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BOTZ 33 Mon 17 Apr 2023 12:00
<noname> (SPOILER) Added speedrun: 29 moves (old: 32).
Optimal.
 
Walk on Traps Thu 13 Apr 2023 18:24
<noname> (SPOILER) Added speedrun: 129 moves (old: 163).
Optimal.
 
Riddle Of Steel Thu 19 Jan 2023 11:39
<noname> (SPOILER) Added speedrun: 216 moves (old: 252).
Optimal.
 
Puzzle Tower Mon 26 Dec 2022 01:51
<noname> (SPOILER) Added speedrun: 981 moves (old: 991).
The steel-sphere part of this speedrun is generated by my solver, and is optimal. I also found an improvement in the room before the exit, which is subsequently verified by my solver to be optimal. In fact, I had my solver find optimal solution to most parts of the level; only the first room and the room with heart framers have not been verified by my solver.
 
m.waveman Mon 26 Dec 2022 01:32
<noname> (SPOILER) Added speedrun: 579 moves (old: 649).
The 12 steel part of this speedrun is optimal. The 8+4 sphere part of this speedrun is generated by my solver, and is optimal under the assumption that the 4 sphere part be done in one go and the 4 blue steels be done after all 12 spheres are in place.
 
m.snakeman Mon 26 Dec 2022 01:26
<noname> (SPOILER) Added speedrun: 463 moves (old: 501).
The steel puzzle parts of this speedrun is generated by my solver and should be optimal.
 
m.gutsman Mon 26 Dec 2022 01:25
<noname> (SPOILER) Added speedrun: 318 moves (old: 328).
The wire block puzzle part of this speedrun is generated by my solver and should be optimal.
 
m.drillman Mon 26 Dec 2022 01:24
<noname> (SPOILER) Added speedrun: 513 moves (old: 554).
The steel part and the sphere part of this speedrun are generated by my solver and should be optimal.
 
m.crystalman Mon 26 Dec 2022 01:22
<noname> (SPOILER) Added speedrun: 440 moves (old: 448).
The steel puzzle parts of this speedrun are generated by my solver and should be optimal.
 
m.chargeman Mon 26 Dec 2022 01:20
<noname> (SPOILER) Added speedrun: 512 moves (old: 522).
The steel puzzle parts of this speedrun are generated by my solver and should be optimal.
 
still pspace-hard? Mon 26 Dec 2022 01:03
<noname> (SPOILER) Added speedrun: 5013 moves (old: 5553).
May as well upload my YASO assisted speedrun to the broken version.
 
still pspace-hard? (fix) Mon 26 Dec 2022 00:53
<noname> (SPOILER) Added speedrun: 7514 moves (old: 7572).
Speedrun obtained by running YASO over my own speedrun.
 
4 25's-panels,blocks,stops,cracked Mon 26 Dec 2022 00:49
<noname> (SPOILER) Added speedrun: 1803 moves (old: 1835).
Speedrun obtained by running YASO over my own speedrun.
 
Bomb Trap Mon 26 Dec 2022 00:39
<noname> (SPOILER) Added speedrun: 61 moves (old: 63).
Optimal.
 
My Fair Weather Friend Fri 07 Oct 2022 12:29
<noname> (SPOILER) Added speedrun: 48 moves (old: 56).
Optimal.
 
My Friend Fri 07 Oct 2022 12:28
<noname> (SPOILER) Added speedrun: 49 moves (old: 59).
Optimal.
 
NOT THIS AGAIN! Tue 26 Jul 2022 16:06
<noname> (SPOILER) Added speedrun: 129 moves (old: 131).
Optimal.
 
All ways get it first Tue 28 Jun 2022 04:10
<noname> (SPOILER) Added speedrun: 151 moves (old: 154).
Optimal.
 
4x4 contest 3311 (fix) Tue 28 Jun 2022 04:10
<noname> (SPOILER) Added speedrun: 2837 moves (old: 3311).
Optimal.
 
Easy colors Sat 21 May 2022 14:25
<Richard> (SPOILER) Cook: The door wakes when all visible hearts are collected, meaning you don't need to touch the green blocks
 
Take the hearts Sat 21 May 2022 14:21
<Richard> (SPOILER) Cook: Laser disappears when you move right, meaning you can immediately take the exit there rather than proceeding through the level to wake the other exit.
 
Magic Dungeon Thu 19 May 2022 23:40
<noname> (SPOILER) Added speedrun: 122 moves (old: 200).
Optimal.
 
Destiny Sun 10 Apr 2022 00:08
<noname> (SPOILER) Added speedrun: 91 moves (old: 92).
Optimal.
 
I'm glad I can really swim. Sun 10 Apr 2022 00:07
<noname> (SPOILER) Added speedrun: 189 moves (old: 222).
Optimal.
 
Linear Regression Sun 10 Apr 2022 00:06
<noname> (SPOILER) Added speedrun: 590 moves (old: 602).
Optimal solution found by having my solver do the four grey block part separately from the rest.
 
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