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Various Models 2 |
Tue 25 Jun 2013 00:30 |
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<Dave> 'Various Models 2' uploaded by Dave. |
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On Edge |
Mon 24 Jun 2013 22:50 |
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<devin> 'On Edge' uploaded by devin:
Another test. |
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Mods chat level |
Mon 24 Jun 2013 22:46 |
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<Dave> Finally got around to playing some blocks levels... Sorry Mark, couldn't leave your switches and lights alone! |
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Just mod blocks 7 |
Mon 24 Jun 2013 22:31 |
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<Dave> 'Just mod blocks 7' uploaded by Dave. |
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Just mod blocks 3 |
Mon 24 Jun 2013 21:29 |
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<devin> Moved to graveyard:
Not needed. |
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Various Models 1 |
Mon 24 Jun 2013 16:23 |
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<mm> 'Various Models 1' uploaded by mm:
As our other try (Various Modelling) failed and as Dave and Mark do agree, I've decided to re-upload an almost identical template without offering (hidden) tiles in the bizzarro world. (Same rules as before, c.f. level 3614). |
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Just mod blocks 5 |
Mon 24 Jun 2013 07:02 |
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<mm> Moved to graveyard. |
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Variable Modelling 4 |
Mon 24 Jun 2013 07:00 |
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<mm> Moved to graveyard. |
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Mods chat level |
Sun 23 Jun 2013 22:47 |
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<Dave> Ha ha, nice one Jim. A few of the things I was playing with in MT14b prototypes have turned up in 17c. I also totally bypassed the intended solution in 17b. Will need a rethink now.
Kirima, if you want to roll back VM and maybe take out some of the bizarro stuff, go for it. |
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Modular Thinking 18 |
Sun 23 Jun 2013 22:38 |
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<Dave> Moved to graveyard:
Gis la revido |
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Mods chat level |
Sun 23 Jun 2013 17:09 |
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<mark> Ps forgot to mention in my last post,which is the reason why i even posted.
Kirima i'm easy with Mods levels i'll always go with the flow ,I dont mind what anyone does.
Thanks.
<mark> Hi Kirima, dont worry about cooking VM5 i knew that would pobably happen anyway.
I spent my time more trying to get a clever ending to the level,but could not make that work either.
Anyhow i've once again fell behind on the other mods thinking levels.(not even tried them yet).
After cracking the single file levels i've spent most of my spare time just playing Max's levels,most of them are devilishly good.
Well I got about another 10 that i could not do before and i've pushed my triage to over 1700 with them.
Try and catch up with MT levels this week some time if I can.For me it just seems harder to go back to levels once i've been playing others.
Getting to the point now where levels to play are going to be serious thinking jobs that take way to much time.
1800 maybe six more months if lucky.
Good luck everyone,by for now. |
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Variable Modelling 5 |
Sun 23 Jun 2013 09:53 |
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<mark> 'Variable Modelling 5' uploaded by mark:
Happy cooking ! |
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Modular Thinking 17c |
Sat 22 Jun 2013 14:06 |
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<Jim> 'Modular Thinking 17c' uploaded by Jim:
As promised. |
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Modular Thinking 17b |
Sat 22 Jun 2013 00:56 |
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<mm> 'Modular Thinking 17b' uploaded by mm:
Hopefully witout mistakes! |
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Modular Thinking 17a |
Sat 22 Jun 2013 00:54 |
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<mm> Moved to graveyard:
Silly mistake
<mm> 'Modular Thinking 17a' uploaded by mm:
Trying to force the other solution. |
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Mods chat level |
Fri 21 Jun 2013 20:02 |
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<Dave> ... You will also notice that a blue block in bizarro has changed to green. Still wont let you through the portal, but gives top access to the switch... part of a planned mod along similar lines which never happened, so I left it in as a bit of a teaser.
<Dave> ... This forces you to use the cook on the disappearing tile but takes the transponder out of play anyway. Hope it makes a bit of sense.
<Dave> I have got a non-cookable fix for the disappearing tile... it involves introducing a green lamp near the heart and locking the transponder to it by using red floor underneath. Unfortunately, I can't upload it as that mod is sitting on the computer at work.
<mm> I totally forgot about the "i", thanks for reminding me, so I did install a mouse and did configurate it properly and the mouse does draw rectangles, that's all I do know so far. (It didn't work my usual mac-way pressing ctrl as a substitute for windows right mouse.)
<Dave> Congratulations! 20 is only 18 the way I should've done it in the first place, I'll delete 18 soon. Plenty of scope for turning the screw further.
I spent a while making mods for 14a, that's why I haven't even played, let alone modded, the 'blocks' series yet. There are plenty of options, but failed to find a satisfactory one which shut out all the tricks used later in the main series.
Did you get a chance to play with 'i'? |
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Variable Modelling 1 |
Fri 21 Jun 2013 07:02 |
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<mm> Moved to graveyard:
Allegra! |
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Variable Modelling 4 |
Fri 21 Jun 2013 07:01 |
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<mm> 'Variable Modelling 4' uploaded by mm:
Mark, I've also been thinking of a break for the bomb! ;) |
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Mods chat level |
Fri 21 Jun 2013 06:45 |
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<mark> Yes Dave you are right i was just typing a comment to say ignore that comment about black,if the level gets tricky and clever enough the bomb might not help anyway. |
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