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| Handmade 013 |
Thu 14 Apr 2005 23:40 |
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<bpotetz> Wow. If I'm an expert, than you must be too, Max. I play a lot of levels, but you write a lot, and writing is harder.
I should write some more levels.
Probably Tom knows a couple things about escape, too. |
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| Knights and Rotations |
Thu 14 Apr 2005 23:37 |
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<bpotetz> (SPOILER) Congratulations, mjn. Good job. I also solved it using some symmetric circuits.
<mjn> (SPOILER) Hey, this wasn't so bad, actually--I found that the rotation squares made it easy to splice circuits together.
Still took a good half hour to work it out on paper, though! Nice level... |
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| Dalek Research Lab |
Thu 14 Apr 2005 23:22 |
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<Max> I agree, Joshua. I think ratings should be tabulated separately, among those who have solved the level and those who haven't. This would be a little complicated, but often the style of a level is highly dependent on the solution. And it's pretty much a guess to rate rigidity before having solved a level. Really the only reason to rate a level before solving it is to express that you are having trouble solving it. |
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| Group Hug |
Thu 14 Apr 2005 23:16 |
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<Max> You sure can!
<sarah> Can I vote this as "cutest level"? |
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| Handmade 013 |
Thu 14 Apr 2005 23:06 |
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<Max> (SPOILER) IQ Carrier is pretty tough to beat. Come to think of it, I think you're the only official Escape "Expert", Brian. ;) |
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| Single File |
Thu 14 Apr 2005 23:03 |
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<Max> (SPOILER) This is the second version of "Single File", made to outlast the orginal, "Pre-broken" version, which will likely be but a memory in the Broken directory after Tom executes the Final Solution to the Dalek Question. |
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| Single File (pre-Broken version) |
Thu 14 Apr 2005 22:58 |
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<Max> Enjoy it while it lasts, kids! |
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| The Dalek Question |
Thu 14 Apr 2005 21:33 |
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<Max> (SPOILER) That's what I suspected... Might as well make bug reports creative though, eh? ;) Still, part of me will miss this unexpected behavior... |
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| Thanks a lot, Hugbot (advanced?) |
Thu 14 Apr 2005 21:32 |
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<mlc> (SPOILER) I kind of think Max's solution (which is like mine) is actually the intended one, not a cook, as I couldn't solve this any other way...
<mlc> (SPOILER) Added speedrun: 71 moves (old: 87).
speed record |
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| Handmade 013 |
Thu 14 Apr 2005 21:18 |
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<bpotetz> (SPOILER) Added speedrun: 698 moves (old: 712).
Not quite as bad as IQ CARRIER, I guess. |
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| Thanks a lot, Hugbot |
Thu 14 Apr 2005 21:10 |
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<mlc> (SPOILER) Added speedrun: 164 moves (old: 170).
speed record |
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| Handmade 004 |
Thu 14 Apr 2005 20:49 |
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<bpotetz> (SPOILER) Added speedrun: 91 moves (old: 123).
Some of these are easier than others. |
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| Handmade 002 |
Thu 14 Apr 2005 20:39 |
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<bpotetz> (SPOILER) Added speedrun: 105 moves (old: 137).
These are pretty neat.
So, I'm still a bit confused. Are nushae & Yoshio Murase the same person, or not? |
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| The Dalek Question |
Thu 14 Apr 2005 17:09 |
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<Tom 7> (SPOILER) Answer to question: Bug!
This is a very slick level, though. But this behavior makes no sense, so I really ought to fix it. Thanks and sorry, max... |
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| Autogenerated 021 |
Thu 14 Apr 2005 16:58 |
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<bpotetz> That's a good idea. For the second one you'll probably have to do some math first, though.
Although the first one has been solved, neither one has a speed solution yet, and since all solutions are roughly equal length, whoever solves it next can be immortalized. That's my word of motivation for the day.
Why am I talking about this here? |
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| Sokoban Nightmare |
Thu 14 Apr 2005 16:52 |
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<bpotetz> (SPOILER) Added speedrun: 512 moves (old: 602).
As long as I have the speed record...
This is a fun level - not as nightmaric as I feared. |
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| Autogenerated 021 |
Thu 14 Apr 2005 15:04 |
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<Tom 7> I've been working on it, in photoshop (has better 'undo' than graph paper!)
<bpotetz> Oh, come now! The knight's tour levels aren't so bad, at least the first one. Try it on some graph paper first and you'll get it quick enough. |
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| Sokoban Nightmare |
Thu 14 Apr 2005 11:48 |
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<John Lewis> This level was adapted from the puzzle game Pocoman. I added the part with the green block and transporter, and, of course, the location of the panels and exit door. Just to let everyone know, the next several levels I make will be original. :-) Enjoy! |
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| Dalek Research Lab |
Thu 14 Apr 2005 09:21 |
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<Joshua Bone> It sorta irks me when people rate levels they haven't solved... |
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| Breathe |
Thu 14 Apr 2005 08:58 |
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<Tom 7> (SPOILER) Added speedrun: 121 moves (old: 175).
Probably cooked this one. |
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| Claustrophobia II |
Thu 14 Apr 2005 05:33 |
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<Thanerik> (SPOILER) Added speedrun: 26 moves (old: 30).
Wee... I am the fastst :D
After 83 sloved mazes I go for the record!! |
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