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| Hard IQ Carrier |
Sun 13 Feb 2005 19:50 |
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<Tom 7> Now I am worried. ;) |
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| A House Is Not A Home |
Fri 11 Feb 2005 00:03 |
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<Tom 7> All levels that are uploaded to the server (ie, in the 'triage' collection) are possible.
<Max> I can assure you this one's not impossible. Just keep trying, you'll figure it out!
<bje> This one seems impossible... it appears that one of the buttons hides the wrong block. Am I just on the wrong track here? |
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| Around the Block |
Wed 09 Feb 2005 00:03 |
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<Tom 7> The only other one I can think of is pressing ctrl-0 from the level load screen, which will search your player file (potetz.esp) for solutions for any unsolved levels in that directory. This is good if you made a minor tweak to a level and don't want to re-solve it.
<bpotetz> Damn! Any other cool undocumented features you want to share with us, Tom?
<Tom 7> Try 's' and 'r'.
<bpotetz> I don't get it. What are you winking about? |
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| Linear Regression |
Tue 08 Feb 2005 20:28 |
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<bpotetz> Nice button & light switch. What made you call it Linear Regression, I wonder? |
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| Around the Block |
Tue 08 Feb 2005 20:26 |
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<Tom 7> Who says there isn't a save state feature already? ;)
<bpotetz> Thanks for putting the harder sub-puzzles first! Top-left was definately the best. Maybe if we keep submitting these epic levels it will force Tom to implement an undo stack or save-state feature. That was 1142 for me (it can get tighter, though). |
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| Linear Regression |
Tue 08 Feb 2005 15:47 |
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<Max> Cool, though I would have preferred the upper-right puzzle to be a little more challenging... |
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| Letter Series: c |
Tue 08 Feb 2005 14:57 |
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<Tom 7> A little surprise at the end, if you solve it my way. |
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| Linear Regression |
Tue 08 Feb 2005 14:18 |
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<Tom 7> The theme of this level is, 'Make Tom walk back and forth a lot.' ;)
I did like the grey block at the top, though. That was the main thorn in my side. |
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| Letter Series: a |
Tue 08 Feb 2005 14:10 |
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<Tom 7> Nah, it's just really easy.
Actually, I just realized that it is a bit easier than I thought, but it's not really worth trying to fix it.
<Max> Hey, you're the one that claimed all letters as level titles! Just 24 more to go! |
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| Around the Block |
Tue 08 Feb 2005 10:19 |
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<Max> Yeah, mine was 1404... |
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| Letter Series: a |
Tue 08 Feb 2005 01:38 |
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<Tom 7> Man, I don't know, it is pretty hard to make levels this small that have to be in a specific shape! |
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| Around the Block |
Tue 08 Feb 2005 01:15 |
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<Tom 7> PS. 1486 moves! Only Industrial Action and Reflections took me more. (And I think my solution was fairly tight to this one...)
<Tom 7> Man, sokoban is hard. Especially that top left one!! Nice level. |
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| Letter Series: g |
Mon 07 Feb 2005 20:26 |
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<Max> p.s. This is a great idea, I'm staying tuned for the rest of the Letter Series! |
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| Upsetting Marble Puzzle |
Mon 07 Feb 2005 20:01 |
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<Max> Whew, that was pretty frustrating! At least I'm no longer upset. ;) Tricky!
<Max> I am upset. |
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| Letter Series: g |
Mon 07 Feb 2005 13:45 |
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<Max> Harder than it looks!
<Tom 7> OK, I claim all letters as level titles. ;) |
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