2005 13:31 |
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<Tom 7> This level does a good job at obscuring what would otherwise be a pretty easy solution. But, I think I like it better when there aren't so many surprise deaths. |
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| MySokoban (Mac) Level 1 |
Tue 04 Jan 2005 22:12 |
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<Chris> Seems very reminiscent of an old Chip's Challenge level by the name of castle moat . . . |
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| It Only Looks Like There's More To It |
Tue 04 Jan 2005 13:34 |
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<Tom 7> (SPOILER)
The level title is very descriptive. ;) It was pretty easy.
Cook: The gold block in the upper-right is unnecessary, because you can push the other one up after using it to reach the electricity button. |
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| Laser Mountain |
Tue 04 Jan 2005 13:32 |
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<Tom 7> (SPOILER) Easy! The only thing to figure out is "Go Forward..." |
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| 'Round & 'round |
Tue 28 Dec 2004 10:07 |
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<Tom 7> (SPOILER) Every level that is uploaded is possible, because the solution has to be uploaded too. The server checks and stores the solution.
Hint: You don't need to engage both buttons in the top right.
<Zeke> (SPOILER) lame lame lame lame...
This one isn't solvable, right? I think I've looked at all the permutations and can't see a way to leave both buttons engaged in the top right corner, which I believe is the only way to solve this. |
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| The Thing |
Fri 24 Dec 2004 23:33 |
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<Tom 7> (SPOILER) The 'leap of faith' element is cool, although it has been done before (see Squint). Otherwise, pretty easy. |
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| Diamond Lattice |
Tue 21 Dec 2004 01:38 |
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<Tom 7> This was a fun level to solve. |
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| 1924 sokoban cheat |
Fri 17 Dec 2004 19:02 |
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<Tom 7> BTW the 'feedback' link allows cut'n'paste ;) |
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