|
|
 |
 |
| Devin's A |
Fri 26 Jun 2015 15:55 |
 |
<mark> A mini series of mods of Devin's letter series,starting off easy and then getting harder.
Something for everyone to enjoy. |
|
| |
| Splitsville v4 |
Tue 23 Jun 2015 09:28 |
 |
<mark> (SPOILER) Nice solve mm, ignore last comment not deserved.
<mark> Thanks for the praise CJ.
<carolyn> (SPOILER) Added speedrun: 201 moves (old: 221).
Nice mod Mark, I love all your levels. |
|
| |
| A good path |
Thu 28 May 2015 18:28 |
 |
<wowei> (SPOILER) nice little idea, but unfortunetely you missed a cook here. |
|
| |
| There is one way |
Wed 20 May 2015 01:45 |
 |
<devin> (SPOILER) For some reason I thought too much on this. |
|
| |
| Binary Clock |
Sat 09 May 2015 15:43 |
 |
<mark> (SPOILER) Ctrl+0 solved this for me or 8 mins 40 secs of holding right. |
|
| |
| SuperEasy Shancy AbitFromAll |
Sat 09 May 2015 15:34 |
 |
<mark> (SPOILER) Added speedrun: 707 moves (old: 751).
Like it Jim nice. |
|
| |
| SuperEasy Shancy AbitFromEveryone |
Fri 08 May 2015 14:32 |
 |
<mm> (SPOILER) My solution is identical to the original.
<carolyn> (SPOILER) Would rate this higher, but unfortunately I can still solve this the easier way. |
|
| |
| SuperEasy Shancy Again (Kirima's 2nd mod).esx |
Thu 07 May 2015 20:38 |
 |
<mark> (SPOILER) Added speedrun: 626 moves (old: 634).
This was my original solution to Jim's level.
Got a better mod in the pipeline but can't solve it yet. |
|
| |
| SuperEasy Shancy Again (Kirima's mod) |
Thu 07 May 2015 18:26 |
 |
<mm> (SPOILER) Silly me...! |
|
| |
| SuperEasy Shancy Again mod (Carolyn) |
Thu 07 May 2015 15:09 |
 |
<mark> Nice one CJ I did do it a different way. I did use the same trick as you but used the rest differently.
|
|
| |
| SuperEasy Shancy AnotherGo |
Wed 06 May 2015 19:17 |
 |
<carolyn> (SPOILER) Definitely a fun level, almost impossible to stop all the cooks though. I didn't upload mine, will attempt my own mod. |
|
| |
| SuperEasy Shancy HarderButFun |
Wed 06 May 2015 08:59 |
 |
<mm> (SPOILER) I managed to solve it your way, but at this moment I can't imagine how to mod it to eliminate the cook. The level seems to have potential indeed!
<mark> (SPOILER) Ah well that's a shame.This changed so much over the last couple of weeks I'm sure there is another puzzle in it.
<mm> (SPOILER) Added speedrun: 369 moves (old: 875).
I'm sorry, Mark! |
|
| |
| simplesolution notso 3 |
Thu 30 Apr 2015 15:04 |
 |
<carolyn> (SPOILER) Added speedrun: 306 moves (old: 497).
Vry devious solution Mark, took me a long time to spot it! |
|
| |
| Improv(ish) 7.2 |
Mon 27 Apr 2015 15:13 |
 |
<mm> (SPOILER) This seems to be pretty rigid! Hopefully it will persist...
<mm> Thank you, Mark, this is really nifty, & I in fact did like this one even more! |
|
| |
| Improv(ish) 7.1 |
Mon 27 Apr 2015 11:36 |
 |
<mark> (SPOILER) Added solution "Speedrun by mm":
Just in case anyone missed this. |
|
| |
| Improv(ish) 7.2 |
Mon 27 Apr 2015 10:41 |
 |
<mark> (SPOILER) Sorry that should read you helped me find the extra block. |
|
| |
| simplesolution notso 2 |
Mon 27 Apr 2015 10:15 |
 |
<mark> (SPOILER) Added speedrun: 307 moves (old: 369).
Nice one hi Jim now I know it's you the next mods a bit tougher than it first was going to be. |
|
| |
| Simple Puzzle Harder |
Mon 27 Apr 2015 06:01 |
 |
<mm> Great speedrun, carolyn -> hi Jim! :-) |
|
| |
| simplesolution notso 2 |
Sun 26 Apr 2015 20:24 |
 |
<carolyn> (SPOILER) Using my sister's comp, playing catchup on levels I missed for the last 3 months, This is Jim, loved the end of your speedrun Mark. |
|
| |
|
|
 |
 |