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SuperEasy Shancy AbitFromEveryone Fri 08 May 2015 14:32
<mm> (SPOILER) My solution is identical to the original.
<carolyn> (SPOILER) Would rate this higher, but unfortunately I can still solve this the easier way.
 
SuperEasy Shancy Again (Kirima's 2nd mod).esx Thu 07 May 2015 20:38
<mark> (SPOILER) Added speedrun: 626 moves (old: 634).
This was my original solution to Jim's level.
Got a better mod in the pipeline but can't solve it yet.
 
SuperEasy Shancy Again (Kirima's mod) Thu 07 May 2015 18:26
<mm> (SPOILER) Silly me...!
 
SuperEasy Shancy Again mod (Carolyn) Thu 07 May 2015 15:09
<mark> Nice one CJ I did do it a different way. I did use the same trick as you but used the rest differently.
 
SuperEasy Shancy AnotherGo Wed 06 May 2015 19:17
<carolyn> (SPOILER) Definitely a fun level, almost impossible to stop all the cooks though. I didn't upload mine, will attempt my own mod.
 
SuperEasy Shancy HarderButFun Wed 06 May 2015 08:59
<mm> (SPOILER) I managed to solve it your way, but at this moment I can't imagine how to mod it to eliminate the cook. The level seems to have potential indeed!
<mark> (SPOILER) Ah well that's a shame.This changed so much over the last couple of weeks I'm sure there is another puzzle in it.

<mm> (SPOILER) Added speedrun: 369 moves (old: 875).
I'm sorry, Mark!
 
simplesolution notso 3 Thu 30 Apr 2015 15:04
<carolyn> (SPOILER) Added speedrun: 306 moves (old: 497).
Vry devious solution Mark, took me a long time to spot it!
 
Improv(ish) 7.2 Mon 27 Apr 2015 15:13
<mm> (SPOILER) This seems to be pretty rigid! Hopefully it will persist...
<mm> Thank you, Mark, this is really nifty, & I in fact did like this one even more!
 
Improv(ish) 7.1 Mon 27 Apr 2015 11:36
<mark> (SPOILER) Added solution "Speedrun by mm":
Just in case anyone missed this.
 
Improv(ish) 7.2 Mon 27 Apr 2015 10:41
<mark> (SPOILER) Sorry that should read you helped me find the extra block.
 
simplesolution notso 2 Mon 27 Apr 2015 10:15
<mark> (SPOILER) Added speedrun: 307 moves (old: 369).
Nice one hi Jim now I know it's you the next mods a bit tougher than it first was going to be.
 
Simple Puzzle Harder Mon 27 Apr 2015 06:01
<mm> Great speedrun, carolyn -> hi Jim! :-)
 
simplesolution notso 2 Sun 26 Apr 2015 20:24
<carolyn> (SPOILER) Using my sister's comp, playing catchup on levels I missed for the last 3 months, This is Jim, loved the end of your speedrun Mark.
<mark> (SPOILER) Added speedrun: 369 moves (old: 642).
Nice mod I thought this might be possible. Carolyn you have 2 nice speedruns on the last 2 levels . Are you a returning player or just a new player?
I also have a new mod for this in the making watch out for it.
 
Stay Out of the Dalek's Sight Sat 11 Apr 2015 13:27
<mark> (SPOILER) Added speedrun: 43 moves (old: 166).
Wowei seeing your speedrun reminded me I had this level pot roasted a while back.
 
Rouge-Like Fri 10 Apr 2015 14:58
<mark> (SPOILER) Added speedrun: 531 moves (old: 540).
Over 2 years ago I made my first comment ever on this level.
This is my favourite level and now we have a legit non spoiler speedrun.

 
Atom Smash Thu 02 Apr 2015 04:42
<lsy> (SPOILER) Added speedrun: 54 moves (old: 68).
1
 
Improv(ish) 7 Sat 21 Mar 2015 19:11
<wowei> (SPOILER) Added solution "speedrun (?) with blue steel":
maybe the fastest solution using all tiles as intended
<wowei> (SPOILER) Added speedrun: 188 moves (old: 191).
didnt recognize this "cook" to solve it without the blue steel
 
Improv(ish) 7.1 Fri 06 Mar 2015 16:54
<mm> (SPOILER) LOL! You sound like Wowei. ;-) At least my solution certainly is not a cook which is good. I love this kind of "classic" levels that do look simple, but are much trickier than they seem at first sight, i.e. levels without electricity/bombs/remotes or other "newer" features.
<mark> (SPOILER) Thankyou your highness and a great solution from you.
I did not know that it existed it's always great to see another way.
 
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