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Portal 17 Tue 06 May 2008 23:59
<Tom 7> Cute!
 
Portal 17 Tue 06 May 2008 14:01
<Gil Anthony> it took your last level for me to get the skill to solve the other two...my learning curve is backwards.
 
Portal 17 Tue 06 May 2008 13:27
<Gil Anthony> I got it that time.
 
Portal 17 Mon 05 May 2008 21:16
<radiant> As far as the in-bounds areas, the two revisions are completely identical, with any solution to one serving as a valid solution to the other. However, the circuitry in the top left was made more compact to make room for a step counter; a la real Portal, there are challenges that award gold, silver, and bronze medals depending on how many steps you take (in this case 515/580/750). The medals don't really affect anything; it's just an extra little aesthetic touch for the level.

I am thinking about making an actual change to the topography; the third "portal gun station" looks rather awkward compared to the others and creates a considerable risk of getting the player stuck during exploration. That's not really what the level is supposed to be about.
<Mom1> (SPOILER) Very good level; however I'm not quite sure what change you made because I solved both levels the same. The # of moves didn't make a difference.
 
game over or no Sat 03 May 2008 10:43
<thiago> (SPOILER) Cook: super level gameover!
 
Letter Series: c Thu 01 May 2008 19:00
<Mom1> (SPOILER) The only hint I can really think of would be not to do the obvious thing first
<Ekim> Any one have a hint for this level? Probably, I'm overlooking something simple, but I can't seem to see it.

Thanks!

Ekim
 
Worried Mon 28 Apr 2008 15:22
<gui> (SPOILER) Cook: uiiopjoihiog7y76r7r6f6tf5fh67!!!!!!!!!!!!!!!!!!!!
 
revenge of the computers 5 Sun 27 Apr 2008 10:08
<mm> Excellent level! I finally got it and now I'm looking forward to number six! Thanks pieguy! (-:
 
Error? Tue 22 Apr 2008 02:01
<chip> (SPOILER) Cook: built a circuit straight from the second path after jump to blue activator
 
Four-Six-Two Mon 21 Apr 2008 21:04
<Mom1> I got another one after alot of struggling. Nonames' speedrun made it look SOOOOOO easy though that once again I felt like a total idiot ;)
 
Timing Charmer Mon 21 Apr 2008 14:44
<mm> Smart level (-:
 
North and South Sun 20 Apr 2008 19:19
<Mom1> FINALLY I GOT IT!!!!!
 
Timing Charmer Sat 19 Apr 2008 20:48
<Tom 7> Good idea.
 
g.heart and challenge Sat 19 Apr 2008 20:25
<Tom 7> Urgh, boring...
<Gil Anthony> I like your levels but,you want Tom 7 to give you the star.He made Escape, player number#1
 
4x4 contest 4616 Fri 18 Apr 2008 12:08
<carey price> (SPOILER) hi alois why the necesity the pese one button at the .... fois and exit apparait after five minute arrete donc

je passe ce message aussi alois
 
g.locale robot part 2# Fri 18 Apr 2008 12:06
<carey price> (SPOILER) Cook: not plake of metal is the section grey
 
g.heart and challenge Fri 18 Apr 2008 10:10
<gary> (SPOILER) Added speedrun: 1612 moves (old: 1640).
What the? I don't accept this, these are the possible reasons:
I'd hate levels that contains many hearts, and it is a VERY long level. Tom 7 (1) will 100% move this level to the minor leagues. This level was too boring for me!
 
Escape 3909 N.Y. in a mirror Fri 18 Apr 2008 08:39
<Mom1> (SPOILER) Added speedrun: 431 moves (old: 935).
A different way
 
u. Bomb o'fun 6 Fri 18 Apr 2008 04:27
<gary> That's why Tom 7 (1) moved to the minor leagues:
1. Some of them cooked the level and you didn't delete it (delete key).
2. You fixed it very late (some days ago).
 
revenge of the computers 5 Thu 17 Apr 2008 22:27
<Ercoworldwid> Could I get just one hint? I can get all of the yellow blocks in but one because I have to use it to manuver the other ones in.
 
u. Bomb o'fun 6 Thu 17 Apr 2008 22:20
<boyle> (SPOILER) Cook: ging zum Slider-Shalter und fand einen weg zum ausgang
 
Modern Art Gallery Thu 17 Apr 2008 01:53
<Ercoworldwid> (SPOILER) Cook: fried eggs over easy
 
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