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| Level 001 |
Thu 09 Feb 2006 02:07 |
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<mlc> (SPOILER) Added speedrun: 86 moves (old: 90).
slight improvement over my last solution |
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| Germany to Germany |
Wed 08 Feb 2006 19:55 |
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<mjn> (SPOILER) Ooh, I like the original solution to this. (I'll bet there's a way to uncook it...) |
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| Construct-A-Maze |
Wed 08 Feb 2006 16:05 |
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<Tom 7> Hehe. I am actually glad that this one is frustrating--the solution is ultimately really simple and there is no "trick", but it is still remarkably elusive.
I definitely plan to improve the browsing of comments. I mean, for one thing, you should be able to read comments from inside the game--how stupid is it that you can only post from the game and read from the web? I almost can't believe that we've gotten this far with that weird mode of communication. Also: you can skip through the level list faster by changing the numbers in the URL; in fact if you get the id of the level (use its filename, in this case lev370.esx) you can just jump directly to its entry. But yes, I apologize for the usability problems.
<Doom> And funnily, 2 minutes after saying that I solve the level.
<Doom> Difficulty rating: 4? Give me a break. I've been trying this one for a long time and I'm still making no considerable progress.
Tom, will there ever be a way to browse comments of the old levels? The only way to do that at the moment is "little" tedious and involves clicking a certain 'next page' button maaaany times. |
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| Portrait: James Dean |
Wed 08 Feb 2006 13:57 |
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<Tom 7> I was wondering how long it'd be before people started doing this kind of thing. ;) A nice portrait! But there has got to be room for a more interesting level in there, right?? |
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| Germany to Germany |
Wed 08 Feb 2006 05:15 |
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<Doom> (SPOILER) Cook: Didn't need to use the yellow block. |
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| Portrait: James Dean |
Wed 08 Feb 2006 05:13 |
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<Doom> I must say that this is the first decent Escape art level I've seen (even if the puzzle is very trivial). I never found that 2-tile level so cool...
<Max> Actually I think the picture is fantastic, especially if you zoom out all the way. But yeah, the puzzle is really trivial! |
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| Have we escaped yet?The Movie |
Mon 06 Feb 2006 17:25 |
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<Blue Devil> (SPOILER) Cook: Moved a green box right in front of the door. |
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| Morgan Mix 2 |
Fri 03 Feb 2006 10:16 |
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<Lukas> (SPOILER) Added speedrun: 332 moves (old: 340).
Easy |
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| Exercising |
Thu 02 Feb 2006 23:27 |
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<Adam> (SPOILER) Added speedrun: 116 moves (old: 118).
Optimal. |
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| Golden Blocks and Blue Lamps |
Thu 02 Feb 2006 11:33 |
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<Tom 7> Nice level, Lukas! |
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| Easy Bombs |
Wed 01 Feb 2006 16:24 |
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<Tom 7> (SPOILER) Surprisingly trickier than the others in the series. I cooked it like Alois did, though. |
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| Trivial |
Tue 31 Jan 2006 12:39 |
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<Blue Devil> (SPOILER) Cook: didn't need to use the panel -- is it a red herring? |
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| Changing Positions |
Mon 30 Jan 2006 18:09 |
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<Tom 7> Nice, although the original seemed more difficult because (if I remember correctly) there wasn't a corridor around the whole thing. Welcome subtlety at the end with the red bricks. |
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| Dalek Base |
Mon 30 Jan 2006 17:38 |
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<Tom 7> (SPOILER) Added speedrun: 339 moves (old:
345).
You can do a lot with those bombs, but nothing is faster than Henri's technique, that I can find. |
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| Changing Positions |
Mon 30 Jan 2006 12:10 |
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<Doom> (SPOILER) Added speedrun: 1089 moves (old:
1359).
A little improvement...
<Doom> (SPOILER) Added speedrun: 1359 moves (old:
1567).
No, I don't mind people making different versions of my levels, as long as they're significantly different.
I doubt that this speedrun will stay long either. It's very hard to find anything close to optimal in levels like this. |
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| Easy Bombs |
Sat 28 Jan 2006 17:54 |
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<DR DONKEYDON> (SPOILER) Added speedrun: 69 moves (old:
95).
Bombs Away! |
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| STOP |
Sat 28 Jan 2006 17:52 |
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<DR DONKEYDON> (SPOILER) Added speedrun: 27 moves (old:
30).
Super easy
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| Dalek Base |
Sat 28 Jan 2006 04:22 |
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<Doom> (SPOILER) Added speedrun: 348 moves (old:
530).
Left a lot of things unused. |
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| Main Gate |
Fri 27 Jan 2006 07:20 |
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<Lukas> Quite nice first level |
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| Do Shove III |
Wed 25 Jan 2006 22:44 |
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<mjn> (SPOILER) Cook: still possible to use just the blue robot (but a bit trickier now). |
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| Worried |
Wed 25 Jan 2006 17:23 |
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<Ryan> (SPOILER) Cook: Ton of exits: STAT! |
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