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| Tutorial Series : Blocks |
Sat 12 Sep 2009 21:26 |
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<mm> Wow, so I'm your Grandma, right?
Listen, Sweetheart, you're incredibly intelligent, right? So you certainly understand: the point is NOT to copy levels from other authors. That's just a question of Copyright. It's kind of illegal to copy things that other people had invented. Right? You're certainly aware of this, aren't you.
So: try to invent your own levels! I'm pretty sure you're able to create levels that are invented by You and only you! I'd love to see such levels! Try to NOT just copy and paste - but be yourself and stay as inquisitive as you are! I bet you'll come up with just wonderful levels of your own! Right?
Think about it before uploading a level - try to figure out how others might think! Try to wait for a moment - sleep over it - before uploading a level.
We're happy to have you with us! But we're picky! We want to see levels created by you! Devin. I bet you're able to create wonderful levels, I'm pretty sure your can do better than copying levels from others.
Right?!
Take care
Martina
<devin> I'm nine years old
<mm> Devin, may I ask you a question: how old are you? You're inquisitif! That's great! Some of your levels are incredibly innovative - others are just boring.
Ok, I'm Kirima, and I'm just wondering who you are? My name in real life is Martina, I'm from Switzerland, and I'm 50 years old. This is my website:
http://www.mARTinabead.com
I'd love to know more about you as well!
Greetings!
MM |
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| 9 11 Tribute tower 2 |
Sat 12 Sep 2009 03:17 |
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<gary> Plagiarism isn't cool... |
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| Double Take (v3) |
Fri 11 Sep 2009 18:07 |
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<mm> (SPOILER) I like this! Though my solution is rather long and different to the clever original. |
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| The Wrong Ball (i hate Y + D is their alything else?) |
Fri 11 Sep 2009 16:58 |
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<Pat> (SPOILER) Added speedrun: 43 moves (old: 45).
OK
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| Keep Off the Grass (Maximum Security Version) |
Fri 11 Sep 2009 02:06 |
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<radiant> (SPOILER) Added speedrun: 242 moves (old: 250).
oops, did I just take off another tick? |
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| Double Take (v2) |
Fri 11 Sep 2009 01:04 |
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<radiant> (SPOILER) Added speedrun: 64 moves (old: 74).
The red spots don't really do much with the directional blocks gone, but whatever. |
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| Double Take |
Fri 11 Sep 2009 00:48 |
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<radiant> (SPOILER) Added speedrun: 66 moves (old: 77).
So does this one, it's just faster.
<radiant> (SPOILER) Added speedrun: 77 moves (old: 129).
This solution works with red panels on both 5,5 and 6,6, and without using the 0/1 or the trap at all. Guess it wouldn't really be a difficult mod after all. |
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| Eggz |
Fri 11 Sep 2009 00:33 |
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<John Lewis> (SPOILER) Cook: Broke into the exit area by pushing the transponder below the button, then used the panels to open a path to the exit. |
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| Double Take |
Fri 11 Sep 2009 00:09 |
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<John Lewis> (SPOILER) Interesting idea, but I'd hate to break away from the green/blue dichotomy of the level design (although I suppose the arrow tile at the bottom already does this...). Also, if I'm understanding this correctly, it would be rather confusing to require the blue and green panels to be pressed at the same time while the red could be pressed at some other point along the way. |
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| Keep Off the Grass |
Fri 11 Sep 2009 00:07 |
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<John Lewis> (SPOILER) Very nice!
I'm heavily considering the possibility of uploading a "maximum security" mod that forces this solution - it definitely involves quite a bit of outside-the-box thinking. That being said, I haven't had the best experiences with uploading mods based on cooked solutions in the past, though... |
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| Eggz |
Thu 10 Sep 2009 23:13 |
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<radiant> (SPOILER) Added speedrun: 18 moves (old: 21).
...
<gary> (SPOILER) Added speedrun: 21 moves (old: 22).
A
<radiant> (SPOILER) Added speedrun: 22 moves (old: 221).
Yeah, pretty sure I'm not supposed to do it this way. |
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| Bugging Out |
Thu 10 Sep 2009 16:13 |
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<devin> a picture bug not a need fixing bug
<radiant> (SPOILER) Added speedrun: 47 moves (old: 55).
What bug is this? I don't see a bug. |
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| Keep Off the Grass |
Thu 10 Sep 2009 16:00 |
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<radiant> (SPOILER) Added speedrun: 254 moves (old: 256).
make that 3 spare ticks
<radiant> (SPOILER) Added speedrun: 256 moves (old: 319).
I don't know how much variance John wanted to allow in solutions here, but this record seems quite cookish. It even takes two fewer ticks than the best "natural" solution. |
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| Burning Tree |
Wed 09 Sep 2009 21:52 |
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<radiant> (SPOILER) Added speedrun: 46 moves (old: 61).
what is this I don't even |
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| Double Take |
Wed 09 Sep 2009 21:47 |
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<radiant> (SPOILER) You might want to wait for a few more solvers to give ratings input, but I see the potential for a Crosshairs-style mod here by sticking a red panel on 6,6. Maybe even on 5,5--if it's possible to pull that one off, it's certainly harder than the 6,6 version. |
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| Don't Step On The Lawn |
Wed 09 Sep 2009 21:35 |
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<radiant> Disregarding the obvious one, it reminds me a lot of "A Long Way Down" (1067).
<devin> Lol |
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| Keep Off the Grass |
Wed 09 Sep 2009 21:26 |
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<devin> this level inspired me to do "Don't Step On The Lawn" |
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