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"Modular Thinking 7" by The Mods (mark} |
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Comments (turn spoilers off) | ||||
17683 | Modular Thinking 7 | Jim (2369) | Mon 03 Jun 2013 17:04 | SPOILER |
level 6 was the last one I got of these, I have no clue how to get rid of the laser to the right of the exit sign. The only way I could do that is use the crumbly piece you got rid of. | ||||
17656 | Modular Thinking 7 | mark (2878) | Sun 02 Jun 2013 01:20 | |
Moved to graveyard: Nice one Dave in more ways than one,still not quite sure why that panel works the way it does. I will mess around in editor tommorow and have a look. New level nearly ready for release . |
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17650 | Modular Thinking 7 | Dave (2400) | Sat 01 Jun 2013 21:05 | SPOILER |
Added speedrun: 302 moves (old: 308). Maybe if you don't mention DC5 nobody will notice .=) |
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17649 | Modular Thinking 7 | mark (2878) | Sat 01 Jun 2013 14:39 | |
'Modular Thinking 7' uploaded by mark: Havent had any of this for a while, also want a few levels inbetween DC5 mix up. PS i was merily putting a puzzle in the bottom when i remember the rules. can anyone make it a good one. |
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