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| No diving |
Wed 03 May 2006 16:13 |
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<Tom 7> Lovely! |
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| all that doors |
Mon 01 May 2006 11:59 |
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<wowei> (SPOILER) whoaa what a cook! i guess, the heroic dalek-fighting is unfixable. i leave this quicky in the triagae section though. |
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| Suspense II |
Sun 30 Apr 2006 18:02 |
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<Doom> (SPOILER) Added speedrun: 214 moves (old: 256).
Left several things unused, but probably not that much of a cook. |
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| Mirages |
Sun 30 Apr 2006 05:18 |
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<Doom> (SPOILER) Somehow the solution to this one was very hard to see. It was maybe a little too simple in the end, though. I was kind of expecting something more interesting. |
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| Ms. Pac-thing mod |
Sat 29 Apr 2006 18:48 |
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<mm> If only I had an idea how to make a mod so that the cook would become impossible... ): |
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| wishin' i was fishin' |
Sat 29 Apr 2006 18:45 |
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<mm> (SPOILER) I like the bizarro-fish! And I like the level, I feel sorry for cooking it. It's just amazing what one can do with a bomb and two hugbots.
<mm> (SPOILER) Added speedrun: 56 moves (old: 72).
This is definately not an intended solution. |
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| greyday2 |
Sat 29 Apr 2006 17:32 |
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<Eric119> (SPOILER) Added speedrun: 46 moves (old: 54).
Computer-optimized. |
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| Be on the Right Side! |
Sat 29 Apr 2006 16:42 |
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<Eric119> (SPOILER) Added speedrun: 62 moves (old: 76).
Computer-optimized. |
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| Be on the Right Side II |
Sat 29 Apr 2006 15:10 |
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<Eric119> (SPOILER) Added speedrun: 63 moves (old: 73).
Computer-optimized. |
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| Married to the Sea |
Sat 29 Apr 2006 14:42 |
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<mm> (SPOILER) Added speedrun: 89 moves (old: 93).
There's a bizarro-fish (: Nice surprise!
<mm> (SPOILER) Added speedrun: 93 moves (old: 255).
Hah (; |
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| wishin' i was fishin' |
Sat 29 Apr 2006 00:17 |
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<mjn> (SPOILER) Huh, turns out I cooked it, kind of, by not realizing you could destroy the laser. Mod coming up...
<mjn> Nice one! Harder than it looks, too. |
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| Breathe |
Fri 28 Apr 2006 23:10 |
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<Tom 7> (SPOILER) Making hard levels is a good way to increase your score relative to others. ;)
<mm> (SPOILER) Hi John, it doesn't matter if there are 75 or 86 or 99 levels left. It just feels kind of so very stupid to not be able to solve some of those levels that everybody had solved except ME! Or you.
I bet everyone has got a problem with more ore less like about 50 levels or so. And we all feel kind of stupid and none of us could ever know WHY we don't get it.
Tom does not seem to get Max's jungle fever. That jungle seems to be so very easy to me.
I'd love to know how to solve Rouge-like-like. That one drives me crazy.
I hope I'll be able to upload levels that make sense one day. I am so stupid what concerns editing.
But I'm proud to have this speedrun (:
<John Lewis> For me, the magic number is 100. ;) I still have some catching up to do with my old player file (I got it back!!) and a bunch of recent levels that I haven't solved...
<mm> (SPOILER) Added speedrun: 105 moves (old: 112).
It's great to speedrun - ever since there are these holy whatever 75 levels left... Those levels. 75 levels I just can't solve. Ever since I love to speedrun! (; |
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| Ms. Pac-thing mod |
Wed 26 Apr 2006 23:21 |
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<RAINKING> (SPOILER) Added speedrun: 119 moves (old: 225).
don't need the bots |
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| Figure 3.1 |
Tue 25 Apr 2006 23:33 |
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<mjn> (SPOILER) I think this should have been called "Choose Your Battles" |
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| Unidentified Frying Object |
Tue 25 Apr 2006 21:38 |
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<Eric119> WOOt! I finally cracked this one. |
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| Cheers to escape !! |
Tue 25 Apr 2006 15:14 |
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<mm> (SPOILER) Added speedrun: 502 moves (old: 523).
Superbe level! |
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| the wrong parity |
Tue 25 Apr 2006 13:43 |
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<Doom> Took me 2 restarts along the way, but now I'm finally done with this as well.
Definitely the best pure trapdoor puzzle ever. I never thought you could create something this interesting with so simple concept.
Pieguy, would you have anything against it if I converted this level into a DROD version? (Of course giving you credit for it)
Some people at CaravelNet forums might find this interesting. |
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| circling the square |
Tue 25 Apr 2006 10:30 |
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<Tom 7> (SPOILER) Cook: I did the same thing as those guys too.
<Tom 7> The design reminds me of an old Motocross game for like Atari but I can't remember its name. (Also the Super Mario Kart level based on it.) |
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