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The EASY Red Fri 18 Jan 2008 10:45
<Isavon> (SPOILER) Cook:its just so freakin easy.......
 
Secret Passage Thu 17 Jan 2008 10:58
<Kacper> GREAT LEVEL! Nice tricks! Beautiful colors! I had a little trouble passing it.
 
Subway Station Line A Thu 17 Jan 2008 10:30
<Kacper> (SPOILER) Cook: That panel at the bottom that flips over another panel isn't needed.
<Kacper> (SPOILER) Added solution "Kacper's Way":
Tjis is my way of passing it. Sorry about how long it is. That panel that uncovers another panel isn't needed. I think I'll make it a cook. Too bad. Sucha great level :)
<Kacper> (SPOILER) I finnaly passed it but there is no need to make that bomb have a timer of 10.
 
Botkoban 5 Wed 16 Jan 2008 16:35
<John Lewis> (SPOILER) Added speedrun: 34 moves (old: 35).
Nice level - the difficulty and rigidity are just right for a puzzle like this. Not to mention that the color scheme looks awesome!
 
A bigger puzzle Tue 15 Jan 2008 15:03
<wowei> (SPOILER) Cook: you dont need four steels
 
A puzzle involved Tue 15 Jan 2008 00:47
<terpy> I like levels like this one that require some thinking, not just stepping on everything until you stumble on the right path. Thanks for all your work.
 
Gold Bounce Mon 14 Jan 2008 03:52
<wowei> (SPOILER) Added speedrun: 52 moves (old: 66).
hmm, why is this a speed-record?
 
Color Switcher 3 (fix) Sun 13 Jan 2008 15:02
<Alois> (SPOILER) Added speedrun: 532 moves (old: 1006).
Cook: maybe the last teleporter should appear after the remotes have been used :)
 
Again and again Sat 12 Jan 2008 23:10
<John Lewis> I've been trying to upload a new speed record for this (and another) level, but this message came up:

Upload failed: fail (bug) bad solution

Has anyone else been having the same problem?
 
The art of Dalek programming Sat 12 Jan 2008 15:16
<mm> (SPOILER) BTW: my solution is slightly different so there's not just one solution?!
 
Color Switcher 3 Sat 12 Jan 2008 11:53
<John Lewis> (SPOILER) Added speedrun: 716 moves (old: 1290).
First time through.
 
Mystry Line Fri 11 Jan 2008 20:02
<Ross> This level is just unfair.
 
Panels of Steel Fri 11 Jan 2008 19:57
<Ross> (SPOILER) Cook: Grey block flips back
 
the mystery of the dissipearing spots! Fri 11 Jan 2008 08:13
<masonga95> (SPOILER) Cook: i didn't touch the dots like most people would.
 
Sooooooooo Simple Fri 11 Jan 2008 06:02
<elliot> (SPOILER) Cook: you go right
 
The art of Dalek programming Fri 11 Jan 2008 02:36
<Alois> (SPOILER) John & Tom: you are bot(h) right, but allowing any solution makes almost useless the "push right" part. I'm thinking of a mod, though :)
<Tom 7> (SPOILER) A very nice and clever machine!
I agree with JL, though--I think it would be a bit better if it allowed any solution...
<John Lewis> (SPOILER) I love this concept, but the fact that there's only one solution threw me off a bit at first. Still, a nice "set up and run the machine" level. :)
 
pathways Wed 09 Jan 2008 16:35
<Kacper> A pretty good level.
 
Small 10 Wed 09 Jan 2008 05:25
<RC> (SPOILER) Added speedrun: 46 moves (old: 48).
nice
 
grid bug Tue 08 Jan 2008 00:47
<Eric119> (SPOILER) Added solution "Slowrun":
More interesting than speedrunning it...
 
OneLeft (Full Implementation) Sun 06 Jan 2008 21:14
<mm> Great work, noname! (-:
<John Lewis> (SPOILER) Added speedrun: 754 moves (old: 770).
A very nice embedding!
 
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