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Slippery Gold Tue 12 Mar 2013 19:13
<mark> (SPOILER) yes your right there the trick was at the start the yellow blocks were susposed to be imposible please leave it up . by the way i cooked this. solved the same as daves speedrun. been working all day on a much harder level hope you have fun with it.
 
Fight the bots for your heart Mon 11 Mar 2013 12:00
<mark> if you have cooked this would you upload your solution so i can try to make better levels
 
Slipery gold Sun 10 Mar 2013 00:52
<mark> justed watched radiant make mincemeat out of this level back to the drawing board was not really well thought out enough for the answer i was looking for
 
Slipery gold Sat 09 Mar 2013 23:50
<mark> messed up upload sorry loaded it again
 
gnomme trois Sat 09 Mar 2013 14:06
<mark> (SPOILER) not uploading solution to gnomme deux as it would take the fun out of this level
<mark> (SPOILER) Added speedrun: 1152 moves (old: 1295).
when you see the end of this level done my way the tighter players out there will set a new speed run. im only glad to solve it as this is my ultimate favourite level.
 
No bombs allowed at this airport (inspired by Tom7) Fri 08 Mar 2013 22:48
<Jim> (SPOILER) Added speedrun: 246 moves (old: 274).
Very nice level Mark, especially for your 1st one. I'm looking forward to more from you.
 
Bomb Run v 1.9 Mon 28 Jan 2013 03:21
<biloute> (SPOILER) Cook: Plaisant!!
 
Chemically Intuitive Sun 27 Jan 2013 04:05
<Dave> Hi Devin,
Nice to have you back on the case. This was a tricky little old-school style level.
Thanks :)
 
Safety Zone 0.1 Sun 13 Jan 2013 01:13
<Gil Anthony> (SPOILER) Added speedrun: 267 moves (old: 283).
Greorge HW Bush 41 is dead
 
Marilia v 2.0 Thu 06 Dec 2012 08:53
<biloute> (SPOILER) Cook: belle variation!!!
<mark> glad i was first to solve or i would never get a speed run . dave your solutions are too good for me
 
The Great Escape 2 Wed 05 Dec 2012 15:26
<mark> (SPOILER) done it no need for hint sneeky robot
<mark> (SPOILER) any hints on this one please .i have done the original and read the comments below i can not get a stray bot nor get in the top room without pressing the blue button . thanks .ps dave your information about speed runs has helped greatly and congrats to you most of the hard levels ive solved you own them .
 
Rouge-Like Tue 27 Nov 2012 16:17
<mark> (SPOILER) dave thanks for all your help i think ive uploaded my solution for you to see as it is different 894 moves
<mark> most appreciate your comments dave thanks alot this has given an allready great game a whole new world for me.as for cooks i just watched the speedrun of lips and they did not do half of what i did to finish it,so i get it now thanks again
<Dave> Hi Mark,
Rigidity is basically a rating of the number of different solutions. If a level can only be solved using a unique pattern of moves then it's rigidity is, by definition 10. Rigidity really has no bearing on the quality of a level and is not taken into account when levels are demoted.

Cooked means you have 'broken' the level. i.e. solved it in a totally different (and simpler) way to the intended solution. Minor shortcuts and improvements don't count as a cook. Some players seem to use the 'cook' function for comments, probably because they are unaware of ctrl+c.

The current speedrun of any level is downloadable only if you have already solved the level yourself. Go back into any level you have solved, hit B for bookmarks and then 'Download solutions'. Click the solution you want to see. Use T,O,P,U keys as normal to view it.

<mark> ps you say the speed run would ruin it . i was not aware that you could see it.also if anyone would be so kind what does the rigidy of a level mean and if a level is cooked. sorry if asking in wrong place dont know any other way.
<mark> (SPOILER) wow the n button. after the bots the bombs are numbered is that the order they go in . thanks for the hints but im still pulling my hair out .i thought i solved it a few times only to find out not quite .thanks again any hints really wellcome.
<Dave> (SPOILER) Hi Mark, PPS. Bots movements and the effect thereof are entirely predictable. You are the boss. If you haven't already sussed it: Hit the N key to find out which bot will move first.
<Dave> (SPOILER) I agree, they are fantastic levels. This one and Rouge-Like-Like are solvable in so many ways, but still difficult.

re: Radiant's point about the speedrun (because the point isn't very clear). The speedrun to Rouge-Like-Like is also a speedrun for this level but will give the game away and spoil Rouge-Like-Like if uploaded here.

I made that mistake with my first ever speedrun and regretted it ever since. Any subsequent occurences are deliberate .).

P.S. What resources do you really need? Spend them wisely.

<mm> The *Rouge-like*-series are - IMO - part of the best levels we ever had, & it certainly is such a lot of fun to solve them! Good luck and have fun, *mark*, and just try to stay patient!
<radiant> (SPOILER) Didn't add speedrun: 437 moves (old: 540).
Just so no one else is tempted to.

Also, in levels like this, it might help if you think about what things are *actually* preconditions to complete the level (e.g. "you have to make the bot run into the bomb before advancing out of room 1") and which things only look like they're impossible, and that requires going over all the available moves with a certain degree of rigor. There are multiple solution routes available in this level, so you just have to figure out a way to tweak your expectations into leading you to any one of them.
<mark> please someone give me some help spent days trying to work this out always falling a bomb short.i can get to the exit but not without a laser pointing at me . i can get both bots to the top in any order . i can get to the top without using all the yellow blocks.when i make the bot move the top bomb it leaves laser on . please give me some help as i really like this level and have to solve it.

 
Go To The Door 4 Mon 19 Nov 2012 20:05
<Jim> Just hit the delete key.
 
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