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Impossible Sun 11 Dec 2005 04:11
<Darren> (SPOILER) Cook: Just walk to left from starting position. You're blocked but you go through the exit.
 
Subsystems. Sat 10 Dec 2005 18:58
<Ian James> Hey this was an enjoyable level. I'll look out for more by you.
 
Memory Game Sat 10 Dec 2005 18:12
<a_wooff> Well u really shoulda put this in annoying deaths...or filed it in the dustbin, i mean...Frogger was better...i got nothin against you but polluting the site with levels like THIS...
 
Tilt Box 2 Sat 10 Dec 2005 13:22
<Darren> [mm] Yes, you're right. There's still a fair amount of cooking possible with this one. It comes under the category of "poor design" really.
<mm> (SPOILER) Added speedrun: 200 moves (old: 210).
A little more efficient ;-) BTW the modification does not seem to change a lot?
 
Deep Cage Sat 10 Dec 2005 11:44
<Doom> (SPOILER) Added speedrun: 288 moves (old: 398).
Much better.
<Doom> (SPOILER) Added speedrun: 398 moves (old: 445).
First finish, not particularly efficient. This should improve a lot more.
 
Tilt Box Sat 10 Dec 2005 10:17
<John Lewis> (SPOILER) Cook:
<John Lewis> (SPOILER) Added speedrun: 174 moves (old: 303).
Cooked: It looks like my solution ended up being really different from the intended way...
 
Twins Sat 10 Dec 2005 00:32
<Adam> (SPOILER) Added speedrun: 212 moves (old: 216).
Optimal.
<Darren> (SPOILER) Added speedrun: 230 moves (old: 234).
Based on mm's solution, with unnecessary block push removed.
 
Rouge-Like Fri 09 Dec 2005 19:34
<herreee> (SPOILER) This is impossible!
 
Callback+bug Fri 09 Dec 2005 10:23
<Max> (SPOILER) Oops, I take it back, you fooled me with those bots to the right. Tom, I think that little yellow arrow needs to become more prominent somehow!
<Tom 7> It's not a bug! =)
 
Conflict Fri 09 Dec 2005 10:09
<Max> (SPOILER) Cook: Don't need to cover all four panels...
 
Callback+bug Fri 09 Dec 2005 10:05
<Max> Wow, now THAT'S a bug!
 
Lonely Hearts Thu 08 Dec 2005 22:30
<mjn> (Why are they lonely? They seem to have plenty of company...)
 
JustPuzzles Thu 08 Dec 2005 21:10
<Main> (SPOILER) (note: speedrun of 204 moves didn't break record; not added)
My first?
 
CP Variation Wed 07 Dec 2005 23:46
<Adam> (SPOILER) Added speedrun: 130 moves (old: 136).
Optimal.
 
Block Shortage Wed 07 Dec 2005 18:26
<mm> (SPOILER) Great level, this was a challenge! I cooked it like mjn and estatin and was really surprised by Doom's amazing original solution.
 
JustPuzzles Wed 07 Dec 2005 17:15
<mm> (SPOILER) Cook: only used half of the things available
<John Lewis> (SPOILER) Added speedrun: 202 moves (old: 359).
Cooked - don't need all the heart framers to reach exit.
 
Get Off My Back Tue 06 Dec 2005 23:03
<mjn> (SPOILER) Added solution "alternate murder location":
Whoa, I never realized this before, but I killed the hugbot in a different place (the far right).
 
Choose Tue 06 Dec 2005 16:37
<Feanor> (SPOILER) Cook: Duh
 
Get Off My Back Tue 06 Dec 2005 00:23
<Stephan> (SPOILER) (note: speedrun of 113 moves didn't break record; not added)
It took me ages to figure out how to do this level. This solution, while much longer than the speed run, shows a way to solve it keeping the hugbot with you until the end.
 
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