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Letter Series: k Mon 02 May 2005 17:34
<Tom 7> Just tightening this up a little.
 
Letter Series: k Mon 02 May 2005 17:22
<Tom 7> Should be a bit harder than recent letter ones; spheres continue to be a good source of difficulty in small spaces.
 
Let's Just Be Friends (v2) Mon 02 May 2005 00:16
<Tom 7> It's just because I didn't update the list (it only gets updated when someone uploads or I do it manually).
<mjn> Bug report, possibly? This still shows up in my triage folder.
 
The Wearin' o' th' Green Sat 30 Apr 2005 01:25
<mjn> (SPOILER) Added speedrun: 491 moves (old: 563).
Man, this ctrl-o is pretty useful...
 
Looking Out For Number 9 Fri 29 Apr 2005 15:34
<Milton> (SPOILER) FYI - I got it eventually, but only based on your spoiler comments. For those of us unfamiliar with the concept of movement order, a hint is a good idea. This level is a good way to learn about it, however.
 
Super Simple #1 Fri 29 Apr 2005 12:45
<Tom 7> You can upload and download solutions by selecting a level that you have solved (on the load screen) and pressing ctrl-m. From there, press ctrl-u to upload, and make sure [ ]speedrun is checked.
 
Tight Fit Fri 29 Apr 2005 12:43
<Tom 7> (SPOILER) Added speedrun: 147 moves (old: 172).
Okay!
 
Super Simple #1 Fri 29 Apr 2005 12:21
<Milton> I got 98 moves this time, but I'm not sure how to upload a speed record twice in a row . . .
 
Rainbow Lines Fri 29 Apr 2005 12:20
<Tom 7> (SPOILER) Enjoyable level. It was a cool trick to re-use the puzzle on the left like that.
 
Tight Fit Fri 29 Apr 2005 12:17
<Joshua Bone> Interesting how different those are. Looks like there's enough room in your solution to shave off a few moves and grab the record if you want to. (If you don't, I'll have to!)
<Tom 7> (SPOILER) Oops, it looks like I broke solution comments (?). What I said was:

When I saw that my solution is one move longer than yours, I thought they must be essentially the same, but they were more different than I thought. Maybe you will be interested to see.

This one has a lot of good dead-ends; nice job.
<Tom 7> (SPOILER) Added solution "Tom's Method."
 
Handmade 024 Fri 29 Apr 2005 02:40
<bpotetz> (SPOILER) Added speedrun: 139 moves (old: 167).
Nice Sokoban level!
 
Rainbow Lines Thu 28 Apr 2005 13:22
<bpotetz> (SPOILER) Added speedrun: 309 moves (old: 317).
Neat - a nice variation on the memory hole idea.
<Max> After getting over the initially tricky hump of the first part, it's pretty straightforward. Nice puzzle.
<Doom> (SPOILER) Yes, the blocks on the right are just for symmetry.
 
Jam Thu 28 Apr 2005 09:24
<Doom> This was certainly harder than I expected. Simple but still quite difficult.
 
Rainbow Lines Thu 28 Apr 2005 08:41
<Joshua Bone> (SPOILER) Good puzzle. I assume the four colored blocks on the far right are just there for symmetry? They didn't appear to do anything worthwhile.
 
Square Peg Thu 28 Apr 2005 02:00
<bpotetz> (SPOILER) Added speedrun: 106 moves (old: 120).
Thanks, Ctrl-0!
 
Stress Fracture Thu 28 Apr 2005 01:45
<bpotetz> (SPOILER) Added speedrun: 438 moves (old: 509).
Nice level! Pretty!
 
Let's Just Be Friends (v3) Wed 27 Apr 2005 23:20
<mjn> uncooked.
 
Do Exits Dream of Electric Daleks? (v2) Wed 27 Apr 2005 15:37
<Max> (SPOILER) Awesome trick! I was actually just working on a level involving the fearsome act of pushing a dalek in a similar fashion, but this is a much better execution. This could be much crueler and more intuitive if there were more red herring variables. As it is now, it is easy to stumble upon the solution at random.
<Milton> (SPOILER) Wow - I thought you did a good job disguising the solution on this one - never would have guessed at that functionality of the traps.

I reinstalled escape to upgrade, btw. Thanks for your help.
 
Let's Just Be Friends (v2) Wed 27 Apr 2005 11:08
<Doom> (SPOILER) Added speedrun: 92 moves (old: 116).
Might as well do it a little faster.
 
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