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"Combination Lock" by Joshua Bone

added 20 Mar 2005 21:53
Solved12/12
Cooked0/12
Difficulty4.83
Style5.08
Rigidity5.75
Shortest Solution
NameSpeed Record
Length164 moves
Bynoname
On07 Oct 2022 12:32

Comments (turn spoilers off)
20920 Combination Lock noname (559) Fri 07 Oct 2022 12:32 SPOILER
  Added speedrun: 164 moves (old: 166).
 
16599 Combination Lock N7DOT 3 (2490) Sat 16 Mar 2013 22:45 SPOILER
  I actually didn't have that hard of a time with this one; admittedly I needed a pencil and paper to layout how the level worked, but once I did that most of the stress on my brain was checking myself for errors.

That said the mechanism is still a very clever and non-trivial way of hiding information that could definetly be used to create a level about as hard to crack as a combination lock.
 
4795 Combination Lock Joshua Bone (257) Thu 01 Dec 2005 15:55  
  Yeah, wowei, I agree this really doesn't make for a fun level to solve. As it is it's not logical enough, and is more trial and error than anything. I'm sure with a little work the concept could be improved on.
 
4794 Combination Lock wowei (685) Wed 30 Nov 2005 22:12  
  At first I ignored this level completely, because I assumed it'd be nothing else than brute force guessing. Then I read your comments here, Josh, and I gave it a try.

Though there IS symmetry and logic in sequence and order of the "key", what is given by the number of colours in first place, it still doesn't appeal to me much ...

... Perhaps I not only don't like guesswork, perhaps I don't like counting too. ;)
 
3848 Combination Lock John Lewis (411) Sun 07 Aug 2005 20:45 SPOILER
  Added speedrun: 166 moves (old: 184).
 
2390 Combination Lock bpotetz (144) Sat 07 May 2005 02:18 SPOILER
  Added speedrun: 184 moves (old: 224).
 
824 Combination Lock Joshua Bone (257) Tue 29 Mar 2005 22:56 SPOILER
  Added speedrun: 224 moves (old: 999999).
 
638 Combination Lock Joshua Bone (257) Mon 21 Mar 2005 15:58  
  The potential is definitely there to make a horribly difficult puzzle out of this. The problem is that the player would most likely need to use brute force to find a solution, and I don't particularly care for overly "guess and check" type levels.
 
637 Combination Lock jcreed (223) Mon 21 Mar 2005 15:10  
  Not nearly as hard as it is intimidating.
 
634 Combination Lock Max (61) Mon 21 Mar 2005 00:31  
  Wow, you really could make this about as hard as a combination lock to solve. Do you solve combination locks for fun? ;)