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Glad all over Mon 03 Jun 2013 09:04
<mark> Fantastic job thanks Dave,
Solution not added time for another song.
<Dave> (SPOILER) Oh well! Couldn't resist having a crack at forcing it after the amount of time Mark's put in. Should have gone with my first instict and eliminated both bombs... my attempts at misdirection are always my undoing, one day I'll get it right. :)
<Jim> (SPOILER) Added speedrun: 728 moves (old: 851).
I was able to bypass your latest trick, but still loved this level.
 
Modular Thinking 10 Sun 02 Jun 2013 21:17
<Dave> Think next time I may consider a non-strategic mod and just add some carefully placed shortcut teleports. The move-count is way to high for the difficulty of the level, and half of the playing field hasn't even been used yet. Will also give me a chance to finish the new compartment wall.
 
The trick is "Catch us if you can" Sun 02 Jun 2013 18:08
<Dave> (SPOILER) Never mind, still a few more singles to go yet!
<Dave> (SPOILER) Added speedrun: 342 moves (old: 744).
Nope...
 
Mods chat level Sun 02 Jun 2013 12:19
<mark> (SPOILER) I quit with this level now . why did i have to have multiple copies in my levels then stick out the wrong one.
<mark> (SPOILER) DJ's in the house will know my
"Achy breaky heart"
"jerk it out" lyrics.
"glad all over"

Just a little cryptic for credit
 
Modular Thinking 8 Sat 01 Jun 2013 23:39
<Dave> This may be a bit risky from a potential cook perspective. Time will tell.
 
Modular Thinking 7 Sat 01 Jun 2013 21:05
<Dave> (SPOILER) Added speedrun: 302 moves (old: 308).
Maybe if you don't mention DC5 nobody will notice .=)
 
Mods chat level Sat 01 Jun 2013 00:29
<Dave> (SPOILER) Of course, but rarely, if ever, with any success. Can speedrun on 6 stubbies as I've just proven, but it took me a while to work out that is 3.49 pints (UK - US ones are smaller).
 
Bomb Boy Fri 31 May 2013 23:52
<Dave> (SPOILER) Added speedrun: 87 moves (old: 89).
Good job, Devin.
<mark> (SPOILER) Added speedrun: 89 moves (old: 91).
My final offering.
<mark> (SPOILER) Added speedrun: 99 moves (old: 112).
Real nice !!
 
Mods chat level Fri 31 May 2013 05:13
<mark> (SPOILER) Another day another dollar.
Yesterday started of bad got better ,then failed miserble.
It started when my 1600 had been pushed back to 1598 2 deleted levels.well i found a pocket of levels and did 8,annd with devin's 4 i now looking a healthier 1610.
Thanks J & D i did catch all of the flaws,It was my fault trying to tempt people to go the wrong way.I could have left it simple but i thought throw something else in the mix and you two might get 10 mins fun before realising.
Glad its Friday as i always go out at night for a few beers.(My second favourite Hobby).
Has anyone ever tried to play this game drunk even simple levels dont look possible.
Thanks all.
 
Bits and pieces 1964 Thu 30 May 2013 22:22
<Jim> (SPOILER) Just in case you try to fix this level at some point Mark, I'll show you another way.
 
Mods chat level Thu 30 May 2013 19:56
<mark> (SPOILER) Yet again another good idea up the swanny,feel stupid all over again.
Its always dangerous bombs and blues,
Sorry for ruining your good secret.
 
Bits and pieces 1964 Thu 30 May 2013 19:55
<Dave> Ha ha! Should've spotted that when I was wondering what the 1964 reference was. :)
<Dave> (SPOILER) Added speedrun: 235 moves (old: 241).
Different cook this time.
 
Mods chat level Thu 30 May 2013 19:11
<Dave> Don't worry about it, Mark. I once thought the same thing and, if you're anything like me, you will get stalled now and again.

I found once I got to that point that solutions came like buses: One here or there and then you get a session where things just fall into place and you nail a whole bunch of them, then things tick over nicely for a while until you hit the wall again. It's kept going like that, right down to now. About 8 weeks ago, having not solved one for months, two of them fell into place within an hour. Then no more progress until I finally ticked off another one yesterday.

Genius is no substitute for sheer bloody-minded determination, but sometimes you just have to wait until you're in the right mindset.
 
8An 60U Thu 30 May 2013 16:28
<mark> (SPOILER) Added speedrun: 172 moves (old: 180).
Nice one devin
 
Mods chat level Thu 30 May 2013 06:54
<mark> (SPOILER) 1700 not coming anytime soon,down to 1 or 2 levels a week.
It gets harder and harder to find a level i can beat easily.
Dont think i will ever get close to finishing triage.
1600 was not a level i really thought out as noname's speedrun proves.
I just threw it together in about 10 mins.i like the speedrun even though the level is not "done" when its done if you know what i mean.
 
OneLeft Wed 29 May 2013 22:12
<Dave> (SPOILER) Added speedrun: 960 moves (old: 1020).
Legit
 
Mods chat level Wed 29 May 2013 17:07
<Dave> Looking forward to tomorrow's 1700 level :)
 
1600 Wed 29 May 2013 16:47
<Dave> (SPOILER) Added speedrun: 199 moves (old: 334).
Bit shorter.
 
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