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slippery blue Sat 23 Mar 2013 20:40
<Dave> (SPOILER) Added speedrun: 193 moves (old: 204).
Needs a bit of work yet Mark. I prefer the round and round the houses solution!
 
Slippery When Rouge Fri 22 Mar 2013 15:49
<mm> This reminds me on the rouge-like levels... (I have no clue yet.) Thank you mark for creating wonderful new levels and/or bases for new classics! I do feel like Dave when it comes up to the creation of new levels: hopeless. But I love to help modifying great new ideas!
<mark> (SPOILER) The way this level has evoled is fantastic. Just been back into the origanal that i deleted straight away because i realised it was wrong.It had after using bomb nine free blocks one sleeping bot and not to mention a solvable yellow puzzle. thanks to everyone this level i think is going to be a classic.
<mark> (SPOILER) Added speedrun: 1478 moves (old: 1499).
nicked a couple of moves of you
<mark> (SPOILER) Added solution "another way":
Dave i know you could just make a simple mod to force your awsome solution but if i were you i would not as it would most likely give the game up on this great level. My solution could be trimmed down a bit this is just my first solve.Over 10 hours of great fun play.
<mark> This puzzle is insane with just as insane answer.This is worthy of the rouge in the title and the funny thing when i made the origanal i was baseing it around rouge like and the frustrations i had trying to save enough bombs.Tempted to give this level a 10 as i have with others this hard but just a 9 as my soution is so very different. Ps dave would you like to see my solution.

<Dave> Thanks Jim. Credit to Mark for all this recent activity, I am hopeless when it comes to original ideas for levels.
<Jim> (SPOILER) Real interesting level Dave, so far I'm totally stumped, I always fall 1 short.
 
Heightened Security Wed 20 Mar 2013 02:58
<Dave> (SPOILER) I am holding off deleting this... for now. Still forces a 6 bot solution, which the best yet.
Methinks its days be number'd
 
Increased Security Tue 19 Mar 2013 17:40
<Dave> (SPOILER) Added speedrun: 441 moves (old: 517).
Two down, but one got through the net!
 
Heightened Security Tue 19 Mar 2013 00:36
<Dave> (SPOILER) Hi Mark, your missing lines issue is a new one on me. I would never try and hide things in levels, it's not what the game's about. I go as far as making sure the lines don't overlap on ctrl-d.
<mark> Thanks Dave found my player esp exactly where you said it was. I would never have found it without your help thanks again and to everyone else that chipped in thanks also .The only problem i have now is on vista system i am not getting the bottom four lines of this puzzle so i will leave it till my computer is fixed . I hope this is not the case for everyone else as it was not my intention to hide the bottom rows .
 
The Escapist's Portrait Mon 18 Mar 2013 01:13
<Dave> I agree, nice to see the style points bumped back up again!
<N7DOT 3> Thanks!
<Jim> I love the drawing!!!
 
Only expert pilots will take off Sun 17 Mar 2013 20:14
<Dave> Mi Mark, suggest you check feedback as soon as you can. Good luck!
<mark> dave my computer has broken it will only work for 1min i want to ask you a question so i leave it in feed back of another computer
 
The Escapist's Portrait Sun 17 Mar 2013 04:55
<Dave> (SPOILER) Quiet isn't it?
 
Combination Lock Sat 16 Mar 2013 22:45
<N7DOT 3> (SPOILER) I actually didn't have that hard of a time with this one; admittedly I needed a pencil and paper to layout how the level worked, but once I did that most of the stress on my brain was checking myself for errors.

That said the mechanism is still a very clever and non-trivial way of hiding information that could definetly be used to create a level about as hard to crack as a combination lock.
 
Game-Changing Touchdown Sat 16 Mar 2013 22:15
<N7DOT 3> Cooked!
 
Slippery When Red 2.2 Sat 16 Mar 2013 02:11
<Dave> (SPOILER) Thanks Kirima.
 
Slippery When Red 2.3 Sat 16 Mar 2013 02:03
<Dave> (SPOILER) Added speedrun: 549 moves (old: 565).
Well that's put a stop to my fun and games!
 
Slipery gold Fri 15 Mar 2013 19:47
<N7DOT 3> (SPOILER) Added speedrun: 160 moves (old: 163).
Yes! Three moves less :)
 
Slippery When Red 2.1 Fri 15 Mar 2013 18:53
<Jim> (SPOILER) This can still be solved the same way as before. I think you should delete this Dave before others see your intended solution.
<Dave> Bottoms up! :)
 
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