Comments
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16419 |
Grand Prix (v3) |
mark (2878) |
Tue 13 Nov 2012 19:58 |
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really great puzzle when the ending snaps into place you will kick yourself its a lot easier than you think |
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5800 |
Grand Prix (v3) |
John Lewis (411) |
Fri 07 Apr 2006 15:21 |
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Solved! Brilliant level, mjn. This is difficulty, style, and rigidity all at their finest. :) And talk about a devious twist at the end... |
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5146 |
Grand Prix (v3) |
mm (690) |
Fri 10 Feb 2006 08:47 |
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Finally got it, too! This level is just excellent and fun to solve, and noname's speedrun is clever as usual - once again I can hardly believe how stupid I had been, 'cause once you're on the right path, it's not as difficult as it seems ;-) |
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3609 |
Grand Prix (v3) |
Tom 7 (1) |
Mon 18 Jul 2005 09:27 |
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Yes, I wish I could solve this one so that I could give it a great rating. |
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3608 |
Grand Prix (v3) |
John Lewis (411) |
Mon 18 Jul 2005 06:22 |
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This whole level has me baffled! Definitely one of the most stylish ones out there though... |
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3606 |
Grand Prix (v3) |
Dorothy (546) |
Mon 18 Jul 2005 00:53 |
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Getting the Red and the Blue in the right spots at the end has me baffled.... |
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3400 |
Grand Prix (v3) |
noname (559) |
Sat 09 Jul 2005 12:17 |
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Added speedrun: 488 moves (old: 561). |
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2431 |
Grand Prix (v3) |
Joshua Bone (257) |
Mon 09 May 2005 15:56 |
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Finally got it! After exhausting every other possibility... Great level. |
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2429 |
Grand Prix (v3) |
Max (61) |
Mon 09 May 2005 13:59 |
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I don't know what you changed, but for some reason the first part of this level, on which I was absolutely stranded forever on the other version, seems really easy now. At the moment, however, I'm still stuck on the home stretch... |
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2426 |
Grand Prix (v3) |
OCTweak (404) |
Mon 09 May 2005 10:56 |
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Added speedrun: 561 moves (old: 618).
Very good! |
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2401 |
Grand Prix (v3) |
mjn (118) |
Sat 07 May 2005 04:05 |
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Yeah, nice job with the cook. (Man, it's really amazing how hard it is to tame spheres.)
It's definitely too bad that the first two panels are colored, but if they weren't, there'd be another cook involving a bit of extra travel. Oh, well, close enough, I reckon... |
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2400 |
Grand Prix (v3) |
bpotetz (144) |
Sat 07 May 2005 03:35 |
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Yeah, that's how I originally expected the level to work (the placement of uncolored panels was my hint). It's a neat idea, and cleverly concealed. My cook solution was still pretty fun to do, though. |
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2399 |
Grand Prix (v3) |
mjn (118) |
Sat 07 May 2005 02:34 |
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Uncooked. |
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2398 |
Grand Prix (v3) |
mjn (118) |
Sat 07 May 2005 02:33 |
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'Grand Prix (v3)' uploaded by mjn. |
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