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revenge of the computers 3 Tue 27 Feb 2007 21:47
<Tom 7> Hooray!
 
Optimization (462) Mon 26 Feb 2007 00:35
<John Lewis> (SPOILER) I'll leave it for you to figure out. :)
<Eric119> (SPOILER) Added speedrun: 458 moves (old: 462).
Did someone's computer get the flu?

(Or was some leeway given intentionally?)
 
Black and white easy edition Mon 19 Feb 2007 13:19
<Tom 7> tee hee.
 
Patches Mon 19 Feb 2007 13:13
<Tom 7> (SPOILER) Cook: You can just bomb your way out of the first room.
 
Black and white easy edition Sun 18 Feb 2007 18:07
<mm> It's NOT - no, really NOT ok to "STEAL" other people's IDEAS!
 
Patches Sun 18 Feb 2007 12:03
<Alois> (SPOILER) Added speedrun: 83 moves (old: 126).
Cook: skipped the first part.
 
simple stuff Sat 17 Feb 2007 19:08
<RAINKING> (SPOILER) Added speedrun: 10 moves (old: 14).
only 1 block
 
Maximum security 2 Sat 17 Feb 2007 18:55
<RAINKING> (SPOILER) Added speedrun: 96 moves (old: 98).
dont need all the red blocks
 
my second level Sat 17 Feb 2007 10:12
<Ian> (SPOILER) Cook: The closest teleporter is the one you want to take.
 
Untitled The Hearts Sat 17 Feb 2007 10:09
<Ian> (SPOILER) Cook: REmember to pick up after yourself. =)
 
Modern Art Gallery Sat 17 Feb 2007 10:05
<Ian> (SPOILER) Cook: Just hold to the right
 
Modern Art Sat 17 Feb 2007 10:05
<Ian> (SPOILER) Cook: Go to the left.
 
Robot Finds Exit Wed 14 Feb 2007 21:45
<Kalthare> (SPOILER) This is an obscure geek culture reference, and a brilliant one at that. It's not Tom's fault if you don't get it.
 
Heart Bot Accepter Tue 13 Feb 2007 12:15
<Kalthare> (SPOILER) (note: speedrun of 121 moves didn't break record; not added)
I don't see a speed-record run up for this level, so.. here's as fast as it can be done, AFAIK.
 
Holey Cheese Thu 08 Feb 2007 19:38
<LizPf> (SPOILER) Cook: didn't use the wires -- for their intended purpose
 
Weird current Sun 04 Feb 2007 13:01
<Henri> This behaviour has been known pretty much since transponders were added in the game. I don't remember the official response but at least it doesn't affect gameplay...

I guess this didn't go wasted because of the doubling thing, though.
 
Test level for Tom7 Sun 04 Feb 2007 07:40
<mm> Oh, I seem to have deleted this one - even though the message I got told me I hadn't been able to do so...???
<mm> I didn't want to upload this one twice - but got the massage: upload failed cause the title exists already. So I've change the title - did the upload again -> and found out that both levels had been uploaded. I guess this is why there have been all those two identical levels lately?

So then I've tried to delete this one - but got the message the this also failed??? Tom, could you please delete both of them.
 
bottrap mirror Sat 03 Feb 2007 21:53
<fire> (SPOILER) Cook: Only had to push two blocks. One block I pushed down, the other I pushed onto the exit switch. No trap involved.
 
Maze of the Obvious Sat 03 Feb 2007 11:52
<Tom 7> (SPOILER) Yup, that was obvious! ;)
 
moving the rockies Sat 03 Feb 2007 11:50
<Tom 7> (SPOILER) Yeah, I agree with mm. For my part, I basically solved the level except that one block I needed towards the end I had wasted towards the beginning, and having been like 4500 moves in I didn't feel like starting over. (The first 4000 moves or so were really annoying, and also basically trivial sokoban slowed down by having to make long trips back and forth.) In a way that's kind of cool because it forces you to come up with more efficient methods out of sheer boredom, but really the point of the level is the end, which could have been expressed more crisply. Good job, though.
 
Teh r00m of teh d00m!!! Fri 02 Feb 2007 21:20
<mjn> (SPOILER) Added speedrun: 116 moves (old: 123).
only need one of the hearts...
 
Maze of the Obvious Fri 02 Feb 2007 21:18
<mjn> (SPOILER) Added speedrun: 124 moves (old: 148).
Cook? Didn't use blue steel...
 
moving the rockies Thu 01 Feb 2007 20:32
<mm> (SPOILER) By the way: it's really nice when finally the bot turns on the "lightenings" :-) it feels as if there were some fireworks, great!
 
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