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| Go To The Door 3 |
Tue 06 Nov 2012 00:20 |
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<Dave> (SPOILER) If this mod had forced the 11 block solution intended it would have been very good.
<Gil Anthony> (SPOILER) Added speedrun: 582 moves (old: 623).
LOL someone will do better.... |
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| Equinox |
Mon 05 Nov 2012 09:12 |
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<biloute> (SPOILER) Cook: Bon et subtile!! |
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| please dont touch me!!!!! |
Wed 31 Oct 2012 21:52 |
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<Jim> I too really like Biloute's levels, I like the tricky ones. I won't reply in the feedback section because I don't like that it shows players IP addresses, but I do want to reply to you Dave about interest in this game decreasing. While I'm sure that is somewhat true, I think its hard to gauge by how many people make new levels or how many rate the newest levels. I never did either until I caught up with all the levels already made, and that took me about 5 years. I think this game continues to be one of the best ever made, I feel like I owe Tom about $10,000 for all the free entertainment.
<Dave> Merci, biloute!
There is something about your recent levels that makes them strangely addictive. I think it is the fact that they are they are so loose but still tricky (usually). A level doesn't have to be Difficulty=9 to be fun or I wouldn't still be here.
FYI Everybody:
Just thought it was time for some positive feedback around here... This section used to be alive with discussion, all I've seen recently is lots of negative comment and everything getting ditched into minor leagues after only a handful of ratings (partly my fault too). It is no wonder that creators new to the game don't stick around.
Soapbox back in cupboard now, DC |
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| Sokoban++13 |
Sun 21 Oct 2012 08:15 |
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<radiant> (SPOILER) Added speedrun: 107 moves (old: 159).
(kosher)
<radiant> This level can be solved while staying true to Sokoban moves. Why are there steel blocks? |
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| Soko_Very_Hard |
Sun 14 Oct 2012 05:29 |
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<wowei> (SPOILER) Added speedrun: 556 moves (old: 560).
A small improvement of radiant's run. I still dont believe, that it's optimal. |
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| Square Sphere! |
Sat 29 Sep 2012 12:00 |
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< > (SPOILER) Cook: 95571603
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| Spiral of Blocks |
Mon 24 Sep 2012 17:59 |
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< > (SPOILER) Cook: 951753
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| Pluck The Banana |
Fri 21 Sep 2012 16:05 |
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<KAOS> (SPOILER) Cook: good
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| Quadrado |
Mon 10 Sep 2012 19:15 |
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<Knight> (SPOILER) Cook: just blow up the two left most lazers and collect the hearts. |
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| 4rooms easy |
Sun 09 Sep 2012 13:43 |
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<Zog> Utterly pointless. |
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| terra dos desafios 2 |
Sun 09 Sep 2012 13:43 |
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<Zog> Sorry, commented on the wrong level.
<Zog> Utterly pointless. |
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| Soko_Very_Hard |
Fri 24 Aug 2012 22:41 |
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<Dave> (SPOILER) How tempting it is to peek at the other solution! No, no, no.
<Jim> I have been working on this for the last 4 days and am still nowhere close to solving it, very good level. |
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| Modern Art |
Wed 15 Aug 2012 14:13 |
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<Edvaldo.C Ma> (SPOILER) Cook: Eu resolvi da melhor forma possivel.
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| ImpossivelHard |
Thu 09 Aug 2012 23:33 |
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<Gil Anthony> this kinda reminds me of one of my own levels. |
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| Tutorial 9: Sliders |
Sat 04 Aug 2012 21:13 |
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<Edvaldo> (SPOILER) Cook: Facil |
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| mylev |
Tue 17 Jul 2012 09:43 |
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<callan> (SPOILER) Cook: you can exit through the corner doors
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| gnomme trois |
Mon 16 Jul 2012 15:33 |
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<wowei> (SPOILER) Added speedrun: 1295 moves (old: 1478).
the little change made it a damned hard level. not so pretty but very difficult. |
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| IMPOSIBLE |
Mon 09 Jul 2012 18:34 |
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<Isaiah> Impossibru!
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| The Hugbot Has Been Accused Of Killing You |
Wed 04 Jul 2012 03:44 |
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<biloute> (SPOILER) Cook: NUL |
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| Peel and Stanels v4 |
Fri 29 Jun 2012 17:25 |
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<N7DOT 3> (SPOILER) Very clever level. Definetly led me down the wrong path at first, but I eventually figured it out. |
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